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Server Changelog

Recent updates to the Relaunch server, newest first.


Week of September 7–13, 2026

Thursday, September 10

  • Hades — Open six weekend stalls and bank Crate currency on Hold.
  • Trusts — Park standback healers on the summoner so party cures still select after opening buffs.
  • Gauntlet — Let saved jobs rematch earlier NMs and ease Pandemonium Warden silence so farm fights stay available.
  • Forge — Bank one REMA repeat credit per family and pull Relic/Empy/Mythic fTP down so 999k stays Aeonic's wall.
  • Hades — Add Odyssey 119s to Weighted Steel and cap their WS at 349k so they sit above Ambuscade without matching REMA.
  • Combat — Clip pre-Prime weaponskill HP at 999k so Tizona/Liberator cannot one-shot through Empowered Strike.
  • Relaunch Deploy Thu 09/10/2026 03:03:46
  • Relaunch — Ship goldpiece fix, Geas shop cut, Hades daily, slot-safe augments, and Kraken Club +1

Wednesday, September 9

  • Divergence — Stop splitting a party across two [D] copies when members enter seconds apart
  • MAP — Harden instance membership against a re-pointed PInstance (SpawnPCs null-zone crash)
  • CMD — !warpty must not re-bind members already inside another instance copy
  • Relaunch — Ship pending combat, loot, and portal batch

Tuesday, September 8

  • THF — Give main-job Mug a real HP drain on a 90s timer
  • Relaunch Deploy Tue 09/08/2026 13:03:35
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-09-08 12:34
  • Relaunch — Land THF TH17, Geas Beitetsu, Dynamis 100-pieces, and pending combat batch
  • Ovh Ops — Drift monitor -- never crash on non-cp1252 output, alert on generator failures, ignore clean summaries

Monday, September 7

  • Augwarp — Unstick the DT catalyst labels from their tier-I spellings
  • Augments — Sweep the DT-II consumers after the mod repoint
  • Augments — Point 'Phys DT II' / 'Magic DT II' at the tier-II mods
  • LUA — Bind const CItem* to CLuaItem -- unbreaks every retail shop
  • Commands — Separate the four damage-taken mods into named rows
  • NET — Auto-mute invalid-packet floods + block banned accounts at map login
  • LUA — GetNPCByID warning now names the script that asked
  • Packets — Log the 31-recast client limit once per character, not per packet
  • MAP — Cache char_points in memory to stop main-tick DB stalls
  • LUA — IsValidEntity() so a liveness probe stops logging a warning
  • Trusts — I. Shield's combat tick threw on every single tick
  • OPS — Crash_report counted watchdog warnings as deaths
  • Ascension — Self-heal a stuck Trial summon flag instead of blocking
  • NET — Throttle rejected-packet warning logs to stop main-loop stalls
  • Relaunch Deploy Mon 09/07/2026 15:31:46
  • Relaunch — Restore Corsair rolls, Spaekona MP refund, and Wave Master overlap
Week of August 31 – September 6, 2026

Saturday, September 5

  • Relaunch — Pin Abyssea first-pop delay, cut party HP to 4x, and land pending combat batch
  • Relaunch Deploy Sat 09/05/2026 11:36:20
  • Relaunch — Land pilgrimage, Ambuscade crash, combat speed, and pending gameplay batch

Friday, September 4

  • Relaunch Deploy Fri 09/04/2026 15:49:45
  • Relaunch — Use GetSpeed when matching pet run speed to the master
  • Relaunch — Land Wild Card crash guard and pending gameplay batch
  • Relaunch Deploy Fri 09/04/2026 07:44:15
  • Relaunch — Land Abyssea swing reset, expcamp curve, and pending combat batch
  • Crash — Kill a stuck main tick in 15s instead of 30 min

Thursday, September 3

  • Relaunch Deploy Thu 09/03/2026 12:28:35
  • Crash — Stop Halver COMBAT_TICK from crashing the map
  • Relaunch Deploy Thu 09/03/2026 03:18:07
  • Relaunch — Land the pending server batch for deploy

Wednesday, September 2

  • Relaunch — Put HTBF airship parties on the deck instead of off the stern
  • Relaunch — Keep Sylvie dual-bubble and pin GEO icons on the status bar
  • Crash — Skip already-freed hate owners when clearing enmity
  • Relaunch — Stop overlapping dungeon copies from sharing death callbacks
  • Relaunch — Land Sylvie, Helix, HTBF, DI, and reforge spawn fixes
  • Relaunch — Land the pending gameplay batch for deploy

Tuesday, September 1

  • Crash — Make a treasure pool unable to outlive its back-pointers
  • Relaunch — Cdb post-mortem, WER dumps and a crash-history report
  • Crash — Stop map ACCESS_VIOLATION when a trust's spell list never loaded
  • Relaunch — Record Bro/High and Kahz IP history for Richard
  • Relaunch — Add a read-only troll watchlist check
  • Relaunch — Keep Matsui-P on Exc_S and block the crashing /ma
  • Relaunch — Tax cheap BLU spells and scale heals with investment
  • Relaunch — Stop Dynamis [D] treasure-pool UAF when a copy empties
  • Relaunch — Keep the flight recorder intact in Wheaty and add a verify path
  • Relaunch — Write a crash flight recorder so Discord names players and instances
  • Relaunch Deploy Tue 09/01/2026 03:52:37
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-09-01 03:16
  • Relaunch — Stop map ACCESS_VIOLATION when a second Dynamis [D] instance opens
  • Relaunch — Stop zone-tick UAF when Reforge dynamic NMs despawn
  • Relaunch — Stop map ACCESS_VIOLATION on stale SQL during inventory sort
  • Relaunch — Emit xi_map.pdb on Release so Wheaty can name crashes
  • Relaunch — Restore Hydra Corps 100-piece drops and open !hp 0 to GM1
  • Relaunch — Cap pre-99 hits at 33% of a mob's HP
  • Relaunch — Stop Matsui-P R0ing clients on summon

Monday, August 31

  • Crash — Stop map ACCESS_VIOLATION on freed CBattlefield in zone tick
  • Portal — Replace the expired Discord invite
  • Relaunch Deploy Mon 08/31/2026 12:41:17
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-31 12:23
  • Relaunch — Restore HTBF loot, correct Epeo/Idris, unstick deploy fetch
  • Relaunch — Skip Lua battlefield calls on dead entities
  • Relaunch Deploy Mon 08/31/2026 07:28:19
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-31 07:11
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-30 02:12
  • Relaunch — Give Epeolatry and Idris a four-step mythic ladder
Week of August 24–30, 2026

Sunday, August 30

  • Relaunch — Make Blue Mage set traits retail-correct
  • Relaunch — Spawn missing camps, seal AFK timeout, restore Judge additem
  • Relaunch — Convert hunt NMs to visible 30-minute camps
  • Relaunch — Slice first-login grant and retune main-job BLU

Saturday, August 29

  • Stability — Disable lightluggage detection (LIGHTLUGGAGE_BLOCK=0)
  • Relaunch — Restore Judge gear and stop the deploy purge
  • Relaunch Deploy Sat 08/29/2026 15:00:43
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-29 14:44
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-29 14:13
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-29 14:00
  • Relaunch — Reset Kraken Club to farm-only numbered drops
  • Relaunch — Mark getHighestJobLevel const so the chat gate compiles
  • Relaunch — Lock public chat until highest job reaches level 10
  • Relaunch — Repair BLU spells, expand Reforge camps, improve augment UX
  • Relaunch Deploy Sat 08/29/2026 09:57:36
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-29 09:33
  • Relaunch — Retune Blue Magic around weapon and shared-effect contracts
  • Relaunch — Close leftover gear vendors and restore Dark Seal menus
  • Relaunch — Stop Sparks vendors from selling equipment

Friday, August 28

  • Relaunch Deploy Fri 08/28/2026 18:10:38
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-28 17:53
  • Relaunch Deploy Fri 08/28/2026 10:09:26
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-28 09:53
  • Relaunch — Stop Legendary Ring from appearing as random loot
  • Relaunch Deploy Fri 08/28/2026 08:30:32
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-28 08:14
  • Relaunch — Restore retail loot on Affinity HNMs
  • Relaunch — Make crystallization all-or-nothing and give Maat's Cap a five-slot lock
  • Relaunch — Drop unused Rem's Tales and Vigil weapons from live loot
  • Relaunch — Keep purchased cross-job abilities usable after job changes
  • Relaunch — Restock Hunt Gold weapons and accessory tiers
  • Relaunch — Raise Hunt Rank IV payout to 75 marks
  • Relaunch — Place Affinity NMs at retail homes and restore Geirskogul

Thursday, August 27

  • Relaunch Deploy Thu 08/27/2026 17:14:55
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-27 16:56
  • Relaunch — Complete HTBF victories, airship staging, and mob names
  • Relaunch — Move Klara and Kayeel-Payeel off broken Abyssea NMs
  • Relaunch Deploy Thu 08/27/2026 14:42:25
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-27 14:25
  • Relaunch — Restore Affinity hunts, Ascension models, and Odin Zantetsuken
  • Relaunch Deploy Thu 08/27/2026 08:10:37
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-27 07:54
  • Relaunch — Scale HTBF loot by difficulty
  • Augments — Name the 'Enhances' catalyst -- it is Enhances \"Dark Seal\" (DRK)
  • OVH — Relaunch !rescue Discord bot for #rescue-me (2.0)
  • Relaunch — Enable linkshell chat audit for the #linkshell Discord bridge
  • OVH — Relaunch port of the LinkShell->Discord bridge (#linkshell)
  • OVH — Relaunch port of the Discord join watcher (#player-logins)
  • Portal — Remove Legacy Migration Reward page from the player portal
  • Newchar — Grant every new character a Legendary Ring

Wednesday, August 26

  • Relaunch Deploy Wed 08/26/2026 23:50:59
  • Legacy — Auto-grant Legendary Ring to returning 1.0 names

Tuesday, August 25

  • Relaunch Deploy Tue 08/25/2026 15:01:21
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-25 14:45
  • Relaunch — Complete Ark Angel HTBF victories
  • Relaunch — Centralize player travel commands
  • Relaunch Deploy Tue 08/25/2026 13:41:38
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-25 13:25
  • Relaunch — Stabilize challenge encounters and pilgrimage credit
Week of August 17–23, 2026

Monday, August 17

  • Relaunch Deploy Mon 08/17/2026 16:08:02
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-17 15:52
  • Relaunch — Lower Blood Pact recast to 20s native and 6s floor
  • Relaunch — Restore HTBF entry and physical Ready
  • Relaunch Deploy Mon 08/17/2026 14:17:38
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-17 14:01
  • Relaunch — Strengthen BST and simplify HTBF entry
  • Relaunch Deploy Mon 08/17/2026 12:13:15
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-17 11:57
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-17 11:43
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-17 11:23
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-17 10:57
  • Relaunch — Include companion equipment definition
  • PUP — Compile automaton merit tracking
  • Relaunch — Compile pet modifier tracking
  • Relaunch — Complete companion progression overhaul
  • Relaunch Deploy Mon 08/17/2026 03:37:07
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-17 03:18
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-17 03:05
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-16 09:54
  • Relaunch — Include pet skill definition for Ready menu
  • Relaunch — Restore battlefield and pilgrimage credit
Week of August 10–16, 2026

Sunday, August 16

  • PUP — Stabilize automaton progression
  • Relaunch — Repair HTBF and pet readiness

Saturday, August 15

  • Relaunch Deploy Sat 08/15/2026 14:17:06
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-15 14:01
  • Relaunch Deploy Sat 08/15/2026 13:46:46
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-15 13:31
  • Relaunch Deploy Sat 08/15/2026 12:02:27
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-15 11:47
  • MAAT — Align Echo with H4 level band
  • Relaunch Deploy Sat 08/15/2026 10:21:01
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-15 10:05
  • Aeonic — Make pilgrimage progression state-driven

Friday, August 14

  • Relaunch Deploy Fri 08/14/2026 15:53:16
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-14 15:39
  • MAAT — Expose Echo on a visible shrine menu row
  • Relaunch Deploy Fri 08/14/2026 15:23:23
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-14 15:09
  • MAAT — Turn Maat's Echo into a private shrine battlefield
  • Relaunch Deploy Fri 08/14/2026 14:15:06
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-14 14:00
  • MAAT — Distinguish Aeonic Maat and Maat's Echo on the hub
  • Relaunch — REMA pilgrimages, command overhaul, and endgame retunes

Thursday, August 13

  • Relaunch Deploy Thu 08/13/2026 16:49:32
  • Equipment — Enforce main-job gear restrictions
  • Relaunch — Aeonic Maat trials, endgame balance, and weapon/trust fixes

Wednesday, August 12

  • BLU — Let subjobs set high-tier blue magic (SUBJOB_RATIO-aware)

Tuesday, August 11

  • MAAT — Stop dangling-entity deref in Infamy Maat fight

Monday, August 10

  • Shop — Add Altana's Repast +2, Hydra Kofte +1, Black Curry Bun +1 to !shop food
  • Commands — Label DT lines with the cap-vs-bypass distinction
  • Augments — Relabel DT augments as Magic/Phys DT + II to disambiguate cap vs bypass
  • Commands — Add !unitywarp self-service Unity junction warp
Week of August 3–9, 2026

Saturday, August 8

  • Login — Slim the login MOTD to a single site link
  • Engine — Guard trade/inventory bindings + emit PDBs for crash triage
  • OPS — Run the 3 background batch jobs at IDLE priority
  • Relaunch — Document IDLE-priority requirement for the 3 background tasks
  • Supervisor — Also catch a spin-hang (pegged CPU + silent log)
  • Supervisor — Detect and restart a hung (present-but-dead) xi_map
  • Augments — !catalysts — show catalysts banked at the Arcane Augmenter
  • Trusts — Don't stall RoE/quest completion on cipher-only rewards
  • Login — MAINT_MODE=0 in default (invite-only via status, not maint mode)

Friday, August 7

  • Relaunch — Capacity 3x (align map.lua to main.lua) + drop dead EXP fallback
  • Login — Invite-only — disable loader account creation
  • Trusts — Move Matsui-P onto Exc_S slot for safe summon
  • Relaunch Deploy Fri 08/07/2026 13:56:03
  • Relaunch Deploy Fri 08/07/2026 12:57:14
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-07 12:41
  • Relaunch — Enable login MAINT_MODE for GM-only access

Thursday, August 6

  • Relaunch Deploy Thu 08/06/2026 12:44:19
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-06 12:29
  • Aftermath — Restore missing comma so PREMA aftermath loads

Wednesday, August 5

  • Relaunch Deploy Wed 08/05/2026 14:33:52
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-05 14:19
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-05 09:10
  • Relaunch — Matsui known-good summon, SMN/trust AA, BST pet curve
  • Trusts — Make AATT round5 spell kit SQL re-runnable
  • Trusts — Move Matsui-P off seasonal spell 1003 onto Exc_S
  • Relaunch Deploy Wed 08/05/2026 08:01:42
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-05 07:47
  • Relaunch Deploy Wed 08/05/2026 07:36:03
  • Trusts — Stop Matsui-P R0 with year-round Makki look
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-05 07:21
  • Relaunch — Geas Fete camp voids, Reforge spawn grace, Matsui-P model
  • Trusts — Stop special AA from landing at soft-band damage

Tuesday, August 4

  • Relaunch Deploy Tue 08/04/2026 18:19:01
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-04 18:04
  • Relaunch Deploy Tue 08/04/2026 16:32:48
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-04 16:18
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-04 15:29
  • Trusts — Use spellList column in round5 mob_pools updates
  • Relaunch — Trust combat round5 pass + restore medal Accessory vendor
  • Trusts — Full-roster WS path and combat AI

Monday, August 3

  • Relaunch Deploy Mon 08/03/2026 16:31:05
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-03 16:18
  • Relaunch Deploy Mon 08/03/2026 15:22:18
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-03 15:09
  • Trusts — Restore roster WSD, WS lists, and AI
  • Relaunch Deploy Mon 08/03/2026 13:48:03
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-03 13:35
  • Trusts — Make Trust Ciphers actually usable
  • Relaunch Deploy Mon 08/03/2026 13:33:39
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-03 13:20
  • Relaunch — Trust power ladder, SCH/RDM spells, and Pluton drip
Week of July 27 – August 2, 2026

Sunday, August 2

  • Relaunch Deploy Sun 08/02/2026 15:38:07
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-02 15:20
  • Trusts — Implement NM cipher and direct-spell drops
  • Relaunch — Trust tank retune, Voidspire magic scaling, and balance pass
  • Trusts — Retune scaling, retire Aldo, and cut auto-attacks
  • Trusts — Roster power scaling, caps, kits, and Void Keeper IDs

Saturday, August 1

  • Relaunch Deploy Sat 08/01/2026 18:40:18
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-01 18:27
  • Relaunch Deploy Sat 08/01/2026 17:20:53
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-01 17:08
  • Relaunch Deploy Sat 08/01/2026 15:31:57
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-08-01 15:19
  • BUFF — Endgame sustain restore and dual Aeonic Stage II gate
  • Endgame — Progression dungeon rewards, trust ciphers, and spell fixes

Friday, July 31

  • Relaunch Deploy Fri 07/31/2026 14:25:07
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-31 14:12
  • Relaunch Deploy Fri 07/31/2026 00:15:16
  • Endgame — Repeat forges, Geas tuning, and launch prep
  • Ah Bot — Buy back at 50% of sell price (market-maker spread)
  • Ah Bot — Stop stocking HQ / +N crafted gear
  • Legendary Ring — Show a persistent Reraise III icon while worn
  • Voidwatch — Add the 49 ex-vendor ilvl-119 pieces to NM drops
  • Unity — !unity now shows NMs still NEEDED by default
  • Relic — Give BLU/GEO/RUN relic weapon access
  • Vendors — Remove ilvl 119 gear from the !hunt medal vendors
  • Scoring — Retune all 6 gear-scoring modes + fix score_latents import
  • Expcamp — Add 90-99 North Gustaberg [S] camp
  • Expcamp — Add 80-85 Misareaux Coast camp (#15)
  • Expcamp — Set camp 16 (Ceizak Battlegrounds) warp coords
  • Expcamp — Set camp 15 (Caedarva Mire) warp coords
  • Expcamp — Set camp 14 (Mount Zhayolm) warp coords
  • BUFF — Gate Regen/Refresh to main job below 99
  • BUFF — Add Reraise III to the !buff command
  • Adventuring Fellow — Add Design Intent section to Adventuring Fellow page

Thursday, July 30

  • Legendary Ring — EXP/Capacity bonus +100% -> +300%
  • Ambuscade — Implement final weapon traits
  • Gameplay — Repair ranged, BLU, and Cataclysm data
  • Adventuring Fellow — Make Oracle a spell-based healer

Wednesday, July 29

  • Relaunch Deploy Wed 07/29/2026 16:58:12
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-29 16:44
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-29 16:25
  • Augments — Bank catalyst drops at the Arcane Augmenter
  • Combat — Tier weaponskill damage ceilings

Tuesday, July 28

  • Relaunch Deploy Tue 07/28/2026 16:05:32
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-28 15:52
  • Gameplay — Reinforce progression reward boundaries
  • Relaunch Deploy Tue 07/28/2026 03:15:46
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-28 03:03
  • Adventuring Fellow — Restore companion summoning
  • Relaunch Deploy Tue 07/28/2026 02:40:54
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-28 02:28
  • Encounters — Restore battlefield and wanted mechanics

Monday, July 27

  • Combat — Restore multiplicative progression scaling
  • Relaunch Deploy Mon 07/27/2026 12:04:50
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-27 11:52
  • Combat — Replace WS/magic floors with additive bonuses
  • Relaunch Deploy Mon 07/27/2026 11:10:25
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-27 10:58
  • Combat — Tighten progression and companion scaling
  • Relaunch Deploy Mon 07/27/2026 08:32:31
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-27 08:19
  • Adventuring Fellow — Scale leveling damage and trust behavior
Week of July 20–26, 2026

Sunday, July 26

  • Combat — Scale progression damage and restore encounter effects
  • Portal — Auto-recover crash-loop + smoke-test before restart
  • Portal — Import pathlib.Path -- app.py crash-looped uvicorn (portal 502)
  • Increase MPP modification from 50 to 150
  • Add negative DMG_AOE modifier to PTrust
  • Add MPP stat modification to skoll.lua
  • Change gambits to prioritize self buffs over master

Saturday, July 25

  • Relaunch Deploy Sat 07/25/2026 16:03:26
  • Change EXP_PARTY_GAP_NO_EXP value from 10 to 35
  • Refactor gambit logic for spell casting
  • Endgame — Align progression and rewards
  • Endgame — Align gated encounters with player progression

Friday, July 24

  • Relaunch Deploy Fri 07/24/2026 13:08:17
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-24 12:55
  • Relaunch — Rebalance progression and endgame systems

Thursday, July 23

  • Update player position on trigger area enter
  • Change trust distance movement type to NO_MOVE

Wednesday, July 22

  • Battlefields — Correct staging and control windows
  • APEX — Harden tier spawning and damage feedback
  • Endgame — Align Wave Master progression gates
  • Fix getstats crash
  • Relaunch Deploy Wed 07/22/2026 10:02:05
  • SQL — Repair 4 deploy SQL errors (ERROR 1054/1093/1364/1048)
  • Relaunch Deploy Wed 07/22/2026 09:15:41
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-22 09:02

Tuesday, July 21

  • Added a tank hate helper in trust.lua and applied the helper profiles to all tank trusts, used and unused so they are ready for future use.

Monday, July 20

  • Custom — Harden endgame progression and companion systems
  • Relaunch Deploy Mon 07/20/2026 05:23:39
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-20 05:11
  • Gear Audit — Close source-scraper gaps (Ambuscade/Abjuration/starting gear)
  • Daily Board — Cap Hunt Marks rewards at DAILY_HL_CAP (750)
  • Augments — Treasure Hunter now boosts catalyst drop rate
  • Accessory Vendor — Trim !hunt Accessory NPC to craft + delve items
  • Trusts — AoE-spell mitigation + HP/MP/stat & no-EXP-loss tuning
  • Change HASTE_MAGIC to HASTE_GEAR in kupipi.lua
  • Change HASTE_MAGIC to HASTE_GEAR in shantotto.lua
  • Add HASTE_GEAR mod to Tenzan spell
  • Change HASTE_MAGIC modifier value to 1000
  • Fix capacity respawns and disable unsafe Apex entry
  • Added the foundations for the "starter trusts" Added high Enmity to August. Added some SQL for mob_skill_lists and spell_lists.
Week of July 13–19, 2026

Sunday, July 19

  • Abyssea+Nms — Catalogue 16 orphaned marks NMs + raise 7 truly-trivial NMs
  • Custom Dats — Ship Windower resource-override addon
  • Blink — Wire BLINK_SHADOWS setting -- players were getting retail 2 shadows
  • Relaunch Deploy Sun 07/19/2026 18:23:53
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-19 18:14
  • TH — Treasure Hunter now flat +1 per gear piece
  • Gear Audit — Add stats + bgwiki columns to gear_source_audit CSV
  • Commands — !rescue now handles offline chars
  • Relaunch Deploy Sun 07/19/2026 15:22:25
  • Relaunch Deploy Sun 07/19/2026 15:09:41

Saturday, July 18

  • Expand endgame progression and combat systems
  • Open World — Scale static mobs in dynamic targid range

Friday, July 17

  • Unity — Un-hide stock Ethereal Junctions (Emperor Arthro + 4 more had no reachable junction)
  • Relaunch Deploy Fri 07/17/2026 14:32:29
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-17 14:21
  • Augments — Flat 10% on the hand-added catalyst kill-drops (was 50/30/20)
  • Rebalance endgame progression and improve onboarding
  • Augments — Restore the 10% open-world catalyst fallback (was 0% for Lv29+ mobs)
  • Drift Monitor — Probe portal app locally first, self-heal a dead backend
  • HNM — Retire affinity-owned king sites from custom_HNM_system; clean boot errors
  • Relaunch Deploy Fri 07/17/2026 04:36:39
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-17 04:08
  • Engine — Close the dangling-entity crash class on the Fellow binding surface
  • Adventuring Fellow — Stop keeper/combat-loop timers crashing xi_map on logout teardown
  • Mastery — Retire Lifesteal WS effect

Thursday, July 16

  • Engine+Lua — 6 real bugs surfaced by the ximap log audit
  • Relaunch Deploy Thu 07/16/2026 23:06:35
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-16 22:50
  • Adventuring Fellow — Give the Hunter role its own ranged WS pool
  • Adventuring Fellow — Owner-edited defaultWses (live -> repo) + matching SQL
  • Adventuring Fellow — Per-role skill list -- stop firing Naji's chassis WSes
  • Adventuring Fellow — Double the per-point yield of stat allocations
  • Legendary Ring — Swap aura to MUMORS_RADIANCE -- AFTERGLOW has no standalone visual
  • Legendary Ring — SQL died mid-file on bad column name -- ring had NO mods live
  • Expand custom progression and onboarding systems
  • Fix combat progression and staging access
  • Relaunch Deploy Thu 07/16/2026 01:20:22
  • Aftermath — Restore REMA and Prime effect wiring
  • Prime Weapons — Strengthen native Prime weapon skills
  • Mandau — Strengthen Mercy Stroke and add Dancer access

Wednesday, July 15

  • Augments — Augment Tier 1 gate = any-job-lv-99; enrich Stage 0 doc block
  • Relaunch Deploy Wed 07/15/2026 11:35:51
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-15 11:21

Tuesday, July 14

  • Retune Hunt self-healing for the 1M damage ceiling.
  • Exit Gauntlet runs alive after death instead of zoning dead.
  • Rebalance hybrid weaponskills under the new damage ceiling.
  • Tune Prime native weaponskills for tiered over-cap damage.
  • Enforce a 999,999 universal HP damage cap in combat.
  • Update trigger areas and player positions in Zone.lua
  • Moved old unused trust SQL's to not used folder, added /sql/trusts to init.
  • Trade — Self-heal stale reserves before starting a new trade
  • Relaunch Deploy Tue 07/14/2026 00:31:35
  • Hunters Guild — Guarantee 30-min respawn on every hunt NM
  • Hunters Guild — Raise per-NM rep cooldown 30 min -> 24 h

Monday, July 13

  • Plus4 Forge — Back Rusted qty off max-stack to dodge client desync
  • Commands — !huntwarp -- 100k-gil warp to Hunters Guild NM spawns
  • Weapon Forge — !forgegates command + Player Portal gate dashboard
  • MAP — Clear 5 map-server errors from the deploy load pass
  • Weapon Forge — Show gate line in-menu (not just on failure)
  • Portal — Let players claim every Legacy Migration Reward
  • Weapon Forge — Enforce the 11 new stage gates at the forge sites
  • Portal — Drop 3 unimplemented cosmetic legacy migration rewards
  • Weapon Forge — Reorder categories + stand up 5 missing gate charvars
  • Weapon Forge — Real Relic gate = N unique Divergence city wins
  • Forge — Promote Epeolatry + Idris into the Mythic category
  • Augments — Remove Ranged + Magic skill catalysts (same PUP-only trap)
  • Augments — Remove 'Melee skill' catalyst -- was a PUP-only trap
  • Relaunch Deploy Mon 07/13/2026 20:33:29
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-13 20:24
  • BST — Halfway-back jug-pet buffs + Ready recast decoupled to 9s
  • Augments — Audit engine caps + read them from Lua
  • Audit — Calibrate gate charvars to real Relaunch names
  • Unity — Grace period only stops NM->player, not player->NM
  • Scoring — Mutually-exclusive latents no longer stack
  • Dynamis D — +4 Forge Rusted ID Card cost 12/24 -> 99/99
  • Relaunch Deploy Mon 07/13/2026 15:05:52
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-13 14:56
  • Audit — Item x character table + locked-items 2nd pass
  • Implement REMA rebalance, Gauntlet tuning and GM Home redesign
  • Audit — Add player_gear_audit -- flag gear players hold above progression
  • HTBF — Stop the reward payout from firing multiple times per player
  • Vendors — Strict sweep -- remove 20 craftable items (NQ + HQ)
  • Sparkshop — Stop retail Sparks vendors from selling equipment
  • Dynamis D — NM difficulties -- rival HL T5 caliber + consistency pass
  • DNC — Make Climactic Flourish actually force crits
  • Ambuscade — Restore original HP curve (Intense VD back to 5.0x)
  • Ambuscade — Deadly difficulty scaling -- stats & mechanics, not HP
  • Ambuscade — 20-second grace before the auto-warp to Mhaura
  • Mastery — Remove Splash (AoE) WS effect + dead !aoews command
  • Monsters — Anti-sponge pass #2 -- defensive + tempo axes
  • Abyssea — 1.5x "no trusts" bonus was awarded on every kill
  • Monsters — Anti-sponge pass -- Geas Fete + Unity Wanted
  • HTBF — Drop-rate curve by ilvl (BiS 5% / Endgame 8% / Mid 12% / …)
  • Items — Backfill retail stats for 289 attainable statless items
  • HUNT — Enforce "no NQ+HQ in the same tier" across hunt vendors
  • Capacity Points — Filter farm spawn points within aggro range of warp
  • HUNT — Demote NQ accessory when HQ is on the same hunt vendor
  • Vendors — Remove 3 craftable items from HL Accessories vendor
  • HUNT — Remove single-job accessories from Hunting League vendor
  • Weapons Vendor — Browse by weapon category first, then tier
  • Vendors — Remove 9 HTBF/vendor gear duplicates
  • Relaunch Deploy Mon 07/13/2026 11:11:28
  • Nyzul — Enemy-leader objective could not complete (missing mob script)
  • Paragon — Add Arcana (magic) + Dominion (pet) perks to the Paragon board
  • Nyzul — Drop the un-soloable "Activate all lamps" objective
  • Dungeons — Rebuild 6 rosters from retail stock coords + Gusgen entry Y + per-dungeon leash
  • OPS — Runtime-consumer drift validator (the !affinitynm blind spot)
  • Ambuscade — Instant auto-exit to Mhaura on completion / failure
  • Weapon Skills — AoE weaponskill kills now claim every target (was only primary)
  • Weapon Forge — Name the real empyrean material, not "X material"
  • Update meat.lua
  • Augment Affinity — !affinitynm reads the live catalog, not a stale 24-NM list
  • SMN — Cut FJB avatar boosts by 80% (OP outside endgame NMs)
  • Hunt Vendor — List gear-vendor shops alphabetically
  • Dynamis D — Repack corridor mobids under zoneMin+1024 boundary
  • Voidwatch — Remove hidden GEAR_BANDS -- drops now match the docs
  • Hunt Vendor — Keep paginated shop pickers under the 150-byte menu cap
  • Prime Weapons — Match Legendary Prime WS damage output
  • PUP — Cut FJB automaton boosts by 80% (OP vs everything below lv150)
  • Hunt Vendor — Add 460 exclusive Escha/Delve/Skirmish pieces
  • Gauntlet — P3 -- port Apex solo/stability hardening
  • Gauntlet — P2 -- port !primetrial GM cmd + !apex cleanup subcommand
  • Gauntlet — P1 -- port hold-fire runtime + 8 Shinryu mob skills + WoE[P2] safety warp
  • RNG — Drop the RATT floor 28k -> 2k so gear matters again
  • Relaunch Deploy Mon 07/13/2026 02:02:52
  • HTBF — Move elemental trials off DAT-labeled slot 4 to slot 8
  • Geas Fete — Scarce signature drops -- 10% NM / 25% boss
  • HTBF — Warp players into arena on La'Loff HTBF entries (Ark Angels + Divine Might)
Week of July 6–12, 2026

Sunday, July 12

  • Augment Affinity — Restore trophy grant path (Zone.onMobDeath was a fictitious hook)
  • Relaunch Deploy Sun 07/12/2026 23:42:04
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-12 23:28
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-12 14:30
  • Vendors — Remove 2 gear items missed by single-source cleanup
  • Voidwatch — Sprinkle Sortie JSE earrings on Voidwalker NMs by tier
  • OMEN — Require a built REMA/Prime weapon to enter
  • HTBF — Gate entry on job mastery + all NM affinities
  • Dynamis Divergence — Entry toll now 250 Reforge Marks (AF, Relic, or Empy)
  • Dynamis Divergence — Corridor population pass -- ~120 mobs per zone, boss at far end
  • Ambuscade — Gate entry on HNM King kill + T1/T2/T3 HTBF wins
  • Ambuscade — Actually complete instance after clear (was stuck)
  • Adventuring Fellow — Stop losing claim in Ambuscade when Fellow attacks
  • Dynamis Divergence — Give 12 named bosses real mechanics on top of retail kit
  • Ambuscade — Monthly Hallmark cap 75k -> 200k
  • OPS — Docs writeback push no longer fails on C:\server
  • Dungeons — Give bosses + trash real mechanics via mob_mechanics_library
  • Capacity Points — !capacity ranperre no longer spawns you on a mob
  • Unity — Compress tier ladder -- T1 <- T2, T2 <- T3 (T3 unchanged)
  • Unity — Labyrinth of Onzozo junction + warp coords (Jbae !pos)
  • Unity — Drop rate 50% -> 5% per item
  • HTBF — Fill retail drop gaps across 12 HTBF pools
  • HTBF — Add free warp menu to the Phantom Gem vendor
  • Gear Source Audit — REMA/Prime name-match strips stage tiers (Almace 90/95/99)
  • Gear Source Audit — Tag classic AF/Relic/Empyrean armor "Reforged Sub Item"
  • Escha — Stop Eschan Yovra spawning in Escha - Ru'Aun
  • Adventuring Fellow — Convert the Adventuring Fellow from a pet to a trust
  • Gear Source Audit — Add Sparks source + AF/Relic/Empyrean armor category
  • Gear Source Audit — Preserve user-added columns (notes) across regenerates
  • Adventuring Fellow — Auto-yield the pet slot so job pets aren't blocked
  • Gear Source Audit — Tag REMA/Prime weapons with sub-type in relaunch_source
  • Legacy — Legendary Ring aura = real glow (AFTERGLOW) + zone persistence
  • Legacy — Supercharge the Legendary Ring (Legacy 1.0 heirloom)
  • Gear Source Audit — Add score_class + score columns (gear-finder algorithm)
  • Unity — Buff NM difficulty, 60s prep grace, add !unity progress
  • Gear Source Audit — Distinguish base drop vs " upgrade" tiers
  • Gear Source Audit — Add BCNM/battlefield + quest + mission to retail_source
  • Gear_source_audit.py -- per-item retail vs relaunch source CSV
  • Vendors — Drop HTBF-owned loot from custom vendors (4 items)
  • HTBF — Implement Dawn + sprinkle unimplemented-fight loot
  • Vendors — Remove TVR mission rewards + Gyve from custom vendors (10 items)
  • Domain Qm — 5,000-mark floor on every Domain Quartermaster item
  • Vendors — Remove Nolan-augmented gear from Gear Vendor (15 items)
  • Vendors — Drop AH-bot gear from custom vendors (49 items)
  • Vendors — Make all custom gear single-source (92 duplicates resolved)
  • Infamy — Floor every Infamy Vendor item at 3,000
  • Infamy — Flat 5,000 Infamy per Volte piece
  • Monsters — Remove the post-75 x8 formula-HP boost (MOB_ERA_HP_MULT)
  • Add open world mob scaling framework
  • Capacity Points — Stop Bibiki Phantoms spawning over the ocean
  • Added invisible walls to keep players on the intended part of the beach.
  • Character Create module to handle the TrustUpgraded VAR. System not managed yet, but leaving as 0 causes all of the trust's MOD's to return as 0 as it will always be multiplying by 0.
  • Redesign GMHome NPC layout
  • Added spawn/death messages to Corvus and Meat.
  • Vendors — Remove Adoulin reive rings from custom vendors
  • Vendors — Remove all Sortie JSE earrings from custom vendors
  • Nyzul — Resolve appraisal +1 drops (dead P1 links) by enum id
  • Shop — Sell Miner's Pendant in !shop armor
  • Geas Fete — NMs reliably drop their signature gear
  • Escha — Ru'Aun eschan portals unlock on touch (were a silent no-op)
  • Geas Fete — Uniform 30-minute NM cooldown
  • Relaunch Deploy Sun 07/12/2026 05:46:58
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-12 02:55
  • Crafting — Craft-only gear identified, escutcheon recipes enabled, Crafted Gear page
  • Gear Finder — Source the Mythic/Empyrean/Relic forge stages (+257 items)
  • Reforge — !reforged NM pops spawn claimed to the spawner
  • Redesign GMHome NPC layout and districts
  • Vendors — RARE pre-check before charging in every upgrade/forge flow
  • Commands — Port Legendary's !mystats augment section + !checkascend/!checkrebirth
  • Geas Fete — Triple the difficulty-layer stats, double all NM HP
  • Geas Fete — Tier-scaled difficulty layer on every fete NM
  • Unity — Junctions are self-service -- no registration, chain-pop freely
  • Unity — Retail Ethereal Junction flow for Wanted battles
  • OMEN — Omen joins the Endgame nav; AF reforge removed from Coelestrox
  • Drift — Deployment check reads 300 log lines + portal check tolerates CF WAF
  • Drift — Monitor the player portal + self-heal a dead tunnel
  • Prime Weapons — Armory claims the 16 real Stage-5 Primes + loader/exclusion repairs
  • Gear — Stats for the 69 reward items that shipped statless (847 mod rows)
  • Vendors — Full 20-piece Volte set moves to the Infamy Vendor
  • HTBF — Sprinkle all 4 Skirmish gear families into the battlefield loot
  • Geas Fete — Fete signature drops are fete-exclusive (37 vendor rows pulled)
  • Geas Fete — Full retail NM roster (77 NMs) with retail signature drops
  • Unity — NMs drop base items; +1 via accolade upgrade at the Board
  • Monsters — MOB_ERA_HP_MULT hits plain field mobs only — custom NMs un-compounded
  • Vendors — Pull all Omen/Escha gear from the medal + infamy vendors
  • Ambuscade — Sell the 10 Ambuscade set rings + close two Gear Finder source gaps
  • Vendors — Pull all Odyssey NM gear from vendors (Odyssey lands later)
  • Ambuscade — Ambuscade armor is Ambuscade-exclusive (56 vendor rows pulled)
  • Gear Finder — +4 reforge items are obtainable — tag the Divergence Forge
  • Plus4 Forge — Triple the +3->+4 material costs, body-tax the Paragon Card
  • Augments — Move Treasure Hunter to the Skills category
  • Relaunch Deploy Sun 07/12/2026 00:28:39
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-12 00:20
  • Relaunch Deploy Sat 07/11/2026 22:00:00
  • Dynamis D — Superior Lv5 weapons now drop from the Mega-Bosses
  • Abyssea — Remove Superior Lv5 weapon drops from Abyssea mobs
  • Cheat Sheet — Card links 404'd -- emit built URLs, not .md paths

Saturday, July 11

  • Reforge — NM drops are base (i109) pieces again, never +1/+2/+3
  • Augments — Drop dropdowns list every world mob + correct stale 60% rate
  • Monsters — MOB_ERA_HP_MULT -- whole-formula HP multiplier for 76+ mobs
  • Portal — Migrate the Player Portal into the Relaunch repo
  • Augments — Announce retail-droplist catalysts in the treasure pool
  • Domain Qm — Browse weapons by weapon type, not content source
  • SYNC — Don't burn the audit alert fingerprint on a failed webhook post
  • Augments — Flat 10% catalyst drop rate across every source
  • SYNC — Self-deploy ops scripts from the docs checkout (OPS-SELFSYNC)
  • SYNC — Machine-enforce site==server -- mirror-constant audit + Discord surfacing
  • Dungeons — Boss x20 random picks, trash to treasure pool, docs parse runtime knobs
  • Windower — Regen augment addon data to the 11-category catalog
  • Augments — Owner tier-curve rebalance -- 19 maxBoost ceilings tightened
  • Augments — All songs is tier-fixed -- +2 at T1 up to +10 at T5
  • Augments — Treasure Hunter is tier-fixed -- +1 at T1 up to +5 at T5
  • Dynamis D — Mob names players see now match the website (DAT-driven mobids)
  • Dynamis — Guard Attestation pop-item drops + classic Dynamis docs page
  • Vendor — Restore medal-vendor exclusivity vs the Domain QM
  • Dynamis D — Triple the [D] wave populations (12 -> 31 mobs per run)
  • Domain — Date Shuriken statted + ammo pouches on the Domain QM
  • Augment Affinity — Single-source trophy grants + one-time notice for reworked-out NMs
  • Dynamis D — +4 Forge accepts the piece traded together with its materials
  • Augment Affinity — Re-open the Sky god island portals the always-up gods keep shut
  • Geas Fete — Bulk quantity selection at the Warding Circle exchange
  • Prestige — Trial boss no longer idle-despawns mid-fight (pet petrified)
  • BST — Reward accepts Pet Roborant and Pet Poultice
  • Hunters Guild — Align rep cooldown with 30-min hunt respawn + doc it
  • Dungeons — Ranguemont Pass mobs sealed behind the one-way Granite Door
  • Treasure — !dig strongbox can no longer seed inside walls
  • RNG — Stop stale zz_barrage_recast re-clobbering the 3s Barrage stance
  • Reforge — Spawner stations 1/2 ran station 3's menu -- unique DE names
  • Prestige — Jailer of Justice ATT 27900 -> 25000

Friday, July 10

  • Branding — Purge remaining Legendary residuals from player-facing strings
  • Commands — Add GM-only !rescue command (port from Legendary)
  • Augments — Make website, !augwarp, drops, and drop message match 100%
  • Augwarp — Pick farmable mobs — rate first, no NMs, no boats
  • Augments — Cap. Point catalyst back to Philosopher's Stone (942)
  • Monsters — Scale HP and combat skill for level 76+ mobs
  • Pets — Pet magical TP moves now magic burst (Fellow + jug pets)
  • Voidwatch — Pyxis ghost chest + second-click movement lock
  • Events — Happy Hour negative-payout bug (subPower int16 overflow)
  • RNG — Trim main-job Ranger ranged damage to 0.80x
  • NIN — Universal ninja tools usable by NIN subjob at 75+
  • Ambuscade — Stop victory-reward spam + let parties share the instance
  • Aftermath — Tier Mythic aftermath by TP again (AM1=acc only)
  • Dungeons — Move Fei'Yin entry past the gate into the mob corridor
  • Ambuscade — Abdhaljs Seal (triple Gallantry) + docgen-backed page
  • Ambuscade — Raise monthly Hallmark cap 45k -> 75k
  • Events — Happy Hour buffs + Divergence City of the Day
  • Legacy — Legendary Track Suit -- custom-painted cosmetic set
  • Adventuring Fellow — Custom free-text Fellow names via !fellowname (replaces preset list)
  • Ambuscade — Voucher Clerk hands out gear; Gorpa upgrade trades
  • Vendor — Stat + add the Voluspa weapon set to the Hunt-Marks vendor
  • Vendor — Add 29 Zurim-only gear/weapons to the Hunt-Marks vendor
  • Relaunch — Grant Free Job to 99 Legacy reward on login
  • Vendor — Pull the whole Ambuscade weapon family from the medal vendor
  • Relaunch — Implement the 86 statless Zurim items + Hunt Marks vendor
  • Augments — No catalyst is NM-only -- 59 re-picked to multi-zone normal drops
  • Augments — Make every augment tier a distinct step
  • Legacy — Legendary Ring DAT now shows the stat description
  • Relaunch — Stop Eschan Amoeban spawning in Escha - Ru'Aun (wavemaster hub)
  • Gamemaster — Normal/Hard wave delay 25s -> 10s
  • DB — Silence item_usable null-key spam on map boot
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-10 00:25
  • LUA — Let setDamage() accept TYPE_PET (was mob-only)
  • Adventuring Fellow — Physical scales with level (setDamage) + MATT-cap the magic runaway
  • Daily Board — Make XP grind the only rotating task
  • Legacy — Installer detected FFXI path as "C" (scalar-string bug)
  • Legacy — Keep installer window open + graceful errors
  • Gamemaster — Paginate the difficulty menu (all 9+ tiers reachable)
  • Ambuscade — Add final-step Pulse gate to weapon chain (match BG-wiki)
  • Gamemaster — Give every endgame tier a distinct NM pool
  • Legacy — One-click installer for the Legendary Ring DAT

Thursday, July 9

  • Relaunch — QA restart-gated batch -- Bomb Queen regen, JSE necks, philo stone, trust path
  • Relaunch — QA quick-wins -- fellow off-role, relic/forge menus, gil rate, shop
  • Legacy — Ship edited DAT so the ring displays "Legendary Ring"
  • Ambuscade — Harden the weapon menus (boot-safe require + menu-cap fixes)
  • Ambuscade — Retail Ambuscade weapon upgrade chain, Ambuscade-exclusive
  • Legacy — Legendary Ring -- the one functional Legacy reward
  • DRG — Make Call Wyvern (and the wyvern) available as /DRG subjob
  • Augments — Cap the overpowered premium-% augments per slot
  • Domain Invasion — 5 escalating waves, tankier mobs, muster delay
  • HTBF — HTBF 'access denied' -- seed was in sql/zz_ (never deployed)
  • Trusts — Locke opens skillchains Ayame-style off your last WS
  • Escha — Unify content currency to escha_beads (both zones fund Temprix/exchanges/forge)
  • HUB — Nomad Moogle at the !hub landing (job change + dbox)
  • Forge — Correct 13 more Weapon Forger job labels to match item data
  • Dynamis — Strip ALL gear (+-1 items, belts, capes) from Dynamis drops
  • Mastery — Add missing Marksmanship + H2H Weapon Guardians
  • Aeonic — Port Aeonic Aftermath (fixes Fomalhaut/Last Stand)
  • Dungeons — Fei'Yin warp dropped players outside the map
  • Gamemaster — Add Ragnarok tier + fix menu 150-byte overflow
  • Divergence — Entry portals warp nobody + mobs could never drop
  • Forge — Correct Mandau job label (was THF/BRD/DNC -> RDM/THF/BRD)
  • Aeonic — Temprix interactable, Escha Beads = real currency, base items applied
  • Gamemaster — Add Apocalypse + Oblivion tiers beyond Nightmare
  • Geas Fete — Clear FLAG_UNTARGETABLE so Warder of Hope/Love are attackable
  • Invasion — Voidsent pour in from city gates, not one plaza point
  • Gamemaster — Relocate Game Master NPCs to 4 new zone-289 spots
  • Ambuscade — Make the instance actually spawn its mobs
  • Invasion — Navmesh-validate spawn ring so Voidsent stop spawning in walls
  • HTBF — Print a tier legend for the unnamed entrance menu rows
  • Dungeons — Boss-after-clear, guaranteed clear loot, zoning leash
  • Unity — In-zone Re-Hunt board (no more warping home)
  • Merits — !automerits also maxes the Max Merit hold cap
  • Reforge — Rarer pre-upgraded drops + flatten lesser-NM marks
  • HTBF — Seed bcnm_records so HTBF fights are enterable
  • AMMO — Buyable Chrono/Bayeux bullets + de-jank the bullet pouches
  • Adventuring Fellow — Mastered role prestige capstone (all 14 categories capped)
  • Unity — Scale Unity Wanted NM HP + offense per tier
  • Dynamis — Block AF/Relic gear drops, keep only currency
  • BST — Jug pets auto-engage like Trusts/Fellows (QoL)
  • Shop — Add Pet Roborant + Pet Poultice to !shop pets food
  • Affinity Nm — Stop King Vinegarroon spawn/despawn loop
  • Mastery — Close Weapon Guardian trial auto-win exploit
  • Augments — Widen catalyst drops + fallback for non-mapped mobs
  • Augments — Counter catalyst Marid Tusk -> Ram Horn
  • Adventuring Fellow — Curate crash-prone appearances (model/animation mismatch)
  • Reforge — Log station id + intended vs actual NM spawn pos
  • Mastery — WS effects (splash/lifesteal) no longer skip on kills
  • Augwarp — Counter catalyst was stale (Ram Horn -> Marid Tusk)
  • Hunters Guild — Per-NM rep cooldown (stop 30s Affinity-NM farm)
  • Forge — Weapon Forger silently closed menu, gave nothing
  • Vendor — Drop Tokko Knuckles from bronze medal tier (forge leak)

Wednesday, July 8

  • DNC — Striking & Ternary Flourish rejected despite finishing moves
  • Vendor — Malignance Gloves missing from the gold armor set

Tuesday, July 7

  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-07 20:58
  • Adventuring Fellow — Reset ALL or a chosen subset of categories
  • Adventuring Fellow — Bulk stat allocation via a per-stat quantity picker
  • Adventuring Fellow — Stats reset (respec) with a 10% point penalty
  • Adventuring Fellow — Add FellowExpDbg toggle to confirm the EXP mechanism
  • Reforge — Drop in live-verified zone-43 spawner coords (3 stations)
  • Adventuring Fellow — Claim master's target so kills credit player EXP
  • Augments — Trace why catalyst drops don't fire + !catalysttest
  • Adventuring Fellow — Flag off-role stats in the Allocate menu
  • Adventuring Fellow — Make !fellowaudit self-contained (hot-loads, no restart)
  • Reforge — Move hub to Diorama Abdhaljs-Ghelsba + multi-station spawners
  • BST — Lower jug-pet endgame HP floor 100k -> 60k
  • Nyzul — Pre-grant Runic Disc so entry rune opens floor menu on first touch
  • BST — Level-scale jug-pet endgame floors (fix low-level 100k HP)
  • Adventuring Fellow — !fellowaudit -- prove stat allocations land on the pet
  • Gearvendor — Paginate tiers over 16 weapons (Silver showed 16/23)
  • Mythic — Pay Imperial Standing on assault clears + correct Nyzul doc
  • Battle — Shield Mastery grants TP on any real shield block
  • Missions — ToAU current-mission stuck at 0 -> Rytaal blocks Assault
  • Gearvendor — Add missing Tokko Knuckles to Bronze weapons
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-07 03:28
  • Jobpoints — Add missing map.MAX_JOB_POINTS (was 0 -> JP gain dead server-wide)
  • AH — Stop unsold-listing dupe (2 copies to seller dbox)
  • Augwarp — Pop a picker menu when several catalysts match
  • Dungeons — Proactively cluster the remaining 5 dungeons to reachable areas
  • Dungeons — Proactively relocate unreachable Crawlers'/Boyahda mobs
  • Dungeons — Ordelle's crabs + boss were unreachable
  • HUB — Move the whole !hub plaza out of the water onto the sand
  • Dungeons — Trim the catalyst-drop message
  • Adventuring Fellow — Goblin appearance spawned a Slime (wrong model id)
  • Dungeons — Integrate box hotfix - pass roster slot/boss flag to drop handler
  • Augments — Apply -DT rebalance to the LIVE DB via override SQL

Monday, July 6

  • Affinity Nm — Duff test pass -- coords, dual-spawns, gods, difficulty
  • Augments — Tone down -Dmg Taken augment lines
  • Dungeons — Unstick Gusgen Mines in-wall skeletons + relocate boss
  • Relaunch — Disable Dealer Moogle (blocks coupon->REMA/Aeonic bypass)
  • Trusts — Reorder simultaneous-trust ladder
  • Geas Fete — Actually spawn the NM (setSpawn+spawn)
  • HUB — Consolidate all custom NPCs onto Purgonorgo Isle (zone 44)
  • HTBF — Loot for ALL fights via onEventFinishWin (covers reuse-base)
  • HTBF — Big difficulty bump on the shared tier scale
  • Adventuring Fellow — Role-owned durability so casters can't tank
  • HTBF — Simple fights now drop loot (route win through crate)
  • HTBF — Allow Trusts inside High-Tier Battlefield fights
  • HTBF — !htbf command warps to your chosen fight's entrance
  • Augments — Swap Quadruple Attack catalyst to H.Q. Coeurl Hide
  • Unity — Only pop the queued Wanted NM on the board's own warp
  • Dungeons — Trash catalysts to killer inventory, not the treasure pool
  • Survival Guide — Shrink menu pages under the 150-byte customMenu cap
  • Relaunch — One-click deploy-relaunch (code rebuild + website publish)
  • Gear Finder — Sort every column + CSV export (mirror of Legendary)
  • Reroll — Make !reroll cost purely Infamy (no gil, no catalyst)
  • Shop — Add COR cards / scrolls / crystals / keys categories + Leaf ambience
  • Shop — Value-tiered repricing of !shop gil costs
  • NPCS — Give every custom NPC a unique model + move the Leaf warp book
  • Augments — Crystalized augments -- lock perfect rolls (relaunch)
  • Vendor — Add 20 net-new Gold accessories to the medal NPC
  • Augment Moogle — Point players to the wiki, not the Lua catalog file
  • VPS — Drop the ximeshes submodule gitlink too (same fix as losmeshes) - the meshes are local gitignored binaries, submodule was never initialized on the box
  • VPS — Auto-resolve generated-doc rebase conflicts + fix losmeshes gitlink
  • Gear Finder — Wire full item drop-sources into the Gear Finder + fix COMBAT_SKILLS crash
  • Forge — Implement the Empyrean / Mythic / Relic weapon forge
  • Voidwatch — Pull the forge weapons back out of the NM loot
  • PUP — Turn down relaunch automaton physical damage 20x -> 5x
  • Voidwatch — Tier-gated gear drops (Twashtar & the ex-Infamy weapons)
  • Gear Finder — Restore COMBAT_SKILLS constant (unbreak gear-data.json)
  • Augments — Recategorize augment catalog into 11 functional categories
  • Infamy — Pull forge/reforge-earned weapons off the Infamy vendor
  • Dynamis D — Repurpose Divergence into the reforged +3->+4 Forge
  • Reforge — Close the spawner menu after a successful NM pop
  • VPS — Auto-commit on-disk edits pre-rebuild 2026-07-06 02:34
  • VPS — Commit on-disk relaunch tooling + discord catalog edits
  • VPS relaunch supervisor + rebuild + management tooling
  • BLU — Implement 20 net-new retail Blue Magic spells (715-753)
  • BLU — Enable 15 finished-but-disabled Blue Magic spells
  • NPC — Survival Guide warp book in Leafallia (owner request)
  • Relaunch — Raise player movement speed to 150 (BASE_SPEED + SPEED_LIMIT)
  • Commands — !petstats permission 4 -> 0 (all players)
Week of June 29 – July 5, 2026

Sunday, July 5

  • Gear — Implement Gleti's Breeches (23777) and add to gold-tier vendor
  • Augments — Cascade tier/removal changes to all downstream systems
  • Augments — Remove ~50 redundant augments from catalog
  • Augments — All augments available at all tiers, power scales via roll band
  • Relaunch Deploy Sun 07/05/2026 17:24:07.26
  • Drop Finder — Add HTBF/Su5/catalyst/Voidwatch/seal drops to item database
  • Jobpoints — Implement high-impact DD job point categories (MNK/DRG)
  • Drop Finder — Add Augmentation Dungeon catalyst drops to item database
  • Jobpoints — Enable 5 granted-but-dead JP gift spells + extend BLU gift
  • Jobpoints — Implement 8 unimplemented job point gifts
  • Relaunch — Port subjob fix + implement Domain Invasion
  • Vendor — Exclude ALL Prime weapon forms, not just the base id (Mpu Gandring leak)
  • Enable magic burst for water IV skill
  • Enable magic burst for stone_iv skill
  • Enable magic burst for thunderstrike skill
  • Enable magic burst for aero_iv skill
  • Enable magic burst for Blizzard IV skill
  • Enable magic burst for Fire IV skill
  • Vendor — Fill 4 silver gap categories with exclusive weapons
  • Vendor — Curate 17 exclusive weapons into gear_progression silver
  • Scorer — Exclude melee Relic/Empyrean from Weapons Vendor candidacy
  • Vendor — Strip 19 Forge/Infamy weapons from gear_progression B/S/G (exclusivity)
  • Modules — Resolve source-audit collisions (sages, visitant, HNM, HL SQL)
  • Vendor — Remove the 12 obtainable-elsewhere owner-pins (rebased onto Kirin's format changes)
  • Fix for crooked cards to stop it giving huge values. Should now act as intended by FFXI.
  • Updated Weapon NPC in !hunt. Streamlined for each tier. Altered NPC to allow single page vendoring.
  • Trust Audit - ACC added Corvus changed to COR/RNG to allowed > 1 rolls.
  • Increase maxRolls for non-COR jobs from 1 to 3
  • Vendor — Medal vendor sells only gear EXCLUSIVE to it (bronze/silver/gold)
  • Scoring — Retune DPS + WS weights (owner)
  • Dungeons — Trash catalysts -> treasure pool; boss payout x5 per member
  • Augments — Hide roll result until player confirms trade
  • Augments — !reroll — gamble-reroll augment magnitudes on equipped gear
  • Gauntlet — Sync Gauntlet to Legendary live — full hardcore version
  • Dungeons — Augment catalysts drop in the 7 Augmentation Dungeons
  • Shop — Trim weapons/armor, add all sushi +1, add all ninja toolbags
  • FARM — Port Capacity Point farm (Bibiki + Ranperres) from Legendary
  • Augment Affinity — Trophy to whole party/alliance (drop killing-blow gate) + docgen the page
  • Shop — Add Miner's Pendant to !shop armor
  • Relaunch — Remove overpowered cross-job abilities and traits

Saturday, July 4

  • HL — Actually roll the advertised Acc/MACC +8~12 augment on Sortie +1 earrings
  • HL — Scope NM cc/doom pulses to the hate target's party (hub bystander lock)
  • Gamemaster — Flatten wave-arena payouts
  • Commands — Mirror Physical Damage Limit (PDL) readout to relaunch
  • Unity — Restore UC trust after pledge regardless of accolade count
  • DRK — Drain III percent Max HP bubble + port the drain display-cap fix
  • PUP — Automaton dies on master level-up -- int16 HP mod stacking
  • Augments — Catalyst drop message names the ITEM, not just the stat
  • Moghouse — Port the mog-house exit flag reconcile from Legendary
  • Migrated unity accord NM's over to a instanced situation to test clarity - untested on local, but works off of the previous dungeon instance system.
  • Fixed unity mobs not spawning at all Fixed the T2 spawn point and player spawn point

Friday, July 3

  • Forge — Implement difficulty ladder — Prime pinnacle + Aeonic gate
  • Forge — Prime gate read phantom HL_Rank -> real HL_Tier (forge was unpassable)

Thursday, July 2

  • Shutdown — Port never-destroy Lua-ref holders to relaunch (stop-crash fix)
  • Aeonic — Implement Aeonic weapon path -- Temprix NPC, Malformed items, Attestation drops
  • BLU — Grant BLU spells to /blu subjob players on login & level-up
  • Relaunch — Expand linkshell contacts + add login-help line to MOTD
  • Relaunch — Slim the login MOTD Quick Tips to !leaf / !lib / site link
  • Docs+ingame(relaunch): unify Discord invite to the Legendary community link
  • OPS — Disable 5 stale deploy bats that targeted the LIVE server
  • Ascension — Port sign-aware overflow clamps from Legendary
  • PUP — Dia/Diaga deals 0 initial damage for non-PC casters (automaton)
  • Trusts — 3rd-slot gate = conquer all Unity Wanted NMs (was accolades)
  • Trusts — "3th" -> proper ordinal + throttle the at-cap message spam
  • Trust edits, including new SQL for their spells etc.
  • Trusts — 5th trust slot requires a CAPPED Fellow (Lv 120, was 60)
  • Trusts — Summon count climbs the progression ladder (relaunch)
  • Augments — Retune the tier ladder (T1 10 NMs, T2 HL5, T3 +GM waves)
  • Augments — Gate Tier 1 behind content too -- fresh characters start Tier 0
  • Augments — TIER REVAMP -- content-gated tiers + rolled bands (relaunch)
  • Voidwatch — Per-NM drop tables (retail-authentic) + docs
  • feat(unity): add retail item drops to all 56 Unity Wanted NMs
  • Augments — Lock Tier 5 catalysts behind a Maat's Challenge win

Wednesday, July 1

  • Added !hub comman

Tuesday, June 30

  • Relaunch — Remove the custom Boom job -- job 15 is plain Summoner again
  • SMN — Port missing Summoner pieces from Legendary (relaunch)
  • Affinity Nm — Relocate the 5 Sky gods to their retail Sky spots (relaunch)
  • Crash — Guard hasStatusEffect + hasStatusEffectByFlag against UAF
  • Affinity Nm — Batch spawn/warp fix for the other 23 NMs (relaunch)
  • Affinity Nm — King Behemoth spawn/warp + difficulty stat block (relaunch)
  • Augments — Exclude NMs from catalyst drops; prioritize Abyssea in docs
  • Relaunch — Resolve mob_groups groupId collision breaking zone-289 NMs
  • Relaunch — Port SMN avatar boost + BP uncap; add !apex + !paragon commands
  • Augments — Pull 'All elemental resists -1' downside augment (relaunch)
  • Geas Fete — Add Escha Geas Fete with Warding Circle NPCs for relaunch
  • Auginfo — Parameters='false' -> '' so onTrigger actually fires
  • Auginfo — Convert to commandObj format so cmdhandler finds cmdprops

Monday, June 29

  • Augments — AugmentTrade addon v2 + !augment server command
  • Augments — Full 1-80 slot scan for inventory (was 0..count, missing items)
  • TH — Uncap Treasure Hunter (supersedes the 12/14 cap)
  • Augments — Larger font, cleaner layout, less visual noise
  • Augments — Windower 4 API corrections
  • Augments — Replace goto with Lua 5.1-compatible filter logic
  • TH — Raise Treasure Hunter gear caps (4/8 -> 12/14)
  • CMD — !thcheck — Treasure Hunter diagnostic
  • Augments — Windower 4 AugmentBrowser addon + !auginfo command
  • Augwarp — Prioritize Abyssea zones for catalyst warp destinations
  • Augwarp — Warp Attack catalyst to Abyssea-La Theine (-681/0/242)
  • Unity — Pledge picker + accolade reward shop on the Unity hub
  • Nyzul — Relaunch-accessible Nyzul Isle Investigation entry
  • Augments — Move specific augments to tier 5 (Archon-only)
  • Augments — All catalysts drop from normal Vana'diel mobs (no NMs)
  • Augments — Promote all tier-4 augments to tier 5 (Archon-only)
  • Augments — Add rebirth/gauntlet gates + update crit chance curve
  • TH — Extend TH proc to any job with Mod::TREASURE_HUNTER > 0
  • Dungeons — Null-init m_PInstance + guard in CInstanceLoader::LoadInstance
  • Augments — TH catalyst = Adamantoise Shell (908), not egg
Week of June 22–28, 2026

Sunday, June 28

  • Augments — Change TH catalyst from King of Coins Card to Adamantoise Egg
  • Augments — Add Treasure Hunter (Tier 0) augment catalyst
  • Augments — Full drop-source sync — warp table, website, DB all in sync
  • Augwarp,Docs — Exclude Despoil(4) and Steal(2) drop types from catalyst sources
  • Augwarp — Sort warp target by highest drop rate; show % in messages
  • Magus — Swap Thunder IV for Thunderstrike (fTP 9 vs 8)
  • Connect — Relaunch server ports + first-steps hub fix
  • Adventuring Fellow — Purge all avatar and BST jug pet moves from TP picker
  • Adventuring Fellow — Exclusive per-role TP move sets, zero overlap
  • Adventuring Fellow — Per-role curated TP move lists replace global pool
  • Bulwark — Massively boost taunt values + add enmity drain
  • Adventuring Fellow — Bulwark tank role gets real enmity tools
  • Unity — Fix NM spawn failure for LSB-baseline groupids 24-35
  • Augments — Move Cap. Point +33% from T1 to T2
  • Augments — Tier rebalance + prune low-value resist/delay entries
  • Augments — Reorder columns to Augment/Catalyst/Item ID/Cap/Affinity Category
  • Augments — Reorganize catalog by tier (T0-T4), drop scaling columns
  • feat(docs): auto-updating dungeons page (dungeon_instances generator)
  • feat(dungeons): hybrid-instanced dungeon system (10 classic zones)
  • Invasion — Wave-clear used groupZoneId (210), breaking reraise + flooding waves
  • Relaunch — Augment regen-guard SKIPs instead of aborting (can't break docs refresh)
  • Relaunch — Audit HIGH fixes -- int16 boss overflow, reforge faucet, trust leak, augment drift
  • Relaunch — RNG onGameIn boost defer + Divergence body-reforge gate
  • Adventuring Fellow — Raise cap to 120 + buy stat points with gil past max
  • Augment Affinity — Fix NM display names (NPC -> proper name)
  • Augments — Docs + shop to the farm-only, tier-gated model
  • Augment Affinity — Grant registration trophy in Lua (droplist exceeded MAX_DROPID)
  • Relaunch Ops — Close docs-drift gaps -- deploy auto-push + site drift alarm
  • Augment Affinity — Mob targids must be < 0x400, not < 0x700 (real spawn fix)
  • Augwarp — !augwarp warps to a catalyst's drop zone
  • Augment Affinity — Affinity NMs drop their register-trophy at 100%
  • Relaunch Ah — Exclude marketed gear from universal_buyback (dupe guard)
  • Adventuring Fellow — Per-role TP moves; decouple TP move from appearance
  • Relaunch Ah — 90% gear discount for players (price_multiplier 0.10)
  • Augment Affinity — Use current (post-689a0a72d7) mobids in autopop
  • Augment Affinity — Keep the 24 affinity NMs always up
  • Crash — Disable Mog Sack/Locker open-on-login on relaunch (LoadChar SEGV)
  • Relaunch — Open Mog Sack + Mog Locker for all players
  • Relaunch — Add relaunch-rebuild.bat with website-publish step

Saturday, June 27

  • Augment Affinity — Rebase NM spawn mobids to valid entity ids
  • Affinitynm — Relocate Simurgh spawn to open Rolanberry spot
  • Relaunch — Finish hub relocation + correct Prime forge docs
  • CMD — Open !pos to all players (permission 0)
  • CMD — !affinitynm -- perm-0 warp to any of the 24 affinity NMs (testing)
  • Augments — Gate NM affinities behind HL Rank 3 + 1000 marks + per-NM trophy
  • Adventuring Fellow — Remove silent per-tick takeDamage (Magus/Hunter) that invisibly one-shot mobs before the player could act; roles now fight via visible melee + TP moves
  • HTBF — Retail item loot for all 21 fights (bg-wiki-sourced, every item id verified, economy-conscious whiff-heavy gear groups)
  • Divergence — Add Wave-3 Disjoined NMs to all 4 zones
  • HTBF — Tier-scaled armoury-crate loot on every fight - modest crafting spoils (economy-safe default; per-fight retail tables can override)
  • Divergence — Replicate to Bastok/Windurst/Jeuno + wave-3 engine support (Phase 2)
  • HTBF — Paginate gem vendor by expansion category - 16 gems exceeded the client 8-option/150-byte customMenu caps (Avatar gem was unreachable)
  • HTBF — Grant Hunt Marks (HL_Points) + gil + clear notice on every HTBF win - feeds the relaunch progression economy
  • HTBF — All 5 Ark Angel battles (3 tiers each) - completes every base-scripted HTBF
  • Divergence — Dynamis - Divergence San d'Oria [D] slice (Phase 1)
  • HTBF — RoZ set - Shadow Lord, Return to Delkfutts Tower, Celestial Nexus, Divine Might (3 tiers each)
  • HTBF — Head Wind, One to be Feared, Puppet in Peril, Legacy of the Lost (3 tiers each); broader reuse-base hooks + arena fix
  • HTBF — Reuse-base registrar for complex fights + The Savage & Warriors Path (3 tiers each)
  • Voidwatch — Phase 3d -- physical Riftworn Pyxis reward chest
  • Ambuscade — Complete retail feature parity
  • Voidwatch — Phase 3c -- per-NM weaknesses, Periapts, Synchronic Blitz
  • HTBF — All 6 Avatar Prime trials, 3 tiers each (+ fix Fire index collision)
  • Voidwatch — Phase 3a/3b -- 7 abyssite stratums + per-stratum NM rosters
  • HTBF — High-Tier Battlefield framework + Trial by Fire proof + gem vendor
  • Ambuscade — Complete Ambuscade implementation
  • Voidwatch — Phase 2b -- clickable Planar Rifts + Atmacite Refiner
  • Adventuring Fellow — Add !fellowstats command alias for live mod dump
  • Adventuring Fellow — Add Outfit menu with 10 humanoid job-class appearances
  • Voidwatch — Phase 2 -- lights/weakness system, light-weighted rewards, loot, mechanics
  • Voidwatch — Voidwatch-flavored rift battles (Phase 1)

Friday, June 26

  • Adventuring Fellow — Each form gets a signature TP move (WS based on the form)
  • Adventuring Fellow — !fellow debug -- dump the live pet's actual mods
  • Adventuring Fellow — 8 more point-allocation categories + paginated allocate menu
  • Adventuring Fellow — 4 more roles (Berserker/Oracle/Magus/Hunter) with behaviors
  • Augment Affinity — Place all 24 affinity NMs as 15-min timed spawns
  • Adventuring Fellow — Replace avatar/automaton models with actual NPC types
  • HUNT — Close the spawn menu after popping an NM (was re-opening)
  • Adventuring Fellow — Switch appearance from BST pets to NPC models via setModelId
  • Augments — Correct 6 wrong zone names in augment_affinity_grants
  • Adventuring Fellow — Dismiss now actually releases the Fellow
  • Boom Job — Tuning + signature abilities + instant job-swap hook
  • Augments — Expand affinity system from 13 grouped cats to 24 split cats
  • Adventuring Fellow — Fellow now auto-assists the master's target
  • Relaunch — Custom job "Boom" Phase 1 — repurpose the SMN slot
  • Adventuring Fellow — Name + appearance pickers
  • Augments — Shorten affinity labels to fix truncated menu display
  • Relaunch — Make !zone a permission-0 command (free zone warp for all players)
  • Adventuring Fellow — Adventuring Fellow RPG companion - Phase 1 MVP
  • Unity — Implement Unity Concord Wanted system

Thursday, June 25

  • Upgrader — Grant all key items on new char (not just maps)
  • Upgrader — Clean multi-line setup summary, remove stray survival guide print
  • Linkshell — Equip=false on charCreate to prevent LoadEquip crash
  • Upgrader — Complete all mission lines (ACP/AMK/ASA/TVR + Zilart id31)
  • Upgrader — Silence spell-learn chat spam (silentLog=true)
  • Leafallia — Hide all Meandering Leafkin NPCs (status=2)
  • Upgrader — Single summary message listing all grants
  • Upgrader — Suppress per-step chat spam; show only final welcome message
  • Linkshell — Bring over new_player_linkshell.lua from Legendary branch
  • Upgrader — Grant Legendary linkpearl on new char (equip=false, safe)
  • Upgrader — Auto-grant+complete all missions on character load
  • CMD — Add !lib warp to Celennia Memorial Library
  • Relaunch — !leafallia -> !leaf (shorter warp command)
  • Relaunch — Add !leafallia warp command to hub zone
  • SQL — Make rakaznar_inner_court_5x.sql idempotent
  • Augments — 1:1 catalyst-to-mob drop system
  • Augments — Gate Cap. Point augment at tier 1; Exp. Point stays base
  • Drop dead custom-spell HL shop + repopulate as-built doc
  • Owner change batch -- economy/progression gating + Escha-RuAun NPC spread
  • Relaunch — Flat 30-min respawn for non-force-spawned custom-content NMs
  • Mastery — Distinct rotation NMs (no overlap with other systems)
  • Relaunch — Wire Tournament champion rewards (winner-take-all)
  • Mastery — Real-NM rotation, party-wide credit, retire Rupture Sage
  • Mastery — NM rotation as sigil source + per-player WS Effects
  • RNG — Stop ranged-attack int16 overflow (the "permanently 1 R-atk" bug)
  • Offhand — Scan Wardrobes, not just Inventory (cross-job DW off-hand)
  • PUP — Reduce Activate to 5 min, fix automaton JP stat loss on zone
  • RNG — Halve ranged damage stats to match SMN reduction
  • Gear — Malignance "Damage taken -X%" -> universal DT (was phys/range only)
  • EARP — Set subskill=1 on all Earp/prime-gun stages (ammo equip bug)
  • RDM — Saboteur persists its full duration instead of one cast
  • Relaunch — Resolve wardrobe charCreate conflict -- single deterministic owner
  • Disable the player-trusts (Companion Master) system
  • Relaunch — Spell & Skill Mastery — empower WS/spells at the Mastery Sage
  • Relaunch — Wire !aoews, fix Tower lv-wrap, weekly_recap signature, stale comments
  • Add Dynamis-currency Relic Forge (sole relic source)
  • Close the 3 relic-weapon leaks (Dynamis-gate prep)
  • Move GM Home service NPCs -> Library (beginner) + Leafallia (endgame)
  • Unlocker NPC -> auto-grant at character creation
  • Replace ExpCamp Moogle NPC with !expcamp command

Wednesday, June 24

  • Remove NPC declutter (restore the hidden NPCs)
  • Remove Capacity Point farm; restore Bibiki Bay to normal
  • Tie augment-catalyst farming difficulty to the augment tier
  • Catalysts farmed from NMs (remove !shop augments) + drop Treasure Hunter augment
  • Phase 2 Abyssea marks-NM retune (att/def/HP + secondary)
  • Phase 2 Prestige Nightmare Court retune (ATT/DEF/REGEN)
  • Phase 2 HL NM stat retune (ATT/DEF/DA/TA/REGEN)
  • Voidspire depth milestones once per week per character
  • Gate Weekly Hunt objectives by HL rank
  • Nerf BST jug pets + SMN avatars to relaunch power curve
  • Gauntlet — Singleton NPCs eliminate per-level accumulation
  • HL tier unlock costs match relaunch mark economy (0/75/225/500/1000)
  • Shop — Add elemental wheel toolbags to !shop Ninja
  • Augment rank gates replaced with content milestones
  • Phase 1 economy nerfs (all systems)
  • Phase 1 base config
  • Augments — Add tier 0-4 rank gates to augment catalog
  • Review — Match pandoc tables with style attrs; append missing trailing admin cells
  • Review — Section commentary blocks + table overflow + narrower admin columns
  • Review — Add live admin review page with Firestore real-time voting
  • Crash — BreakLinkshell UAF + eschan portal nil messageSpecial
  • Fixing AoE hitting non party members in !reforged.
  • Update Tavnazian Safehold coordinates in catalog
  • Update Discord link in player login announcement

Tuesday, June 23

  • Crash — Guard gambits notoriety loop + Lua nil-safety fixes
  • COR — Repair broken Phantom Rolls (Gallant's Defense + Courser's Snapshot)
  • Gauntlet — Double all stat scaling -- L10 ATT 36k, DEF 27k, ACC 9k, EVA 7.2k
  • Gauntlet — 8x stat scaling -- L10 now ATT/DEF comparable to high Apex tiers
  • Gauntlet — Scale all combat stats per level (ATT/DEF/ACC/EVA/STR/DEX/VIT/AGI)
  • Gauntlet — NM kills now advance the level and HP scales correctly
  • Prestige — Silence the server-wide Ascension ascend broadcast
  • Leaderboards — Add Endless Tower most-full-clears board
  • Prestige — Silence Ascension trial-summon announcements (chat clutter)
  • Notorious Monsters — Silence all boss mechanic telegraph shouts (chat clutter)
  • Deploy Everything Tue 06/23/2026 3:43:07.75
  • Notorious Monsters — Remove all servitor (adds) spawns from every NM system
  • Deploy Everything Tue 06/23/2026 3:27:35.48
  • Leaderboards — Gil query uses char_inventory itemid=65535, not chars.gold
  • Leaderboards — Prune stale boards + add 6 new endgame/economy boards
  • SMN — Retarget all Blood Pacts to 500k-750k damage range
  • Augments — Kill the Dual Wield augment (overflow-prone + redundant)
  • Combat — Floor Dual Wield delay multiplier at 0 (DW>=100 was halving attack speed)
  • Deploy Everything Tue 06/23/2026 1:54:50.36
  • Augments — Restore Immunobreak Chance+ / Beast Affinity (+ Parrying) -- pin in generator
  • Weapon Skills — Make Scourge a real crit WS + buff Ragnarok's crit aftermath
  • Augments — Add Beast Affinity augment (Gargantuan Black Tiger Fang / Lynx Hide catalysts)
  • Gauntlet — The Gauntlet — 10-level solo NM challenge system
  • SMN — Clamp avatar-boost mods so Blood Pacts can't int16-overflow
  • SMN — Blood Pacts dealt ZERO damage -- bp_delay_uncap aborted the BP before super()
  • APEX — Boss AoE/CC/shout bleeds onto other players in same zone
  • Gmhome — Re-space the z=-35 endgame NPC row (overlapping nameplates)
  • RNG — 10x ranged damage boost (shots + WSes)
  • Deploy Everything Tue 06/23/2026 0:01:26.76
  • SMN — Blood pact 0-damage + augment/gear BP_DAMAGE ignored

Monday, June 22

  • Tower — Self-heal a stale 'being ascended by X' lock
  • RNG — +50% overall damage via the ranged pDIF CAP (DAMAGE_LIMITP)
  • RNG — Barrage + Double Shot -> minimal recast, 12h duration
  • Prime Weapons — Move all 16 Stage-5 Relic weapons to Prime Armory only
  • Prestige — Remove broken invisible servitor adds from Provenance trials
  • Aoews — AoE Weapon Skill system — Rupture Sage + !aoews command
  • Gear — Add missing retail PDL+ (mod 1081) to 69 items
  • Pets — Raise Pet Boost cap to +2000 (perLevel 5->40, cap 50)
  • Pets — Add Pet Boost category to Ascension + Rebirth
  • Gear — Add retail PDL+ (DAMAGE_LIMITP) to Malignance armor set
  • Deploy Everything Mon 06/22/2026 22:17:54.16
  • Crossjob — Defer trait re-apply 3s in onGameIn (same as Prestige fix)
  • SCH — Helix uncap + element stacking + Helix Damage augment
  • PUP — Uncap automaton MAB/MDB ratio (Magical Automaton)
  • Augments — Add Immunobreak Chance+ augment (Ameretat Vine catalyst)
  • GEO — Uncap Indi + Geo-luopan duration
  • BST — Add Beast Affinity augment -- gold_beastcoin (748) -> augId 2100
  • Items — Make Maat's Cap (15194) unequippable -- crit token only
  • MAAT — Custom Maat now CHASES when you hit him (drop NO_MOVE root)
  • COR — Uncap Phantom Roll augment -- sum across all gear slots
  • RNG — Barrage/Double Shot → 1hr stances, +25% overall damage
  • Npc Declutter — Re-enable the 3 city Linkshell Merchants + exclude the class
  • Augments — Hide [boost 0/0] for fixed-power augments in moogle label
  • Trusts — Eliminate the 120s post-party-join trust-cast lockout
  • Aftermath — Ranged Empyrean aftermath (Gandiva/Armageddon) now procs on shots
  • Nm Mechanics — Wave 3 - Colosseum + Tournament arenas
  • MNK — Revert Asuran Fists WSC from MND back to VIT
  • Nm Mechanics — Wave 2 - Reforge, Job Mastery, Maat, Invasion
  • MNK — Add Light-elemental hybrid magic to Asuran Fists
  • Nm Mechanics — Roll hardcore mechanics out to 5 more NM systems
  • Nm Mechanics — Wire hardcore mechanics into Prestige/Ascension Courts + harden library
  • SMN — Tighten blood pact physical damage variance
  • Notorious Monsters — Reusable hardcore mob-mechanics library (foundation)
  • Shop — Add Maat's Cap back to every augments group (10M gil)
  • SMN — Extend avatar boost to auto-attacks + survivability (all actions)
  • Crash — Hang-catcher to gcore frozen process (no-rebuild stopgap)
  • Prestige — Add !resettrial to clear a stuck Ascension Trial spawn flag
  • Rebirth — Correlate EXP penalty curve with RP awards
  • Rebirth — Switch RP awards to accelerating curve with milestones
  • Commands — Relabel 'Spell Interrupt' as 'Spell Intp Down' (SIRD) for clarity
  • Commands — Disable !provenance via hot-reloadable module override
  • Augments — Correct the sign on the 1% spell-interruption-down augment (augId 53)
  • Shop — Restore Maat's Cap (15194) as augments crit-guarantee token
  • Augments — Block Death Penalty (un-augmentable Mythic) from the Augment Moogle
  • Shop — Switch augments crit-guarantee token to maats_blessing (29000)
  • Trusts — Remove Trust Aldo from all players and block re-acquisition
  • Crash — Unattended crash-core capture + fix the handler hang
  • Prime Weapons — Re-base the Prime Voucher onto the Maze Monger Crown (Rare/Ex)
  • Items — Make the 4 Bullet Pouches dual-purpose (equip + use)
  • RNG — +50% overall damage -- RATTP/RANGED_DMG_RATING bump + fTP x1.5
  • Shop — Add Achiyalabopa Arrow/Bolt/Bullet to !shop ammo
  • Infamy — Give Crepuscular Pebble its Physical damage limit +5%
  • Infamy — Add Crepuscular Pebble (22300) to the Infamy Vendor @ 10k
  • RNG — Extend Barrage duration 1m -> 15m
  • Prestige — Make the Ascension EXP penalty MULTIPLICATIVE too
  • Rebirth — Make the EXP penalty MULTIPLICATIVE (augment-proof)
  • Prime Weapons — Stop Prime Weapons leaking outside the trial-gated forge
  • Trueflight — Correct fTP values and Gastraphetes 22139 item mods
  • Prime Weapons — Add 750M gil cost to Prime Weapon forge
  • Shop — Add Maat's Cap to every augments category at 10M gil
  • Rebirth — Triple the per-rebirth EXP penalty rate (10 -> 30)
  • APEX — Move Apex Trials arena to Walk_of_Echoes_[P2] (zone 279)
  • Shop — Add Quelling Bolt to !shop ammo (bolts)
  • Ls Bridge — Send a User-Agent so Cloudflare stops 403'ing Discord posts
  • Abyssea — Add Abyssea-Uleguerand to the custom marks-NM content
  • Weapon Skills — Add Mythic aftermath call to Resolution (Lionheart fix)
  • Deploy Everything Mon 06/22/2026 13:59:16.38
  • Deploy Everything Mon 06/22/2026 13:44:15.88
  • Items — Stack all three Deeds to 99 (Placidity/Moderation/Sensibility)
  • Items — Make Deed of Moderation (1854) stack to 99
  • Commands — Add Elemental Affinities section + SMN perp affinities
  • Shop — Add She-Slime Earring (28509) and Slime Earring (28511) to armor for 300k
  • RNG — Lionheart aftermath -- wrong WS + missing mod 256
  • Pets — Dismiss active pet before job change in Mog Moogle
  • RNG — Make Barrage a persistent 5-min buff (drop per-shot consume)
  • RNG — Barrage recast 5min->6min + duration 1min->5min
  • DRG — Lower Call Wyvern recast 1200s -> 30s
  • SMN — Avatar stat boosts + gear mods for Beckoner's Earring and Opashoro
  • Pets — Persist summoned pets through zoning into any zone
  • Shop — Add Shaper's Shawl (11009) to !shop armor for 300k gil
  • DRG — Allow Call Wyvern in all non-city zones
  • APEX — Allow DRG Call Wyvern in Walk of Echoes arena
  • NPC — Eliminate shared-menu table race in all custom NPCs
  • Infamy — Add Yoichinoyumi (22129) to vendor for 10,000 Infamy
  • BST — Bst_delay_uncap — redirect Call Beast delay augment to reduce Sic recast
  • Hl Vendor — Add gold-tier axes to the Gear Progression vendor
  • BST — Beast Affinity mod + magical pet damage on par with casters
  • BST — Pet permanence, buff sharing, magical scaling
  • Rebirth — Cap EXP penalty at -95% (raise from -50% per owner)
  • Rebirth — Cap EXP penalty at -50% (was uncapped, floored EXP at R4)
  • Crash — Zlib buffer overflow SIGSEGV + enfeebling nil + pet_hp overflow
  • Mastery — Despawn Guardian after 45s if never attacked
  • Tower — One-climber-at-a-time lock
  • CMD — !warpty falsely says "not in a party" to the party LEADER
  • Gm Home — Move TestDummy off Apex Arbiter collision (4.5,-35 → 0,-40)
  • Prime Weapons — Fold AFTERMATH re-insert into prime_weapons_gear (stop ledger desync)
Week of June 15–21, 2026

Sunday, June 21

  • Rebirth — Defer onGameIn mod re-apply (boosts silently lost after zone)
  • Deploy Everything Sun 06/21/2026 23:26:44.28
  • DIAG — !enspell GM command - dump live enspell mods vs expected
  • Deploy Everything Sun 06/21/2026 23:18:54.21
  • SQL — Bst_callbeast_recast_0 -- abilities PK is abilityId not id
  • Deploy Everything Sun 06/21/2026 22:55:02.87
  • CMD — !warpty -- derive from !bring pattern
  • CMD — !warpty -- use getLeaderID() for party membership check
  • Leaderboard — Route pet WEAPONSKILL_USE into master's damage records
  • Paragon — Surface on !reallevel + add leaderboards (Phase 3)
  • Tracker — GetParam returns int32 so magic/range damage records > 65k are accurate
  • Paragon — Paragon board - spend Apex points on prestige + capped perks (Phase 2)
  • EXP — Floor EXP gain at 5% so stacked penalties can't soft-lock leveling
  • CMD — !warpty - use getPartyLeader() instead of getLeaderID()
  • Combat — Uncap player-pet damage past 131,071 + true-damage readout
  • PUP — Add Automaton Lv.+3 to Varga Purnikawa i119 III (item 21535)
  • CMD — !warpty permission 0 (all players)
  • CMD — !warpty -- warp all party members to the party leader
  • APEX — Apex Trials - infinite top-tier chase (Phase 1)
  • Voidspire — Make depth milestones re-awardable per run
  • EXP — Fill level-99 EXP bar before merit-mode limit routing
  • Reallevel — Add Rebirth count as a 5th Real Level axis (+1 each)
  • MAAT — Track kill count + fastest time on leaderboard
  • Pets — Script 7 dead non-BST pet TP moves (PUP automaton + DRG wyvern)
  • BST — Give every jug-pet family a working damaging Ready move
  • Items — Restore missing mods on Sancus Sachet + Sancus Sachet +1
  • SMN — Physical-BP avatar scaling + uncap Blood Pact delay
  • Weapon Skills — Enable Tachi: Mumei (159) + wire Kusanagi ADDS_WEAPONSKILL
  • BST — Remove recast timers on Call Beast + Bestial Loyalty
  • BST — Wire pet augments into jug pets + double overall scaling
  • SMN — Apply avatar BP boost via xi.pet.spawnPet override (onMobSpawn not reliable for player pets)
  • RNG — Massive ranged-DD boost for main-job Ranger (passive login buff)
  • Rebirth — Subjob exp-share no longer auto-levels a reborn subjob
  • Deploy Everything Sun 06/21/2026 17:11:44.96
  • Merits — Hard-cap held merits at 127 (client int8 ceiling); stop !automerits buying Max Merit
  • Crash — Null-guard linkshell break when discarding an orphaned pearl
  • Gm Home — Add subjob change to Mog Moogle
  • Tower — Allied Notes drop from Endless Tower mobs
  • GEO — Enable pets in Walk of Echoes (Endless Tower) so GEO/SMN/BST work
  • Prime Weapons — Give Origin a distinct animation (70 Catastrophe), was sharing Entropy's 74
  • Prime Weapons — Re-apply AFTERMATH mod wiped by prime_weapons_gear (Foenaria + all Prime WS)
  • SMN — Big flat MATT/MACC/INT on avatars so magical Blood Pacts land
  • Gear Finder — Tag Su5 Divergence weapons as 'Abyssea (Su5)' source
  • SMN — Apply the BP_DAMAGE x260 boost to AVATARS (it was spirit-gated)
  • Deploy Everything Sun 06/21/2026 14:57:48.68
  • Gear Scorer — Tolerate spaces in item_mods rows; add Gleti armor to hunt vendor
  • Augments — Add flat 'Spikes Dmg' augment (Mod::SPIKES_DMG / 344)
  • BST — Pet over-cap readout says 'Ready move' for jug pets
  • Gear — Add Ea Attire +1 head/body/legs to the Gold Armor vendor
  • Prestige — Piecewise EXP penalty — floor at P.Lv 5, +10%/level after
  • CMD — Add !maat warp to the Maat's Echo challenge NPC
  • Abyssea — Su5 weapon drop chance 1%% -> 5%% per kill
  • BST — FlatACC 2600 -> 4500
  • Abyssea — 1% Su5 Divergence weapon drop on Abyssea mob kills
  • BST — Double flat ATT/ACC/STR again (5600/2600/360)
  • BST — DA/TA to 50%, double flat ATT/ACC/STR/HP floors
  • BST — Endgame DD jug-pet overhaul (stat scaling + auto-Ready)
  • Prestige — Sqrt EXP penalty curve (hits hard early, tapers, never stops)
  • Prestige — EXP penalty scaling with prestige level (1% per P.Lv)
  • Rebirth — Triangular EXP penalty scaling, no cap
  • Rebirth — Raise expPenaltyCap 90->133 to neutralize EXP augment offset
  • Prestige — One-time retroactive AP grant for tiers 51+ backfill
  • Dual Wield — !offhand command + auto-restore for Cross-Job buyers
  • Prestige — Tiered AP grants + Tier 5 Celestial Wardens (P.Lv 60+)
  • Prestige — Clear FLAG_HIDE_MODEL from Provenance Watcher pool (4654)
  • Abyssea Menus — Replace nil customMenu callbacks that threw 'attempt to call a nil value'
  • SQL — Stop one-time zz_*.sql migrations from re-running every deploy
  • Maat Fight — Switch crit-augment token to Maat's Cap (15194), a retail Rare/EX item
  • Infamy Vendor — Add 12 Adoulin coalition rings (+1) at 10k Infamy
  • Eminence Broker — Add Hunting Marks -> gil to the GM Home currency NPC
  • Deploy Everything Sun 06/21/2026 10:40:50.56
  • Abyssea Marks — Award marks-NM rewards per alliance member, drop buggy party walk
  • Prestige — Open !prov1/2/3 warps to all players (permission 0)
  • Prestige — Add !prov1/!prov2/!prov3 GM warps to the 3 Provenance altars
  • Aftermath — Apply all Mythic mods regardless of TP tier
  • Gear — Count the back slot (cape) in getMaxGearMod
  • Prestige — Add Altar III at Provenance (-279, 0, -790) + refactor to AltIdx
  • Prestige — Add secondary Altar II at Provenance (-161, -0, -685)
  • Crash — Guard all notoriety-container loops against dangling-pointer UAF
  • Maat Fight — Root Maat with NO_MOVE so he never charges the challenger
  • Crossjob — Grant real Dual Wield trait so the client unlocks the off-hand on any job
  • Commands — Add enspell damage readout (base/bonus/mult)
  • Deploy Everything Sun 06/21/2026 0:51:06.32
  • Docs Deploy — Hard-reset DOCS_REPO to remote instead of fragile ff-pull
  • Gear — Complete 8 near-finished armor sets on the Infamy + Medal vendors
  • Gear Finder — Ignore commented-out !shop entries in obtainability scan
  • Infamy — Add Handbell to Weapons SUB_ORDER menu list
  • Gear Finder — Flag !shop stock as obtainable
  • Add armor-set gap scanner (vendor sets missing pieces)
  • AH — Bump furniture stock to 5 per item
  • AH — Stock all 270 auctionable furniture items at 250k each
  • Gm Home — Augment Moogle -> Alexander model (1834)
  • Gemma alteration - changed remove sleep to CURAGA from CURE Changed Aquaveil logic so that she only casts IF the party has no tank AND she doens't have aquaveil up.

Saturday, June 20

  • Linkshell — Implement Linkshell Concierge in the 3 nation capitals
  • Gm Home — Move Augment Moogle to its own section + golem model
  • Crossjob — Sub weapon no longer dropped on subjob change for CJTrait_dwield buyers
  • Augments — TP Bonus augment x2 -> x4 (max +128/slot; Vistrix bug report)
  • Abyssea — Lift ??? marks NMs into lower Ascension band + add elemental resist
  • Trusts — Gemma/Skoll crashed on spawn -- '.' should be ',' in Dispel gambit
  • Abyssea — Every ??? pop grants Infamy (drop KI gate on the marks-pop)
  • Trusts — Gemma's Aquaveil gambit errored on every spawn (ai.l.AND is not a function)
  • Shop — Add GEO handbells - Dunna/Filiae/Eminent to Infamy, Nepote to !shop
  • MAAT — Real spawn point + leftover-Maat safety + Lv200 rebalance
  • MAAT — Spawn Maat far + passive; engage only within 15 yalms (no spawn-death)
  • Deploy Everything Sat 06/20/2026 20:39:42.68
  • Infamy — Add the top-5 BiS shields to the Infamy vendor
  • Weapon Skills — Asuran Fists self-skillchains to Light (Chant du Cygne properties)
  • Gear — Add shields to the Bronze/Silver/Gold Armor NPC tiers
  • MAAT — Maat HP 100M -> 15M (owner call)
  • MAAT — Concurrent + isolated Maat fight (per-player claim-locked spawns)
  • Commands — Add !hunt1-5 tier warp commands
  • Armor — Add missing item_mods for all 5 Trust armor pieces
  • Infamy — Add Trust/Prestige/Sworn armor sets at 15k Infamy each
  • Infamy — Add all 22 Mythic/Relic weapons at 5k Infamy each
  • MAAT — Tune Lv250 Maat into a real fight + idle-despawn + 150 Infamy
  • Gm Home — Reorganize NPCs by player progression
  • Menus — Strip player-facing non-ASCII from custom NPC modules (showed as CJK)
  • Gm Home — Uniform 5-unit z-spacing for all NPC rows
  • Prime Weapons — ASCII hyphens in Prime Armory menu -- em-dashes showed as CJK
  • Infamy — Remove Curated Sets; move Nyame+Hjarrandi into slot browser
  • Prime Weapons — Disable the outdated Prime Vendor NPC + purge its docs
  • Infamy — Remove Other category from vendor browser
  • Prime Weapons — Maat fight drops the Prime Voucher at 0.5% (2nd Trial 3 source)
  • Prime Weapons — Trial 3 turns in the Prime Voucher (29699), not the Riftborn Boulder
  • Gear — Pin Malignance Chapeau + Tights in FORCED_INCLUDE so re-score keeps them
  • Prime Weapons — Add Trial 5 -- turn in 99 each of three Aht Urhgan currencies
  • Testdummy — Scatter GM Home dummies to random points so testers don't stack
  • MAAT — Maat's Echo uses Maat's real model (look=126), not invalid 2428
  • MAAT — Maat's Echo NPC was invisible (invalid look 2428) -> 2401
  • Shop — !shop ninja stocks toolbags (99 tools each) instead of single tools
  • Deploy Everything Sat 06/20/2026 17:27:39.81
  • SQL — Zz_maat_crit_token positional INSERT (item_basic has no 'jname' column)
  • Deploy Everything Sat 06/20/2026 17:09:12.13
  • Infamy — Sell the 22 JSE job capes at 4,000 Infamy each with baked stats
  • Gear — Add Malignance Chapeau + Tights to the Armor NPC (complete the set)
  • Augments — Offer 22 previously-dropped augments at the Moogle
  • Commands — Extend !additem to support 5 augment slots
  • LUA — Repair !resetjobmerits load + dancer Finishing Move null-deref
  • Crossjob — Scope Dual Wield off-hand unlock to the purchased trait only
  • Combat — Remove ranged distance penalty for players
  • Crossjob — Dual Wield trait now unlocks the off-hand slot (equip check honors the mod)
  • Crash — Null-guard CMobController::MobSkill + clear dangling mob-skill refs
  • Prime Weapons — Stat package for the 16 Prime Vendor weapons
  • Prime Weapons — Add Prime Vendor NPC (gated on all 4 trials)
  • Boutique — Native shop window for the cosmetic boutique + named-currency shop hook
  • Prime Weapons — Rework Prime Weapon trials 1/3/4
  • Augments — Label augId 343 'Drain/Aspir Potency' (was generic 'Augment')
  • MAAT — Custom level-250 Maat challenge fight + Maat's Blessing crit token
  • BLU — Disable Fantod (spell 674) from being cast
  • Infamy — Price all 16 Aeonic weapons at 5000 Infamy
  • Infamy — Add all 16 final-stage Aeonic weapons to vendor
  • BLU — Disable Pyric Bulwark (spell 741) from being cast

Friday, June 19

  • Boutique — Show item name + price on the menu buttons
  • Deploy Everything Fri 06/19/2026 23:26:20.02
  • Equip — Re-enable /equipset macros (revert the server-wide disable)
  • ROE — Open !gainexp to all players (permission 0 not 1)
  • Corsair — Add Phantom Roll potency augment, capped at +3/piece
  • Augments — Deploy cleaner imports EXCLUDED_AUGS so it can never drift
  • Augments — Cut All songs another 75% + remove the 35 specific-WS DMG augments
  • Dynamis — Restore standard mobs to the 4 city Dynamis zones (185-188)
  • Trusts — Give Gemma the Snow Bunny Hat (head model)
  • Trusts — Re-dress Gemma (skoll) in Hume Top + Hume Shorts
  • Abyssea — Killer gets 2x reward, party leader gets 0x
  • Economy — Allied Notes drop from every mob in (S) zones
  • Cosmetic Shop — Switch currency from gil to Allied Notes ((S) zones)
  • Augments — Single source of truth for the website catalog (no more drift)
  • Shop — Daily-rotating Seasonal Boutique NPC in GM Home
  • Augments — Restore flat weapon DMG+ (top tier 743 melee / 749 ranged)
  • Deploy Everything Fri 06/19/2026 20:55:12.31
  • Deploy Everything Fri 06/19/2026 20:17:51.94
  • Merits — Reset job-specific merits set by old !automerits + lowerMerit binding
  • Crossjob — Cap borrowed-ability injection at the 30-entry recast packet limit
  • Reforge — Enable pets + GEO at the Reforge arena (zone 278 missing MISC_PET)
  • Augments — Generator emits maxBoost so the 4h cron stops wiping caps
  • Rebirth — Make !rebirth a player command (permission 1->0)
  • EXP — Set EXP_PARTY_GAP_NO_EXP=10 (no EXP if >10 levels below highest party member)
  • Augments — Resolve INT/Conserve MP catalyst collision on Ahriman Tears (921)
  • Crash — Guard CNotorietyContainer::hasEnmity against dangling-entity UAF
  • Damage — Remove 99,999 hidden cap from handlePhalanx / handleOneForAll
  • WARP — Update Bastok Markets warp destination coordinates
  • Test Dummy — Replace generic tiers with Ascension Courts + Abyssea NMs
  • Deploy Everything Fri 06/19/2026 9:09:37.88
  • Crash — Guard CanAttack against dangling target ptr (mob enmity SIGQUIT)
  • Augments — Cap All songs augment at 75% of prior max

Thursday, June 18

  • Crash — Make alive-entity registry thread-safe (real fix for NPC-load crash/hang)
  • DB — Evict broken PreparedStatement on CR_OUT_OF_MEMORY to prevent heap corruption
  • DMG — Break melee/ranged damage cap for PC attackers
  • Rebirth — Make NPC player-accessible, remove GM gate
  • Tournament — Add team support
  • Rebirth — Move NPC to RuLude Gardens underground + !rebirth warp cmd
  • Tournament — Add last-person-standing wave tournament system
  • Rebirth — Move Rebirth NPC underground, GM-only gate
  • Rebirth — Scale Rebirth Points per rebirth level (10→20 cap)
  • SMN — Whisper the true number when a Blood Pact exceeds the 131,071 display cap
  • SMN — Boost avatar Blood Pact damage x10 -> ~260x (BP_DAMAGE 2500->25900, owner request)
  • Augments — Activate INT+ augment via Ahriman Tears (item 921)
  • Naegling — Restore retail stats and correct WS to Savage Blade
  • Job Rebirth — Rebirth a maxed job for power, reusing Ascension categories
  • Hunting League — Rank IV unlock button was unclickable for long-named players (menu click round-trip exceeded Mes[128])
  • Augments — Remove DEX/AGI + MND/CHR pairs and the 6 flat weapon-Dmg augments (owner request)
  • Augments — Remove the six 2-stat STR augments + ban their catalysts (owner request)
  • Augments — Show EXP/Cap Point at base=33 to match the live engine value
  • Hunting League — NMs spawn aggroed onto the player who popped them
  • Equip — Disable /equipset macros server-wide
  • Deploy Everything Thu 06/18/2026 14:39:22.71
  • Deploy Everything Thu 06/18/2026 13:56:56.38
  • PUP — Automaton survives master death (retail behavior)
  • Augments — Apply the 5th augment slot on inventory load
  • Items — Grant Geomancy/Handbell skill on all-magic-skills gear
  • Augments — Reduce individual WS DMG+ cap 800%→200%
  • Augments — Cap Gilfinder augment at +4/slot (20 total max)

Wednesday, June 17

  • Combat — Uncap skillchain damage for PC attackers
  • Trusts — Replace Hunter's Prelude with double madrigal on Gemma
  • Trusts — Replace Gemma's Sentinel's Scherzo with Hunter's Prelude
  • Combat — Exclude the 8 Abyssea marks-pop zones from level correction
  • Ascension — Despawn trial NM on player KO
  • Items — Add missing mods for Spaekonas Gloves +4 (23988)
  • Combat — Use MESSAGE_SYSTEM_1 for over-cap damage notification
  • SMN — Boost avatar BP damage and fix gear-swap stat refresh
  • Casino — Close 30ms double-bet exploit at Lady Luck
  • Commands — Show pet level + stats for all 4 pet jobs (was PUP-only)
  • Shop — Add Eminent Sachet (21383) to !shop ammo
  • Deploy Everything Wed 06/17/2026 17:38:36.90
  • Abyssea — Make ??? marks-pop + kill-reward clobber-proof (hook pattern)
  • Blue Magic — Disable Mortal Ray (spell 686) - cannot be cast
  • Subjobs — Level-0 sub jobs permanently stuck (EXP_TO_NEXT[0] was nil)
  • Augments — Refund staked items when the player cancels the augment menu
  • Skillchain — Record SC damage as int32 (int16 capped hits at 32,767)
  • Sparks Exchange — Shorten Eminence Broker main title (128-byte click cap)
  • Abyssea — Add Cruor reward on marks-popped NM kill
  • Corsair — Double-up always showed 0 because corsairActiveRoll was clobbered
  • Commands — Add !delnegdmg - purge items whose applied DMG augment netted negative
  • Magic — Uncap PC magic damage (remove base + MAB/MDB ratio ceilings)
  • Infamy — Add Daurdabla (string relic) to Infamy Vendor at 800 Inf
  • Automerits — Skip job-specific, Others, and Weaponskill merits
  • Vendors — Add BRD instruments to hunting league + infamy gear vendors
  • Infamy Vendor — Ryunohige -> i119 III final form (21858)
  • Deploy Everything Wed 06/17/2026 10:57:15.56
  • Augments — Force re-apply of EXP-bonus augment fix (augId 73 -> mod 382)
  • Crash — Comprehensive IsEntityAlive guard pass on CLuaBaseEntity
  • Crash — Extend IsEntityAlive guard to setHP (boss-command UAF)

Tuesday, June 16

  • Deploy Everything Tue 06/16/2026 23:03:02.01
  • Augments — Remove 6 Dmg (melee/ranged) augments from pool
  • Infamy — Restore Infamy Vendor as standalone module
  • Augments — Add Thunder Affinity augment (augId 2040)
  • Abyssea — Grant permanent visitant on onZoneIn so !abyssea warps work
  • Magic — Uncap magic damage for PC casters (mirrors WS uncap)
  • Abyssea — !visitant no longer ejects the player from Abyssea
  • Abyssea — Add !visitant command to grant permanent visitant status
  • Crash — Extend IsEntityAlive guard to setLocalVar/getLocalVar(s)
  • Hunting League — Make full Augment Sage rank chain obtainable in Escha
  • Crash — Alive-entity registry + trust null-spell guard
  • Abyssea — Wire ??? markers to AbysseaMarks gil/infamy pop menu
  • Vendors — Consolidate Accessory NPC to Escha-ZiTah gear row
  • Crash — Gate treasure re-show on trading player still in zone
  • Crash — Guard invalid spell IDs in CastMagic packet + drop dungeon recap
  • Deploy Everything Tue 06/16/2026 15:54:16.59
  • Marks — Add Infamy balance to !marks output
  • Gemma — Increase MACC 600→6000 to land enfeebles on Abyssea NMs
  • Abyssea — Correct onGameIn override path in AbysseaKICleanup
  • Abyssea — Reduce NM atkDef/accEva by 1/3 across all tiers
  • Abyssea — Suppress trade-to-pop ??? interaction silently
  • Dungeons — Remove custom dungeon system entirely
  • Abyssea — Reward all party members on marks-pop NM kill
  • Abyssea — One-shot cleanup of retail pop key items
  • Abyssea — Raise infamy rewards to match vendor costs
  • Abyssea — Remove Empyreal Paradox from marks-pop system
  • Abyssea — Reduce marks-pop NM HP by 1/3
  • Abyssea — Raise Visions base infamy to 2 so multipliers show
  • Abyssea — Increase marks-pop NM gil reward 5x
  • Abyssea — Release player from ??? lock before customMenu
  • Subjobs — Restore true 50%-of-main sub leveling (curve was 2-4x too steep)
  • Abyssea — Boost marks-pop NM difficulty x30
  • Abyssea — Zone-tiered difficulty — full-party NM stats
  • Abyssea — Remove Abyssea from always_popped_nms
  • Abyssea — Guard nil getCharVar + pcall-protect marks pop path
  • CMD — Split !abyssea into two-tier menu (client 8-option cap)
  • CMD — Add !abyssea warp command for all 10 Abyssea zones
  • Abyssea — Add Gil reward + party/trust multipliers to marks pop
  • Abyssea — Add Hunt Marks pop system + Infamy kill reward
  • Dungeon double-warp fix, Outer Bastion WP fix, Sortie rings, item fixes
  • Capacity Farm — Refresh campZone from deadMob to survive FileWatcher reloads
  • Shop — Add Angon and Throwing Tomahawk to !shop ammo
  • Dungeons — Fix !dungeon abort reaching live session table
  • CMD — Add !dungeon abort command
  • Dungeons — Clamp mob scatter positions to navmesh
  • Dungeons — Guard getZone() nil deref in mob-count PAI loop
  • Prestige — Guard idle-watcher against freed mob entity after zone exit
  • BRD — Add missing scroll script for Aria of Passion
  • Ranger — Replace broken hover_shot JA with !hovershot command
  • Prestige — Idle-despawn trial boss after 20s of no damage
  • World Boss — Move spawn zone from Hall of the Gods to West Ronfaure
  • Endless Tower — Disallow Trusts in Walk of Echoes (zone 182)
  • Job Mastery — Use owner-verified Mastery warp coords (-519,36,236)
  • Job Mastery — Correct Weapon Mastery warp-in (was off-map)
  • Leaderboard — Record pre-cap WS damage for peak hit tracker
  • Endless Tower — Hard-cap trusts at 1 (was honor-system)
  • Endless Tower — Allow trusts in Walk of Echoes (zone 182)
  • Hunting League — Idempotent mob_groups in escha migration (zone 288)

Monday, June 15

  • Deploy (No Rebuild) Mon 06/15/2026 23:59:36.23
  • Capacity Farm — Use DE_ prefix in queryEntitiesByName so mobs respawn
  • Vendor — Add Gold-tier axes to Hunting League gear vendor
  • Dungeons — Scaled gil reward on clear (1M easiest -> 10M hardest)
  • Dungeons — Theme all 8 dungeons to distinct mob families
  • Trusts — Meat now forces mob target-switch on every hate-pin tick
  • Crash — Guard treasure.lua timers against freed NPC entity
  • Dungeons — Paginate the Dungeon Master menu (8 dungeons overflowed)
  • CMD — Show (X,Y,Z) world coords in !mobs listing
  • NPC — Add Unity Accolades exchange to Eminence Broker
  • HL — Increase affinity trophy drop quantity from 1 to 5
  • HL — Nidhogg also drops Fafnir's Scale (Augment Sage rank 4 trophy)
  • Shop — Split augments ws into ws/ws2 to stay under client 80-item cap
  • Shop — Sort !shop augments by sortname to match client display
  • Shop — Sort !shop augments by actual item name from item_basic
  • Augments — Rename HQ Scorpion Shell label to sort first in !shop augments ws
  • Shop — Make !shop augments live-reload via module command override
  • Dungeons — Switch Maxixi +4 drops to first (Hume F/Taru F) race variant
  • Shop — Sort augment catalysts alphabetically by label
  • Shop — Force-reload augment_catalog on shop hot-reload
  • Reallevel — Auto-populate the leaderboard via a login hook
  • Augments — Add 10 missing magic/instrument skill catalysts
  • Weapon Skills — Boost Asuran Fists fTP to 1.5/1.75/2.0 per hit
  • Weapon Skills — Add per-hit crit chance to Asuran Fists
  • Reallevel — Store Real Level in a CharVar for the website leaderboard
  • HL — Add Augment Sage affinity trophy drops to all 13 HL NMs
  • HL — Guaranteed Khimaira Horn drop from Pandemonium Warden
  • Tracker — WSMaxDmg charVar - record peak weapon skill damage per player
  • Augments — Full weapon skill coverage in augment catalog
  • CMD — GM Ascension Trial tools - spawntrialboss / killtrial / cleartrial
  • Prime Weapons — Enable Great Sword (Fimbulvetr) + Axe (Blitz) Prime WS + aftermath
  • CMD — !fixboss - GM teleport any mob to player position
  • Prime Weapons — Wire Prime aftermath onto the Prime Dagger too
  • Prime Weapons — Implement faithful Prime Weapon Aftermath
  • CMD — !spawntrialboss - GM force-spawn Ascension Trial boss in Provenance
  • BRD — Add Aria of Passion + Honor March songs
  • Dungeons — Self-heal boss spawn when zone is genuinely clear
  • CMD — !mobs - list live mobs in your zone (GM debug)
  • Augments — Restore HQ Scorpion Shell -> Weapon skill damage catalyst
  • AH — Raise universal buyback cap 200 -> 1000 per pass
  • Dungeons — Correct voidwalker_arena bossPos Y from 7.263 to 12.000
  • BRD — Implement Honor March (spell 417) as tier-3 BRD march
  • Hunting League — Scope Escha migration mob_spawn_points delete by zone
  • RNG — Correct hover_shot to retail abilityId 289, recastId 55
  • Deploy Everything Mon 06/15/2026 13:00:01.89
  • Dungeons — Dismiss trusts before zone warp to prevent heap crash
  • Bullet Pouches — Make the 4 Bullet Pouches equippable WAIST pieces
  • RNG — Register Hover Shot ability (abilityId 971)
  • SCH — Helix Detonation — all nuke tiers eligible, tiered flat bonus
  • SCH — Helix Detonation combo — same-element Tier V/VI nuke within 10s
  • Difficulty — Hunting League NMs +50% (everything, DEF gentler)
  • Dungeons — Defer boss spawn until all trash/NMs are cleared
  • Difficulty — Dungeon mobs +50% to all combat stats (not just HP)
  • Ascension — Bake +50% into stat blocks, revert tier mult (it broadcast Empowered)
  • Weaponskills — Land true (over-cap) WS damage on mob HP, clamp only the packet
  • Difficulty — +50% Ascension trials and dungeon mobs
  • Capacity Farm — Respawn phantoms synchronously + cap-safe density
  • APEX — 30s respawn for all apex mobs server-wide
  • Ascension — Disable the Ascension companion system (no more lynx familiars)
Week of June 8–14, 2026

Sunday, June 14

  • Trustattack — Engage the trusts directly, not just the master
  • Endgame — Prime Armory wired to all 4 trials (remove voucher system)
  • Endgame — Job Mastery Challenges — 12 Weapon Guardians (Prime Weapon Trial 4)
  • Trustattack — Auto-engage the caller on their cursor target
  • Trustattack — Trusts fight the target without the master engaging
  • Augments — Remove the High-Quality Scorpion Shell catalyst + its WSD augment
  • Endgame — Endless Tower — 50-floor solo gauntlet (Prime Weapon Trial 2)
  • Endgame — Nightmare tier for all 8 dungeons (Prime Weapon Trial 1)
  • Invasion — Halve Al Zahbi rewards again (~12.5% of launch)
  • Invasion — Cut Al Zahbi invasion rewards 75%
  • Endgame — Weekly World Boss system (Hall of the Gods, 8-boss rotation)
  • Gear — PET scoring role so SMN pet gear isn't mis-scored as a nuker, + SMN sachets
  • Dungeons — Per-dungeon re-entry cooldown (anti-farm + anti-spam)
  • Capacity Points — Schedule phantom respawn on the killer, not the dying mob
  • Prestige — Repool Provenance tiers 1-4 to FRESH avatar models
  • Dungeons — Compress infamy rewards for long-term endgame grind
  • Prestige — Repool tiers 1-4 to Provenance-safe models (were invisible)
  • Dungeons — Cut infamy rewards by 2/3 across all 8 dungeons
  • Dungeons — Defer mob despawn on zone-exit abort to avoid destructor crash
  • Dungeons — Cap mob engine level at 255 (uint8 overflow = insta-clear exploit)
  • Capacity Points — Max density 357 phantoms + 2s respawn timer
  • Capacity Points — Wipe Bibiki Bay native pop, keep 6 scripted NMs
  • Expcamp — Extend the GM Home EXP-camp Moogle through Lv99
  • Capacity Farm — Populate the whole Bibiki Bay zone with CP mobs
  • Warpman — Add Bibiki Bay (Capacity Farm) to the gil-warp NPC
  • Capacity Farm — +2000 bonus CP per kill at the Bibiki Bay JP camp
  • Capacity Farm — 3x mobs, -25% HP in the Bibiki Bay JP camp
  • Hl Vendor — Add one-handed katanas (NIN) to the gear progression vendor
  • Deploy Everything Sun 06/14/2026 19:32:12.67
  • PUP — Bump automaton damage multiplier 12x -> 20x
  • Shop — Real infinite-ammo bullet pouches in !shop ammo
  • PUP — ~12x automaton outgoing physical-damage multiplier vs custom NMs
  • Shop — Add endgame arrows + Devastating Bullet to !shop ammo
  • Capacity Points — Shared CP farm camp in Bibiki Bay (!capacity)
  • Shop — Add Chrono/Living/Eradicating Bullets to !shop ammo
  • Hunt+Reforge — Silent +20% on all Hunting League & Reforge NMs
  • Augments — Wire up Fafnir's Scale + Kirin's Mane trophy drops
  • Augments — King Arthro drops its affinity trophy (Emperor Arthro's Shell)
  • Ascension — Bake the +20% into boss stat blocks (silent)
  • Ascension — +20% difficulty on all Ascension trial NMs
  • Infamy — Infamy Vendor uses the native shop window (icons + stat tooltips)
  • Shop — Let the native shop charge a CharVar currency (setShopCurrencyVar)
  • Dungeons — Defer abort teardown out of onZoneIn (re-entrant setPos crash)
  • Invasion — !iwarp drops players on the spawn plaza (synced to catalog)
  • Invasion — Point players to !iwarp in the warning + start broadcasts
  • Invasion — Announcements said GM Home, battleground is Al Zahbi
  • Jobpoints — Enable Capacity Points on single-target NMs (Reforge/HL/Prestige)
  • AH — Raise buyback cap 50->200, run cron every 2h
  • Progression — Auto-grant LIMIT_BREAKER + JOB_BREAKER so merit/JP menus aren't greyed
  • Infamy — Finish Aeonic Anguta weapon + add to Infamy Vendor
  • Ascension — Opt Jbae out of the shadow-companion familiar
  • Infamy — Finish Aeonic Trishula weapon + add to Infamy Vendor
  • Reforge — Keep !reforged spawn menu under 150-byte wire cap (Hadhayosh unspawnable)
  • DEV — Add local test server workflow
  • Alzahbi — Loot fountain - every kill drops a random DB item
  • Deploy Everything Sun 06/14/2026 13:54:01.03
  • Invasion — Enable trusts + mounts in Al Zahbi (zone misc 5784->7838)
  • Zone Entities — Clear entity enmity before freeing in releaseIdOnDisappear path
  • Reforge — Move Reforge Exchange NPC from !hunt to !reforged
  • Crash — Guard cure-enmity against dangling notoriety pointers (SIGQUIT)
  • Hunt Vendor — Re-add Malignance Boots to Gold feet (pin in scorer)
  • Shop — Remove the Gobbie Dial Keys !shop that shadowed the main shop
  • Iwarp — Move warp point 70y north of spawn anchor (Gajaad coords)
  • Invasion — Set warp + spawn anchor to confirmed coords (42.4,0,46.4)
  • Invasion — Use real Al Zahbi ground coords (-35,-1,-31)
  • Iwarp — Use setPos instead of teleport for cross-zone warp
  • Deploy Everything Sun 06/14/2026 12:40:56.08
  • Invasion — Update error message from 'GM Home' to 'Al Zahbi (zone 48)'
  • Invasion — Expand to 5 waves, add all unused mob groups
  • Invasion — Fixed spawn anchor at Al Zahbi center (0, 0, 36)
  • Invasion — Add !iwarp command - warps player to Al Zahbi invasion zone
  • Invasion — Move battleground from GM Home to Al Zahbi (zone 48)
  • Invasion — Full-DB item drops per kill + auto-reraise at full HP
  • Trustattack — Make it a toggle that auto-attacks your target until turned off
  • Ah Bot — Universal buy-back (all AH items, 200%-NPC floor) + move to box cron
  • Invasion — Move !invasion to modules/custom/commands/ (hot-reload path)
  • Invasion — Add !invasion GM command (start/end/status)
  • Gear Vendor — Add Malignance Boots to Gold feet (completes the set)
  • Invasion — NonExclusive claim so the whole raid can fight every invader
  • RNG — Implement Hover Shot (RNG L95 JA, stacking RACC+RATT)
  • Trusts — Meat 50M->25M, Corvus 15M->75M (Gemma stays 50M default)
  • Shop — Add Trizek Ring (27557) to general shop at 100k gil
  • Server — Hide the disabled RoE/Sparks NPCs in the 3 capitals (DISAPPEAR)
  • Server — Disable RoE + Sparks NPCs in the 3 starting capitals
  • Dungeons — Add 4 parallel-track dungeons (D5-D8) to double concurrent capacity
  • PUP — Automaton survivability buff (HP/DEF/regen) for lv150 NMs
  • Ascension — Swap companion to LynxFamiliar (small non-avatar jug pet)
  • Ascension — Swap shadow companion to Carbuncle (small pet); clear opt-out
  • Ascension — Per-char opt-out for the shadow companion (Jbae off by request)
  • Deploy Everything Sun 06/14/2026 8:18:46.77
  • AEP — Resolve duplicate CLuaBaseEntity::hasTrait blocking the C++ build
  • LUA — Guard GetSystemTime() nil returns in setLocalVar calls
  • Deploy Everything Sun 06/14/2026 7:24:23.00
  • Prime Armory — Reduce PAGE_SIZE 7->4 to fix pagination
  • Trusts — Guard nil return from getPartyLastMemberJoinedTime
  • Deploy Everything Sun 06/14/2026 6:34:35.96
  • Deploy Everything Sun 06/14/2026 6:28:34.40
  • Trusts — Guard nil skill/target in Valaineral WEAPONSKILL_USE listener (crash 2026-06-14)
  • Deploy Everything Sun 06/14/2026 6:17:20.71
  • Shop — Add Antacid to consumables; ship PUP Animators + free reforge-set claim
  • Voidspire — Bump depth-milestone bonus marks (200/500/1500/3000/6000 -> 2500/10000/25000/40000/70000)
  • Ascension — Shadow companion for ascended; revert rejected stars+title
  • AEP — Alter Ego Points system (March 2026 retail)
  • PUP — Boost automaton weapon damage and ACC/ATT vs custom high-level NMs
  • PUP — Keep loadout menu under the ~8-option cap
  • PUP — Add 'Unlock all attachments' to !pup menu + !pup attachments (runs addallattachments)
  • Prime Weapons — Open !primevoucher to all players (permission 0)

Saturday, June 13

  • Deploy Everything Sat 06/13/2026 23:55:14.03
  • Retire Laptop Publish — Deploy-everything now publishes the site FROM THE BOX
  • Deploy Everything Sat 06/13/2026 23:48:12.54
  • Deploy Everything Sat 06/13/2026 23:36:54.68
  • Docs Deploy — Add git pull to Azure cron so docs auto-update
  • Login Streak — Boost milestone bonuses 30x
  • Docs Deploy — Venv + token-file + cron-safe PATH in refresh_site_azure
  • Wavemaster — Award completionBonus to all party members
  • Branding — Replace repo logo with the Legendary dragon emblem
  • Trusts — Repair Void Keeper menu (quote-in-label) + add !givetrust
  • Prime Weapons — 1% Prime Voucher drop from any Hunting League NM
  • Weapon Skills — Enable the other 5 Prime weapon types (GA/Scythe/Polearm/Bow/Gun)
  • Trusts — Give Corvus a hard hitter -- Apex Arrow at 1000 TP
  • Gmhome — Paginate Cross-Job Ability Trainer menu (un-hide Ninja + How-it-works)
  • Prime Weapons — Reusable Prime Voucher reward helper (source-agnostic)
  • Ascension — Show master stars + menacing title for ascended players
  • Trusts — Make Corvus actually hit hard (give his empty bow real DMG)
  • Prime Weapons — Add !primevoucher GM command to grant the bound voucher
  • Weapon Skills — Enable 6 more Prime weapon skills + voucher-gated Prime Armory
  • Trusts — Corvus look -> Elvaan Male ranger (LotR elf) with a longbow
  • Gmhome — Add Cross-Job Trait Trainer (6 borrowed job traits)
  • Trusts — Add Corvus, a ranged-DPS custom trust on the Curilla (902) slot
  • Onboarding — Linkpearl ask in login Quick Tips bar
  • AURA — Add !aura sweep to audition effect ranges
  • Gmhome — Sparks Exchange rate 50->10 gil/spark
  • Weapon Skills — Implement Maru Kala (231) as a player weapon skill
  • Gmhome — Add Sparks Exchange (sparks->gil) + fix Casino position collision
  • Deploy Everything Sat 06/13/2026 18:45:17.77
  • QOL — !trustattack -- send your trusts at your target before you engage
  • Shop — Add Chocobo Shirt + Destrier Beret to !shop armor
  • Gmhome — Add the Lady Luck casino (slots, high-low, roulette, dice)
  • Seal Drops — Cumulative quantity roll (X% = drop N-or-more)
  • Seal Drops — Guaranteed escalating quantity per mob
  • Launch — RaidBoss + Reforge NPC + Impetus bugs; add mob seal drops
  • Invasion — Increase + enrich GM Home defense rewards
  • Gmhome — Unlocker NPC can unlock all automaton parts (PUP)
  • Magic — Expose custom spells as !aegis/!convergence/!silencega
  • Hunting League — Price the Armor NPC [TEST] preview shop at 100M gil (was ~12)
  • Prestige — Make Raja (Voidfang) silenceable
  • Hunting League — Bump Simurgh difficulty a notch (T3)
  • Weapons Vendor — Cap Prime/Su5/Ambuscade ranged, spread across tiers, drop ammo
  • Weapons Vendor — Add capped ranged weapons (archery + marksmanship)
  • Trusts — Block the retail San d'Oria Excenmille NPC from granting Meat (899)
  • Trusts — Exclude Meat (899) from the grant-all NPC + !addalltrusts
  • Augments — Restore 37 dropped augments (magic/skill/utility) via FORCED_CATALYST
  • Commands — Drop the per-line "SystemMessage" banner across all custom commands
  • PUP — !pup unlock -- grant all automaton frames & heads instantly
  • Commands — Drop the per-line "SystemMessage" banner spam
  • Hunting League — Un-engaged NM despawn 180s -> 30s
  • Deploy Everything Sat 06/13/2026 12:12:19.58
  • Reforge — Idle-despawn un-engaged NMs after a few minutes
  • Gear Vendor — Complete the Taliah +2 set in the Armor NPC (silver)
  • PUP — !pup automaton quick-loadout manager (save/swap frames + attachments)
  • Crossjob — Add Tier 1+2 abilities to the Cross-Job Trainer (39 -> 63)
  • Hunting League — Idle-despawn un-engaged NMs after a few minutes
  • Shop — Add subjob ninja tools to !shop ninja (1 gil)
  • Shop — Add !shop ninja -- universal ninja tools at 1 gil
  • QOL — Make Auction House usable in every zone (!ah anywhere)
  • Augments — Remove Physical Damage Limit augment (redundant after cap raise)
  • Trusts — Meat + Gemma 500M -> 50M gil (Void Keeper)
  • Shop — Add Matre bell to !shop weapons
  • Links — Correct Discord invite across docs, server message, announcer
  • Mysterymog — Add Pupil set pieces to the gil-gamble prize pool
  • Gear Mods — Refresh item-mods pipeline output
  • QOL — Open !release to all players (permission 1 -> 0)
  • RAID — Re-enable Star-Devourer stances (correct nil xi.mod names)
  • Shop — Custom-currency shops deduct across all stacks/containers (no more free buys)
  • Hunting League — Consume seals across all stacks/containers, not just the first inventory stack
  • Shop — Add !shop ammo - leveling ladder of arrows/bolts/bullets/shuriken

Last updated: 2026-09-11 06:15 PDT