Server Changelog¶
Recent updates to the Relaunch server, newest first.
Week of September 7–13, 2026
Thursday, September 10
- Hades — Open six weekend stalls and bank Crate currency on Hold.
- Trusts — Park standback healers on the summoner so party cures still select after opening buffs.
- Gauntlet — Let saved jobs rematch earlier NMs and ease Pandemonium Warden silence so farm fights stay available.
- Forge — Bank one REMA repeat credit per family and pull Relic/Empy/Mythic fTP down so 999k stays Aeonic's wall.
- Hades — Add Odyssey 119s to Weighted Steel and cap their WS at 349k so they sit above Ambuscade without matching REMA.
- Combat — Clip pre-Prime weaponskill HP at 999k so Tizona/Liberator cannot one-shot through Empowered Strike.
- Relaunch Deploy Thu 09/10/2026 03:03:46
- Relaunch — Ship goldpiece fix, Geas shop cut, Hades daily, slot-safe augments, and Kraken Club +1
Wednesday, September 9
- Divergence — Stop splitting a party across two [D] copies when members enter seconds apart
- MAP — Harden instance membership against a re-pointed PInstance (SpawnPCs null-zone crash)
- CMD — !warpty must not re-bind members already inside another instance copy
- Relaunch — Ship pending combat, loot, and portal batch
Tuesday, September 8
- THF — Give main-job Mug a real HP drain on a 90s timer
- Relaunch Deploy Tue 09/08/2026 13:03:35
- VPS — Auto-commit on-disk edits pre-rebuild 2026-09-08 12:34
- Relaunch — Land THF TH17, Geas Beitetsu, Dynamis 100-pieces, and pending combat batch
- Ovh Ops — Drift monitor -- never crash on non-cp1252 output, alert on generator failures, ignore clean summaries
Monday, September 7
- Augwarp — Unstick the DT catalyst labels from their tier-I spellings
- Augments — Sweep the DT-II consumers after the mod repoint
- Augments — Point 'Phys DT II' / 'Magic DT II' at the tier-II mods
- LUA — Bind const CItem* to CLuaItem -- unbreaks every retail shop
- Commands — Separate the four damage-taken mods into named rows
- NET — Auto-mute invalid-packet floods + block banned accounts at map login
- LUA — GetNPCByID warning now names the script that asked
- Packets — Log the 31-recast client limit once per character, not per packet
- MAP — Cache char_points in memory to stop main-tick DB stalls
- LUA — IsValidEntity() so a liveness probe stops logging a warning
- Trusts — I. Shield's combat tick threw on every single tick
- OPS — Crash_report counted watchdog warnings as deaths
- Ascension — Self-heal a stuck Trial summon flag instead of blocking
- NET — Throttle rejected-packet warning logs to stop main-loop stalls
- Relaunch Deploy Mon 09/07/2026 15:31:46
- Relaunch — Restore Corsair rolls, Spaekona MP refund, and Wave Master overlap
Week of August 31 – September 6, 2026
Saturday, September 5
- Relaunch — Pin Abyssea first-pop delay, cut party HP to 4x, and land pending combat batch
- Relaunch Deploy Sat 09/05/2026 11:36:20
- Relaunch — Land pilgrimage, Ambuscade crash, combat speed, and pending gameplay batch
Friday, September 4
- Relaunch Deploy Fri 09/04/2026 15:49:45
- Relaunch — Use GetSpeed when matching pet run speed to the master
- Relaunch — Land Wild Card crash guard and pending gameplay batch
- Relaunch Deploy Fri 09/04/2026 07:44:15
- Relaunch — Land Abyssea swing reset, expcamp curve, and pending combat batch
- Crash — Kill a stuck main tick in 15s instead of 30 min
Thursday, September 3
- Relaunch Deploy Thu 09/03/2026 12:28:35
- Crash — Stop Halver COMBAT_TICK from crashing the map
- Relaunch Deploy Thu 09/03/2026 03:18:07
- Relaunch — Land the pending server batch for deploy
Wednesday, September 2
- Relaunch — Put HTBF airship parties on the deck instead of off the stern
- Relaunch — Keep Sylvie dual-bubble and pin GEO icons on the status bar
- Crash — Skip already-freed hate owners when clearing enmity
- Relaunch — Stop overlapping dungeon copies from sharing death callbacks
- Relaunch — Land Sylvie, Helix, HTBF, DI, and reforge spawn fixes
- Relaunch — Land the pending gameplay batch for deploy
Tuesday, September 1
- Crash — Make a treasure pool unable to outlive its back-pointers
- Relaunch — Cdb post-mortem, WER dumps and a crash-history report
- Crash — Stop map ACCESS_VIOLATION when a trust's spell list never loaded
- Relaunch — Record Bro/High and Kahz IP history for Richard
- Relaunch — Add a read-only troll watchlist check
- Relaunch — Keep Matsui-P on Exc_S and block the crashing /ma
- Relaunch — Tax cheap BLU spells and scale heals with investment
- Relaunch — Stop Dynamis [D] treasure-pool UAF when a copy empties
- Relaunch — Keep the flight recorder intact in Wheaty and add a verify path
- Relaunch — Write a crash flight recorder so Discord names players and instances
- Relaunch Deploy Tue 09/01/2026 03:52:37
- VPS — Auto-commit on-disk edits pre-rebuild 2026-09-01 03:16
- Relaunch — Stop map ACCESS_VIOLATION when a second Dynamis [D] instance opens
- Relaunch — Stop zone-tick UAF when Reforge dynamic NMs despawn
- Relaunch — Stop map ACCESS_VIOLATION on stale SQL during inventory sort
- Relaunch — Emit xi_map.pdb on Release so Wheaty can name crashes
- Relaunch — Restore Hydra Corps 100-piece drops and open !hp 0 to GM1
- Relaunch — Cap pre-99 hits at 33% of a mob's HP
- Relaunch — Stop Matsui-P R0ing clients on summon
Monday, August 31
- Crash — Stop map ACCESS_VIOLATION on freed CBattlefield in zone tick
- Portal — Replace the expired Discord invite
- Relaunch Deploy Mon 08/31/2026 12:41:17
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-31 12:23
- Relaunch — Restore HTBF loot, correct Epeo/Idris, unstick deploy fetch
- Relaunch — Skip Lua battlefield calls on dead entities
- Relaunch Deploy Mon 08/31/2026 07:28:19
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-31 07:11
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-30 02:12
- Relaunch — Give Epeolatry and Idris a four-step mythic ladder
Week of August 24–30, 2026
Sunday, August 30
- Relaunch — Make Blue Mage set traits retail-correct
- Relaunch — Spawn missing camps, seal AFK timeout, restore Judge additem
- Relaunch — Convert hunt NMs to visible 30-minute camps
- Relaunch — Slice first-login grant and retune main-job BLU
Saturday, August 29
- Stability — Disable lightluggage detection (LIGHTLUGGAGE_BLOCK=0)
- Relaunch — Restore Judge gear and stop the deploy purge
- Relaunch Deploy Sat 08/29/2026 15:00:43
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-29 14:44
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-29 14:13
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-29 14:00
- Relaunch — Reset Kraken Club to farm-only numbered drops
- Relaunch — Mark getHighestJobLevel const so the chat gate compiles
- Relaunch — Lock public chat until highest job reaches level 10
- Relaunch — Repair BLU spells, expand Reforge camps, improve augment UX
- Relaunch Deploy Sat 08/29/2026 09:57:36
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-29 09:33
- Relaunch — Retune Blue Magic around weapon and shared-effect contracts
- Relaunch — Close leftover gear vendors and restore Dark Seal menus
- Relaunch — Stop Sparks vendors from selling equipment
Friday, August 28
- Relaunch Deploy Fri 08/28/2026 18:10:38
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-28 17:53
- Relaunch Deploy Fri 08/28/2026 10:09:26
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-28 09:53
- Relaunch — Stop Legendary Ring from appearing as random loot
- Relaunch Deploy Fri 08/28/2026 08:30:32
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-28 08:14
- Relaunch — Restore retail loot on Affinity HNMs
- Relaunch — Make crystallization all-or-nothing and give Maat's Cap a five-slot lock
- Relaunch — Drop unused Rem's Tales and Vigil weapons from live loot
- Relaunch — Keep purchased cross-job abilities usable after job changes
- Relaunch — Restock Hunt Gold weapons and accessory tiers
- Relaunch — Raise Hunt Rank IV payout to 75 marks
- Relaunch — Place Affinity NMs at retail homes and restore Geirskogul
Thursday, August 27
- Relaunch Deploy Thu 08/27/2026 17:14:55
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-27 16:56
- Relaunch — Complete HTBF victories, airship staging, and mob names
- Relaunch — Move Klara and Kayeel-Payeel off broken Abyssea NMs
- Relaunch Deploy Thu 08/27/2026 14:42:25
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-27 14:25
- Relaunch — Restore Affinity hunts, Ascension models, and Odin Zantetsuken
- Relaunch Deploy Thu 08/27/2026 08:10:37
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-27 07:54
- Relaunch — Scale HTBF loot by difficulty
- Augments — Name the 'Enhances' catalyst -- it is Enhances \"Dark Seal\" (DRK)
- OVH — Relaunch !rescue Discord bot for #rescue-me (2.0)
- Relaunch — Enable linkshell chat audit for the #linkshell Discord bridge
- OVH — Relaunch port of the LinkShell->Discord bridge (#linkshell)
- OVH — Relaunch port of the Discord join watcher (#player-logins)
- Portal — Remove Legacy Migration Reward page from the player portal
- Newchar — Grant every new character a Legendary Ring
Wednesday, August 26
- Relaunch Deploy Wed 08/26/2026 23:50:59
- Legacy — Auto-grant Legendary Ring to returning 1.0 names
Tuesday, August 25
- Relaunch Deploy Tue 08/25/2026 15:01:21
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-25 14:45
- Relaunch — Complete Ark Angel HTBF victories
- Relaunch — Centralize player travel commands
- Relaunch Deploy Tue 08/25/2026 13:41:38
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-25 13:25
- Relaunch — Stabilize challenge encounters and pilgrimage credit
Week of August 17–23, 2026
Monday, August 17
- Relaunch Deploy Mon 08/17/2026 16:08:02
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-17 15:52
- Relaunch — Lower Blood Pact recast to 20s native and 6s floor
- Relaunch — Restore HTBF entry and physical Ready
- Relaunch Deploy Mon 08/17/2026 14:17:38
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-17 14:01
- Relaunch — Strengthen BST and simplify HTBF entry
- Relaunch Deploy Mon 08/17/2026 12:13:15
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-17 11:57
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-17 11:43
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-17 11:23
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-17 10:57
- Relaunch — Include companion equipment definition
- PUP — Compile automaton merit tracking
- Relaunch — Compile pet modifier tracking
- Relaunch — Complete companion progression overhaul
- Relaunch Deploy Mon 08/17/2026 03:37:07
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-17 03:18
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-17 03:05
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-16 09:54
- Relaunch — Include pet skill definition for Ready menu
- Relaunch — Restore battlefield and pilgrimage credit
Week of August 10–16, 2026
Sunday, August 16
- PUP — Stabilize automaton progression
- Relaunch — Repair HTBF and pet readiness
Saturday, August 15
- Relaunch Deploy Sat 08/15/2026 14:17:06
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-15 14:01
- Relaunch Deploy Sat 08/15/2026 13:46:46
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-15 13:31
- Relaunch Deploy Sat 08/15/2026 12:02:27
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-15 11:47
- MAAT — Align Echo with H4 level band
- Relaunch Deploy Sat 08/15/2026 10:21:01
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-15 10:05
- Aeonic — Make pilgrimage progression state-driven
Friday, August 14
- Relaunch Deploy Fri 08/14/2026 15:53:16
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-14 15:39
- MAAT — Expose Echo on a visible shrine menu row
- Relaunch Deploy Fri 08/14/2026 15:23:23
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-14 15:09
- MAAT — Turn Maat's Echo into a private shrine battlefield
- Relaunch Deploy Fri 08/14/2026 14:15:06
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-14 14:00
- MAAT — Distinguish Aeonic Maat and Maat's Echo on the hub
- Relaunch — REMA pilgrimages, command overhaul, and endgame retunes
Thursday, August 13
- Relaunch Deploy Thu 08/13/2026 16:49:32
- Equipment — Enforce main-job gear restrictions
- Relaunch — Aeonic Maat trials, endgame balance, and weapon/trust fixes
Wednesday, August 12
- BLU — Let subjobs set high-tier blue magic (SUBJOB_RATIO-aware)
Tuesday, August 11
- MAAT — Stop dangling-entity deref in Infamy Maat fight
Monday, August 10
- Shop — Add Altana's Repast +2, Hydra Kofte +1, Black Curry Bun +1 to !shop food
- Commands — Label DT lines with the cap-vs-bypass distinction
- Augments — Relabel DT augments as Magic/Phys DT + II to disambiguate cap vs bypass
- Commands — Add !unitywarp self-service Unity junction warp
Week of August 3–9, 2026
Saturday, August 8
- Login — Slim the login MOTD to a single site link
- Engine — Guard trade/inventory bindings + emit PDBs for crash triage
- OPS — Run the 3 background batch jobs at IDLE priority
- Relaunch — Document IDLE-priority requirement for the 3 background tasks
- Supervisor — Also catch a spin-hang (pegged CPU + silent log)
- Supervisor — Detect and restart a hung (present-but-dead) xi_map
- Augments — !catalysts — show catalysts banked at the Arcane Augmenter
- Trusts — Don't stall RoE/quest completion on cipher-only rewards
- Login — MAINT_MODE=0 in default (invite-only via status, not maint mode)
Friday, August 7
- Relaunch — Capacity 3x (align map.lua to main.lua) + drop dead EXP fallback
- Login — Invite-only — disable loader account creation
- Trusts — Move Matsui-P onto Exc_S slot for safe summon
- Relaunch Deploy Fri 08/07/2026 13:56:03
- Relaunch Deploy Fri 08/07/2026 12:57:14
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-07 12:41
- Relaunch — Enable login MAINT_MODE for GM-only access
Thursday, August 6
- Relaunch Deploy Thu 08/06/2026 12:44:19
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-06 12:29
- Aftermath — Restore missing comma so PREMA aftermath loads
Wednesday, August 5
- Relaunch Deploy Wed 08/05/2026 14:33:52
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-05 14:19
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-05 09:10
- Relaunch — Matsui known-good summon, SMN/trust AA, BST pet curve
- Trusts — Make AATT round5 spell kit SQL re-runnable
- Trusts — Move Matsui-P off seasonal spell 1003 onto Exc_S
- Relaunch Deploy Wed 08/05/2026 08:01:42
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-05 07:47
- Relaunch Deploy Wed 08/05/2026 07:36:03
- Trusts — Stop Matsui-P R0 with year-round Makki look
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-05 07:21
- Relaunch — Geas Fete camp voids, Reforge spawn grace, Matsui-P model
- Trusts — Stop special AA from landing at soft-band damage
Tuesday, August 4
- Relaunch Deploy Tue 08/04/2026 18:19:01
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-04 18:04
- Relaunch Deploy Tue 08/04/2026 16:32:48
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-04 16:18
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-04 15:29
- Trusts — Use spellList column in round5 mob_pools updates
- Relaunch — Trust combat round5 pass + restore medal Accessory vendor
- Trusts — Full-roster WS path and combat AI
Monday, August 3
- Relaunch Deploy Mon 08/03/2026 16:31:05
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-03 16:18
- Relaunch Deploy Mon 08/03/2026 15:22:18
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-03 15:09
- Trusts — Restore roster WSD, WS lists, and AI
- Relaunch Deploy Mon 08/03/2026 13:48:03
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-03 13:35
- Trusts — Make Trust Ciphers actually usable
- Relaunch Deploy Mon 08/03/2026 13:33:39
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-03 13:20
- Relaunch — Trust power ladder, SCH/RDM spells, and Pluton drip
Week of July 27 – August 2, 2026
Sunday, August 2
- Relaunch Deploy Sun 08/02/2026 15:38:07
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-02 15:20
- Trusts — Implement NM cipher and direct-spell drops
- Relaunch — Trust tank retune, Voidspire magic scaling, and balance pass
- Trusts — Retune scaling, retire Aldo, and cut auto-attacks
- Trusts — Roster power scaling, caps, kits, and Void Keeper IDs
Saturday, August 1
- Relaunch Deploy Sat 08/01/2026 18:40:18
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-01 18:27
- Relaunch Deploy Sat 08/01/2026 17:20:53
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-01 17:08
- Relaunch Deploy Sat 08/01/2026 15:31:57
- VPS — Auto-commit on-disk edits pre-rebuild 2026-08-01 15:19
- BUFF — Endgame sustain restore and dual Aeonic Stage II gate
- Endgame — Progression dungeon rewards, trust ciphers, and spell fixes
Friday, July 31
- Relaunch Deploy Fri 07/31/2026 14:25:07
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-31 14:12
- Relaunch Deploy Fri 07/31/2026 00:15:16
- Endgame — Repeat forges, Geas tuning, and launch prep
- Ah Bot — Buy back at 50% of sell price (market-maker spread)
- Ah Bot — Stop stocking HQ / +N crafted gear
- Legendary Ring — Show a persistent Reraise III icon while worn
- Voidwatch — Add the 49 ex-vendor ilvl-119 pieces to NM drops
- Unity — !unity now shows NMs still NEEDED by default
- Relic — Give BLU/GEO/RUN relic weapon access
- Vendors — Remove ilvl 119 gear from the !hunt medal vendors
- Scoring — Retune all 6 gear-scoring modes + fix score_latents import
- Expcamp — Add 90-99 North Gustaberg [S] camp
- Expcamp — Add 80-85 Misareaux Coast camp (#15)
- Expcamp — Set camp 16 (Ceizak Battlegrounds) warp coords
- Expcamp — Set camp 15 (Caedarva Mire) warp coords
- Expcamp — Set camp 14 (Mount Zhayolm) warp coords
- BUFF — Gate Regen/Refresh to main job below 99
- BUFF — Add Reraise III to the !buff command
- Adventuring Fellow — Add Design Intent section to Adventuring Fellow page
Thursday, July 30
- Legendary Ring — EXP/Capacity bonus +100% -> +300%
- Ambuscade — Implement final weapon traits
- Gameplay — Repair ranged, BLU, and Cataclysm data
- Adventuring Fellow — Make Oracle a spell-based healer
Wednesday, July 29
- Relaunch Deploy Wed 07/29/2026 16:58:12
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-29 16:44
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-29 16:25
- Augments — Bank catalyst drops at the Arcane Augmenter
- Combat — Tier weaponskill damage ceilings
Tuesday, July 28
- Relaunch Deploy Tue 07/28/2026 16:05:32
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-28 15:52
- Gameplay — Reinforce progression reward boundaries
- Relaunch Deploy Tue 07/28/2026 03:15:46
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-28 03:03
- Adventuring Fellow — Restore companion summoning
- Relaunch Deploy Tue 07/28/2026 02:40:54
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-28 02:28
- Encounters — Restore battlefield and wanted mechanics
Monday, July 27
- Combat — Restore multiplicative progression scaling
- Relaunch Deploy Mon 07/27/2026 12:04:50
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-27 11:52
- Combat — Replace WS/magic floors with additive bonuses
- Relaunch Deploy Mon 07/27/2026 11:10:25
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-27 10:58
- Combat — Tighten progression and companion scaling
- Relaunch Deploy Mon 07/27/2026 08:32:31
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-27 08:19
- Adventuring Fellow — Scale leveling damage and trust behavior
Week of July 20–26, 2026
Sunday, July 26
- Combat — Scale progression damage and restore encounter effects
- Portal — Auto-recover crash-loop + smoke-test before restart
- Portal — Import pathlib.Path -- app.py crash-looped uvicorn (portal 502)
- Increase MPP modification from 50 to 150
- Add negative DMG_AOE modifier to PTrust
- Add MPP stat modification to skoll.lua
- Change gambits to prioritize self buffs over master
Saturday, July 25
- Relaunch Deploy Sat 07/25/2026 16:03:26
- Change EXP_PARTY_GAP_NO_EXP value from 10 to 35
- Refactor gambit logic for spell casting
- Endgame — Align progression and rewards
- Endgame — Align gated encounters with player progression
Friday, July 24
- Relaunch Deploy Fri 07/24/2026 13:08:17
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-24 12:55
- Relaunch — Rebalance progression and endgame systems
Thursday, July 23
- Update player position on trigger area enter
- Change trust distance movement type to NO_MOVE
Wednesday, July 22
- Battlefields — Correct staging and control windows
- APEX — Harden tier spawning and damage feedback
- Endgame — Align Wave Master progression gates
- Fix getstats crash
- Relaunch Deploy Wed 07/22/2026 10:02:05
- SQL — Repair 4 deploy SQL errors (ERROR 1054/1093/1364/1048)
- Relaunch Deploy Wed 07/22/2026 09:15:41
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-22 09:02
Tuesday, July 21
- Added a tank hate helper in trust.lua and applied the helper profiles to all tank trusts, used and unused so they are ready for future use.
Monday, July 20
- Custom — Harden endgame progression and companion systems
- Relaunch Deploy Mon 07/20/2026 05:23:39
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-20 05:11
- Gear Audit — Close source-scraper gaps (Ambuscade/Abjuration/starting gear)
- Daily Board — Cap Hunt Marks rewards at DAILY_HL_CAP (750)
- Augments — Treasure Hunter now boosts catalyst drop rate
- Accessory Vendor — Trim !hunt Accessory NPC to craft + delve items
- Trusts — AoE-spell mitigation + HP/MP/stat & no-EXP-loss tuning
- Change HASTE_MAGIC to HASTE_GEAR in kupipi.lua
- Change HASTE_MAGIC to HASTE_GEAR in shantotto.lua
- Add HASTE_GEAR mod to Tenzan spell
- Change HASTE_MAGIC modifier value to 1000
- Fix capacity respawns and disable unsafe Apex entry
- Added the foundations for the "starter trusts" Added high Enmity to August. Added some SQL for mob_skill_lists and spell_lists.
Week of July 13–19, 2026
Sunday, July 19
- Abyssea+Nms — Catalogue 16 orphaned marks NMs + raise 7 truly-trivial NMs
- Custom Dats — Ship Windower resource-override addon
- Blink — Wire BLINK_SHADOWS setting -- players were getting retail 2 shadows
- Relaunch Deploy Sun 07/19/2026 18:23:53
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-19 18:14
- TH — Treasure Hunter now flat +1 per gear piece
- Gear Audit — Add stats + bgwiki columns to gear_source_audit CSV
- Commands — !rescue now handles offline chars
- Relaunch Deploy Sun 07/19/2026 15:22:25
- Relaunch Deploy Sun 07/19/2026 15:09:41
Saturday, July 18
- Expand endgame progression and combat systems
- Open World — Scale static mobs in dynamic targid range
Friday, July 17
- Unity — Un-hide stock Ethereal Junctions (Emperor Arthro + 4 more had no reachable junction)
- Relaunch Deploy Fri 07/17/2026 14:32:29
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-17 14:21
- Augments — Flat 10% on the hand-added catalyst kill-drops (was 50/30/20)
- Rebalance endgame progression and improve onboarding
- Augments — Restore the 10% open-world catalyst fallback (was 0% for Lv29+ mobs)
- Drift Monitor — Probe portal app locally first, self-heal a dead backend
- HNM — Retire affinity-owned king sites from custom_HNM_system; clean boot errors
- Relaunch Deploy Fri 07/17/2026 04:36:39
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-17 04:08
- Engine — Close the dangling-entity crash class on the Fellow binding surface
- Adventuring Fellow — Stop keeper/combat-loop timers crashing xi_map on logout teardown
- Mastery — Retire Lifesteal WS effect
Thursday, July 16
- Engine+Lua — 6 real bugs surfaced by the ximap log audit
- Relaunch Deploy Thu 07/16/2026 23:06:35
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-16 22:50
- Adventuring Fellow — Give the Hunter role its own ranged WS pool
- Adventuring Fellow — Owner-edited defaultWses (live -> repo) + matching SQL
- Adventuring Fellow — Per-role skill list -- stop firing Naji's chassis WSes
- Adventuring Fellow — Double the per-point yield of stat allocations
- Legendary Ring — Swap aura to MUMORS_RADIANCE -- AFTERGLOW has no standalone visual
- Legendary Ring — SQL died mid-file on bad column name -- ring had NO mods live
- Expand custom progression and onboarding systems
- Fix combat progression and staging access
- Relaunch Deploy Thu 07/16/2026 01:20:22
- Aftermath — Restore REMA and Prime effect wiring
- Prime Weapons — Strengthen native Prime weapon skills
- Mandau — Strengthen Mercy Stroke and add Dancer access
Wednesday, July 15
- Augments — Augment Tier 1 gate = any-job-lv-99; enrich Stage 0 doc block
- Relaunch Deploy Wed 07/15/2026 11:35:51
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-15 11:21
Tuesday, July 14
- Retune Hunt self-healing for the 1M damage ceiling.
- Exit Gauntlet runs alive after death instead of zoning dead.
- Rebalance hybrid weaponskills under the new damage ceiling.
- Tune Prime native weaponskills for tiered over-cap damage.
- Enforce a 999,999 universal HP damage cap in combat.
- Update trigger areas and player positions in Zone.lua
- Moved old unused trust SQL's to not used folder, added /sql/trusts to init.
- Trade — Self-heal stale reserves before starting a new trade
- Relaunch Deploy Tue 07/14/2026 00:31:35
- Hunters Guild — Guarantee 30-min respawn on every hunt NM
- Hunters Guild — Raise per-NM rep cooldown 30 min -> 24 h
Monday, July 13
- Plus4 Forge — Back Rusted qty off max-stack to dodge client desync
- Commands — !huntwarp -- 100k-gil warp to Hunters Guild NM spawns
- Weapon Forge — !forgegates command + Player Portal gate dashboard
- MAP — Clear 5 map-server errors from the deploy load pass
- Weapon Forge — Show gate line in-menu (not just on failure)
- Portal — Let players claim every Legacy Migration Reward
- Weapon Forge — Enforce the 11 new stage gates at the forge sites
- Portal — Drop 3 unimplemented cosmetic legacy migration rewards
- Weapon Forge — Reorder categories + stand up 5 missing gate charvars
- Weapon Forge — Real Relic gate = N unique Divergence city wins
- Forge — Promote Epeolatry + Idris into the Mythic category
- Augments — Remove Ranged + Magic skill catalysts (same PUP-only trap)
- Augments — Remove 'Melee skill' catalyst -- was a PUP-only trap
- Relaunch Deploy Mon 07/13/2026 20:33:29
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-13 20:24
- BST — Halfway-back jug-pet buffs + Ready recast decoupled to 9s
- Augments — Audit engine caps + read them from Lua
- Audit — Calibrate gate charvars to real Relaunch names
- Unity — Grace period only stops NM->player, not player->NM
- Scoring — Mutually-exclusive latents no longer stack
- Dynamis D — +4 Forge Rusted ID Card cost 12/24 -> 99/99
- Relaunch Deploy Mon 07/13/2026 15:05:52
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-13 14:56
- Audit — Item x character table + locked-items 2nd pass
- Implement REMA rebalance, Gauntlet tuning and GM Home redesign
- Audit — Add player_gear_audit -- flag gear players hold above progression
- HTBF — Stop the reward payout from firing multiple times per player
- Vendors — Strict sweep -- remove 20 craftable items (NQ + HQ)
- Sparkshop — Stop retail Sparks vendors from selling equipment
- Dynamis D — NM difficulties -- rival HL T5 caliber + consistency pass
- DNC — Make Climactic Flourish actually force crits
- Ambuscade — Restore original HP curve (Intense VD back to 5.0x)
- Ambuscade — Deadly difficulty scaling -- stats & mechanics, not HP
- Ambuscade — 20-second grace before the auto-warp to Mhaura
- Mastery — Remove Splash (AoE) WS effect + dead !aoews command
- Monsters — Anti-sponge pass #2 -- defensive + tempo axes
- Abyssea — 1.5x "no trusts" bonus was awarded on every kill
- Monsters — Anti-sponge pass -- Geas Fete + Unity Wanted
- HTBF — Drop-rate curve by ilvl (BiS 5% / Endgame 8% / Mid 12% / …)
- Items — Backfill retail stats for 289 attainable statless items
- HUNT — Enforce "no NQ+HQ in the same tier" across hunt vendors
- Capacity Points — Filter farm spawn points within aggro range of warp
- HUNT — Demote NQ accessory when HQ is on the same hunt vendor
- Vendors — Remove 3 craftable items from HL Accessories vendor
- HUNT — Remove single-job accessories from Hunting League vendor
- Weapons Vendor — Browse by weapon category first, then tier
- Vendors — Remove 9 HTBF/vendor gear duplicates
- Relaunch Deploy Mon 07/13/2026 11:11:28
- Nyzul — Enemy-leader objective could not complete (missing mob script)
- Paragon — Add Arcana (magic) + Dominion (pet) perks to the Paragon board
- Nyzul — Drop the un-soloable "Activate all lamps" objective
- Dungeons — Rebuild 6 rosters from retail stock coords + Gusgen entry Y + per-dungeon leash
- OPS — Runtime-consumer drift validator (the !affinitynm blind spot)
- Ambuscade — Instant auto-exit to Mhaura on completion / failure
- Weapon Skills — AoE weaponskill kills now claim every target (was only primary)
- Weapon Forge — Name the real empyrean material, not "X material"
- Update meat.lua
- Augment Affinity — !affinitynm reads the live catalog, not a stale 24-NM list
- SMN — Cut FJB avatar boosts by 80% (OP outside endgame NMs)
- Hunt Vendor — List gear-vendor shops alphabetically
- Dynamis D — Repack corridor mobids under zoneMin+1024 boundary
- Voidwatch — Remove hidden GEAR_BANDS -- drops now match the docs
- Hunt Vendor — Keep paginated shop pickers under the 150-byte menu cap
- Prime Weapons — Match Legendary Prime WS damage output
- PUP — Cut FJB automaton boosts by 80% (OP vs everything below lv150)
- Hunt Vendor — Add 460 exclusive Escha/Delve/Skirmish pieces
- Gauntlet — P3 -- port Apex solo/stability hardening
- Gauntlet — P2 -- port !primetrial GM cmd + !apex cleanup subcommand
- Gauntlet — P1 -- port hold-fire runtime + 8 Shinryu mob skills + WoE[P2] safety warp
- RNG — Drop the RATT floor 28k -> 2k so gear matters again
- Relaunch Deploy Mon 07/13/2026 02:02:52
- HTBF — Move elemental trials off DAT-labeled slot 4 to slot 8
- Geas Fete — Scarce signature drops -- 10% NM / 25% boss
- HTBF — Warp players into arena on La'Loff HTBF entries (Ark Angels + Divine Might)
Week of July 6–12, 2026
Sunday, July 12
- Augment Affinity — Restore trophy grant path (Zone.onMobDeath was a fictitious hook)
- Relaunch Deploy Sun 07/12/2026 23:42:04
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-12 23:28
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-12 14:30
- Vendors — Remove 2 gear items missed by single-source cleanup
- Voidwatch — Sprinkle Sortie JSE earrings on Voidwalker NMs by tier
- OMEN — Require a built REMA/Prime weapon to enter
- HTBF — Gate entry on job mastery + all NM affinities
- Dynamis Divergence — Entry toll now 250 Reforge Marks (AF, Relic, or Empy)
- Dynamis Divergence — Corridor population pass -- ~120 mobs per zone, boss at far end
- Ambuscade — Gate entry on HNM King kill + T1/T2/T3 HTBF wins
- Ambuscade — Actually complete instance after clear (was stuck)
- Adventuring Fellow — Stop losing claim in Ambuscade when Fellow attacks
- Dynamis Divergence — Give 12 named bosses real mechanics on top of retail kit
- Ambuscade — Monthly Hallmark cap 75k -> 200k
- OPS — Docs writeback push no longer fails on C:\server
- Dungeons — Give bosses + trash real mechanics via mob_mechanics_library
- Capacity Points — !capacity ranperre no longer spawns you on a mob
- Unity — Compress tier ladder -- T1 <- T2, T2 <- T3 (T3 unchanged)
- Unity — Labyrinth of Onzozo junction + warp coords (Jbae !pos)
- Unity — Drop rate 50% -> 5% per item
- HTBF — Fill retail drop gaps across 12 HTBF pools
- HTBF — Add free warp menu to the Phantom Gem vendor
- Gear Source Audit — REMA/Prime name-match strips stage tiers (Almace 90/95/99)
- Gear Source Audit — Tag classic AF/Relic/Empyrean armor "Reforged Sub Item"
- Escha — Stop Eschan Yovra spawning in Escha - Ru'Aun
- Adventuring Fellow — Convert the Adventuring Fellow from a pet to a trust
- Gear Source Audit — Add Sparks source + AF/Relic/Empyrean armor category
- Gear Source Audit — Preserve user-added columns (notes) across regenerates
- Adventuring Fellow — Auto-yield the pet slot so job pets aren't blocked
- Gear Source Audit — Tag REMA/Prime weapons with sub-type in relaunch_source
- Legacy — Legendary Ring aura = real glow (AFTERGLOW) + zone persistence
- Legacy — Supercharge the Legendary Ring (Legacy 1.0 heirloom)
- Gear Source Audit — Add score_class + score columns (gear-finder algorithm)
- Unity — Buff NM difficulty, 60s prep grace, add !unity progress
- Gear Source Audit — Distinguish base drop vs "
upgrade" tiers - Gear Source Audit — Add BCNM/battlefield + quest + mission to retail_source
- Gear_source_audit.py -- per-item retail vs relaunch source CSV
- Vendors — Drop HTBF-owned loot from custom vendors (4 items)
- HTBF — Implement Dawn + sprinkle unimplemented-fight loot
- Vendors — Remove TVR mission rewards + Gyve from custom vendors (10 items)
- Domain Qm — 5,000-mark floor on every Domain Quartermaster item
- Vendors — Remove Nolan-augmented gear from Gear Vendor (15 items)
- Vendors — Drop AH-bot gear from custom vendors (49 items)
- Vendors — Make all custom gear single-source (92 duplicates resolved)
- Infamy — Floor every Infamy Vendor item at 3,000
- Infamy — Flat 5,000 Infamy per Volte piece
- Monsters — Remove the post-75 x8 formula-HP boost (MOB_ERA_HP_MULT)
- Add open world mob scaling framework
- Capacity Points — Stop Bibiki Phantoms spawning over the ocean
- Added invisible walls to keep players on the intended part of the beach.
- Character Create module to handle the TrustUpgraded VAR. System not managed yet, but leaving as 0 causes all of the trust's MOD's to return as 0 as it will always be multiplying by 0.
- Redesign GMHome NPC layout
- Added spawn/death messages to Corvus and Meat.
- Vendors — Remove Adoulin reive rings from custom vendors
- Vendors — Remove all Sortie JSE earrings from custom vendors
- Nyzul — Resolve appraisal +1 drops (dead P1 links) by enum id
- Shop — Sell Miner's Pendant in !shop armor
- Geas Fete — NMs reliably drop their signature gear
- Escha — Ru'Aun eschan portals unlock on touch (were a silent no-op)
- Geas Fete — Uniform 30-minute NM cooldown
- Relaunch Deploy Sun 07/12/2026 05:46:58
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-12 02:55
- Crafting — Craft-only gear identified, escutcheon recipes enabled, Crafted Gear page
- Gear Finder — Source the Mythic/Empyrean/Relic forge stages (+257 items)
- Reforge — !reforged NM pops spawn claimed to the spawner
- Redesign GMHome NPC layout and districts
- Vendors — RARE pre-check before charging in every upgrade/forge flow
- Commands — Port Legendary's !mystats augment section + !checkascend/!checkrebirth
- Geas Fete — Triple the difficulty-layer stats, double all NM HP
- Geas Fete — Tier-scaled difficulty layer on every fete NM
- Unity — Junctions are self-service -- no registration, chain-pop freely
- Unity — Retail Ethereal Junction flow for Wanted battles
- OMEN — Omen joins the Endgame nav; AF reforge removed from Coelestrox
- Drift — Deployment check reads 300 log lines + portal check tolerates CF WAF
- Drift — Monitor the player portal + self-heal a dead tunnel
- Prime Weapons — Armory claims the 16 real Stage-5 Primes + loader/exclusion repairs
- Gear — Stats for the 69 reward items that shipped statless (847 mod rows)
- Vendors — Full 20-piece Volte set moves to the Infamy Vendor
- HTBF — Sprinkle all 4 Skirmish gear families into the battlefield loot
- Geas Fete — Fete signature drops are fete-exclusive (37 vendor rows pulled)
- Geas Fete — Full retail NM roster (77 NMs) with retail signature drops
- Unity — NMs drop base items; +1 via accolade upgrade at the Board
- Monsters — MOB_ERA_HP_MULT hits plain field mobs only — custom NMs un-compounded
- Vendors — Pull all Omen/Escha gear from the medal + infamy vendors
- Ambuscade — Sell the 10 Ambuscade set rings + close two Gear Finder source gaps
- Vendors — Pull all Odyssey NM gear from vendors (Odyssey lands later)
- Ambuscade — Ambuscade armor is Ambuscade-exclusive (56 vendor rows pulled)
- Gear Finder — +4 reforge items are obtainable — tag the Divergence Forge
- Plus4 Forge — Triple the +3->+4 material costs, body-tax the Paragon Card
- Augments — Move Treasure Hunter to the Skills category
- Relaunch Deploy Sun 07/12/2026 00:28:39
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-12 00:20
- Relaunch Deploy Sat 07/11/2026 22:00:00
- Dynamis D — Superior Lv5 weapons now drop from the Mega-Bosses
- Abyssea — Remove Superior Lv5 weapon drops from Abyssea mobs
- Cheat Sheet — Card links 404'd -- emit built URLs, not .md paths
Saturday, July 11
- Reforge — NM drops are base (i109) pieces again, never +1/+2/+3
- Augments — Drop dropdowns list every world mob + correct stale 60% rate
- Monsters — MOB_ERA_HP_MULT -- whole-formula HP multiplier for 76+ mobs
- Portal — Migrate the Player Portal into the Relaunch repo
- Augments — Announce retail-droplist catalysts in the treasure pool
- Domain Qm — Browse weapons by weapon type, not content source
- SYNC — Don't burn the audit alert fingerprint on a failed webhook post
- Augments — Flat 10% catalyst drop rate across every source
- SYNC — Self-deploy ops scripts from the docs checkout (OPS-SELFSYNC)
- SYNC — Machine-enforce site==server -- mirror-constant audit + Discord surfacing
- Dungeons — Boss x20 random picks, trash to treasure pool, docs parse runtime knobs
- Windower — Regen augment addon data to the 11-category catalog
- Augments — Owner tier-curve rebalance -- 19 maxBoost ceilings tightened
- Augments — All songs is tier-fixed -- +2 at T1 up to +10 at T5
- Augments — Treasure Hunter is tier-fixed -- +1 at T1 up to +5 at T5
- Dynamis D — Mob names players see now match the website (DAT-driven mobids)
- Dynamis — Guard Attestation pop-item drops + classic Dynamis docs page
- Vendor — Restore medal-vendor exclusivity vs the Domain QM
- Dynamis D — Triple the [D] wave populations (12 -> 31 mobs per run)
- Domain — Date Shuriken statted + ammo pouches on the Domain QM
- Augment Affinity — Single-source trophy grants + one-time notice for reworked-out NMs
- Dynamis D — +4 Forge accepts the piece traded together with its materials
- Augment Affinity — Re-open the Sky god island portals the always-up gods keep shut
- Geas Fete — Bulk quantity selection at the Warding Circle exchange
- Prestige — Trial boss no longer idle-despawns mid-fight (pet petrified)
- BST — Reward accepts Pet Roborant and Pet Poultice
- Hunters Guild — Align rep cooldown with 30-min hunt respawn + doc it
- Dungeons — Ranguemont Pass mobs sealed behind the one-way Granite Door
- Treasure — !dig strongbox can no longer seed inside walls
- RNG — Stop stale zz_barrage_recast re-clobbering the 3s Barrage stance
- Reforge — Spawner stations 1/2 ran station 3's menu -- unique DE names
- Prestige — Jailer of Justice ATT 27900 -> 25000
Friday, July 10
- Branding — Purge remaining Legendary residuals from player-facing strings
- Commands — Add GM-only !rescue command (port from Legendary)
- Augments — Make website, !augwarp, drops, and drop message match 100%
- Augwarp — Pick farmable mobs — rate first, no NMs, no boats
- Augments — Cap. Point catalyst back to Philosopher's Stone (942)
- Monsters — Scale HP and combat skill for level 76+ mobs
- Pets — Pet magical TP moves now magic burst (Fellow + jug pets)
- Voidwatch — Pyxis ghost chest + second-click movement lock
- Events — Happy Hour negative-payout bug (subPower int16 overflow)
- RNG — Trim main-job Ranger ranged damage to 0.80x
- NIN — Universal ninja tools usable by NIN subjob at 75+
- Ambuscade — Stop victory-reward spam + let parties share the instance
- Aftermath — Tier Mythic aftermath by TP again (AM1=acc only)
- Dungeons — Move Fei'Yin entry past the gate into the mob corridor
- Ambuscade — Abdhaljs Seal (triple Gallantry) + docgen-backed page
- Ambuscade — Raise monthly Hallmark cap 45k -> 75k
- Events — Happy Hour buffs + Divergence City of the Day
- Legacy — Legendary Track Suit -- custom-painted cosmetic set
- Adventuring Fellow — Custom free-text Fellow names via !fellowname (replaces preset list)
- Ambuscade — Voucher Clerk hands out gear; Gorpa upgrade trades
- Vendor — Stat + add the Voluspa weapon set to the Hunt-Marks vendor
- Vendor — Add 29 Zurim-only gear/weapons to the Hunt-Marks vendor
- Relaunch — Grant Free Job to 99 Legacy reward on login
- Vendor — Pull the whole Ambuscade weapon family from the medal vendor
- Relaunch — Implement the 86 statless Zurim items + Hunt Marks vendor
- Augments — No catalyst is NM-only -- 59 re-picked to multi-zone normal drops
- Augments — Make every augment tier a distinct step
- Legacy — Legendary Ring DAT now shows the stat description
- Relaunch — Stop Eschan Amoeban spawning in Escha - Ru'Aun (wavemaster hub)
- Gamemaster — Normal/Hard wave delay 25s -> 10s
- DB — Silence item_usable null-key spam on map boot
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-10 00:25
- LUA — Let setDamage() accept TYPE_PET (was mob-only)
- Adventuring Fellow — Physical scales with level (setDamage) + MATT-cap the magic runaway
- Daily Board — Make XP grind the only rotating task
- Legacy — Installer detected FFXI path as "C" (scalar-string bug)
- Legacy — Keep installer window open + graceful errors
- Gamemaster — Paginate the difficulty menu (all 9+ tiers reachable)
- Ambuscade — Add final-step Pulse gate to weapon chain (match BG-wiki)
- Gamemaster — Give every endgame tier a distinct NM pool
- Legacy — One-click installer for the Legendary Ring DAT
Thursday, July 9
- Relaunch — QA restart-gated batch -- Bomb Queen regen, JSE necks, philo stone, trust path
- Relaunch — QA quick-wins -- fellow off-role, relic/forge menus, gil rate, shop
- Legacy — Ship edited DAT so the ring displays "Legendary Ring"
- Ambuscade — Harden the weapon menus (boot-safe require + menu-cap fixes)
- Ambuscade — Retail Ambuscade weapon upgrade chain, Ambuscade-exclusive
- Legacy — Legendary Ring -- the one functional Legacy reward
- DRG — Make Call Wyvern (and the wyvern) available as /DRG subjob
- Augments — Cap the overpowered premium-% augments per slot
- Domain Invasion — 5 escalating waves, tankier mobs, muster delay
- HTBF — HTBF 'access denied' -- seed was in sql/zz_ (never deployed)
- Trusts — Locke opens skillchains Ayame-style off your last WS
- Escha — Unify content currency to escha_beads (both zones fund Temprix/exchanges/forge)
- HUB — Nomad Moogle at the !hub landing (job change + dbox)
- Forge — Correct 13 more Weapon Forger job labels to match item data
- Dynamis — Strip ALL gear (+-1 items, belts, capes) from Dynamis drops
- Mastery — Add missing Marksmanship + H2H Weapon Guardians
- Aeonic — Port Aeonic Aftermath (fixes Fomalhaut/Last Stand)
- Dungeons — Fei'Yin warp dropped players outside the map
- Gamemaster — Add Ragnarok tier + fix menu 150-byte overflow
- Divergence — Entry portals warp nobody + mobs could never drop
- Forge — Correct Mandau job label (was THF/BRD/DNC -> RDM/THF/BRD)
- Aeonic — Temprix interactable, Escha Beads = real currency, base items applied
- Gamemaster — Add Apocalypse + Oblivion tiers beyond Nightmare
- Geas Fete — Clear FLAG_UNTARGETABLE so Warder of Hope/Love are attackable
- Invasion — Voidsent pour in from city gates, not one plaza point
- Gamemaster — Relocate Game Master NPCs to 4 new zone-289 spots
- Ambuscade — Make the instance actually spawn its mobs
- Invasion — Navmesh-validate spawn ring so Voidsent stop spawning in walls
- HTBF — Print a tier legend for the unnamed entrance menu rows
- Dungeons — Boss-after-clear, guaranteed clear loot, zoning leash
- Unity — In-zone Re-Hunt board (no more warping home)
- Merits — !automerits also maxes the Max Merit hold cap
- Reforge — Rarer pre-upgraded drops + flatten lesser-NM marks
- HTBF — Seed bcnm_records so HTBF fights are enterable
- AMMO — Buyable Chrono/Bayeux bullets + de-jank the bullet pouches
- Adventuring Fellow — Mastered role prestige capstone (all 14 categories capped)
- Unity — Scale Unity Wanted NM HP + offense per tier
- Dynamis — Block AF/Relic gear drops, keep only currency
- BST — Jug pets auto-engage like Trusts/Fellows (QoL)
- Shop — Add Pet Roborant + Pet Poultice to !shop pets food
- Affinity Nm — Stop King Vinegarroon spawn/despawn loop
- Mastery — Close Weapon Guardian trial auto-win exploit
- Augments — Widen catalyst drops + fallback for non-mapped mobs
- Augments — Counter catalyst Marid Tusk -> Ram Horn
- Adventuring Fellow — Curate crash-prone appearances (model/animation mismatch)
- Reforge — Log station id + intended vs actual NM spawn pos
- Mastery — WS effects (splash/lifesteal) no longer skip on kills
- Augwarp — Counter catalyst was stale (Ram Horn -> Marid Tusk)
- Hunters Guild — Per-NM rep cooldown (stop 30s Affinity-NM farm)
- Forge — Weapon Forger silently closed menu, gave nothing
- Vendor — Drop Tokko Knuckles from bronze medal tier (forge leak)
Wednesday, July 8
- DNC — Striking & Ternary Flourish rejected despite finishing moves
- Vendor — Malignance Gloves missing from the gold armor set
Tuesday, July 7
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-07 20:58
- Adventuring Fellow — Reset ALL or a chosen subset of categories
- Adventuring Fellow — Bulk stat allocation via a per-stat quantity picker
- Adventuring Fellow — Stats reset (respec) with a 10% point penalty
- Adventuring Fellow — Add FellowExpDbg toggle to confirm the EXP mechanism
- Reforge — Drop in live-verified zone-43 spawner coords (3 stations)
- Adventuring Fellow — Claim master's target so kills credit player EXP
- Augments — Trace why catalyst drops don't fire + !catalysttest
- Adventuring Fellow — Flag off-role stats in the Allocate menu
- Adventuring Fellow — Make !fellowaudit self-contained (hot-loads, no restart)
- Reforge — Move hub to Diorama Abdhaljs-Ghelsba + multi-station spawners
- BST — Lower jug-pet endgame HP floor 100k -> 60k
- Nyzul — Pre-grant Runic Disc so entry rune opens floor menu on first touch
- BST — Level-scale jug-pet endgame floors (fix low-level 100k HP)
- Adventuring Fellow — !fellowaudit -- prove stat allocations land on the pet
- Gearvendor — Paginate tiers over 16 weapons (Silver showed 16/23)
- Mythic — Pay Imperial Standing on assault clears + correct Nyzul doc
- Battle — Shield Mastery grants TP on any real shield block
- Missions — ToAU current-mission stuck at 0 -> Rytaal blocks Assault
- Gearvendor — Add missing Tokko Knuckles to Bronze weapons
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-07 03:28
- Jobpoints — Add missing map.MAX_JOB_POINTS (was 0 -> JP gain dead server-wide)
- AH — Stop unsold-listing dupe (2 copies to seller dbox)
- Augwarp — Pop a picker menu when several catalysts match
- Dungeons — Proactively cluster the remaining 5 dungeons to reachable areas
- Dungeons — Proactively relocate unreachable Crawlers'/Boyahda mobs
- Dungeons — Ordelle's crabs + boss were unreachable
- HUB — Move the whole !hub plaza out of the water onto the sand
- Dungeons — Trim the catalyst-drop message
- Adventuring Fellow — Goblin appearance spawned a Slime (wrong model id)
- Dungeons — Integrate box hotfix - pass roster slot/boss flag to drop handler
- Augments — Apply -DT rebalance to the LIVE DB via override SQL
Monday, July 6
- Affinity Nm — Duff test pass -- coords, dual-spawns, gods, difficulty
- Augments — Tone down -Dmg Taken augment lines
- Dungeons — Unstick Gusgen Mines in-wall skeletons + relocate boss
- Relaunch — Disable Dealer Moogle (blocks coupon->REMA/Aeonic bypass)
- Trusts — Reorder simultaneous-trust ladder
- Geas Fete — Actually spawn the NM (setSpawn+spawn)
- HUB — Consolidate all custom NPCs onto Purgonorgo Isle (zone 44)
- HTBF — Loot for ALL fights via onEventFinishWin (covers reuse-base)
- HTBF — Big difficulty bump on the shared tier scale
- Adventuring Fellow — Role-owned durability so casters can't tank
- HTBF — Simple fights now drop loot (route win through crate)
- HTBF — Allow Trusts inside High-Tier Battlefield fights
- HTBF — !htbf command warps to your chosen fight's entrance
- Augments — Swap Quadruple Attack catalyst to H.Q. Coeurl Hide
- Unity — Only pop the queued Wanted NM on the board's own warp
- Dungeons — Trash catalysts to killer inventory, not the treasure pool
- Survival Guide — Shrink menu pages under the 150-byte customMenu cap
- Relaunch — One-click deploy-relaunch (code rebuild + website publish)
- Gear Finder — Sort every column + CSV export (mirror of Legendary)
- Reroll — Make !reroll cost purely Infamy (no gil, no catalyst)
- Shop — Add COR cards / scrolls / crystals / keys categories + Leaf ambience
- Shop — Value-tiered repricing of !shop gil costs
- NPCS — Give every custom NPC a unique model + move the Leaf warp book
- Augments — Crystalized augments -- lock perfect rolls (relaunch)
- Vendor — Add 20 net-new Gold accessories to the medal NPC
- Augment Moogle — Point players to the wiki, not the Lua catalog file
- VPS — Drop the ximeshes submodule gitlink too (same fix as losmeshes) - the meshes are local gitignored binaries, submodule was never initialized on the box
- VPS — Auto-resolve generated-doc rebase conflicts + fix losmeshes gitlink
- Gear Finder — Wire full item drop-sources into the Gear Finder + fix COMBAT_SKILLS crash
- Forge — Implement the Empyrean / Mythic / Relic weapon forge
- Voidwatch — Pull the forge weapons back out of the NM loot
- PUP — Turn down relaunch automaton physical damage 20x -> 5x
- Voidwatch — Tier-gated gear drops (Twashtar & the ex-Infamy weapons)
- Gear Finder — Restore COMBAT_SKILLS constant (unbreak gear-data.json)
- Augments — Recategorize augment catalog into 11 functional categories
- Infamy — Pull forge/reforge-earned weapons off the Infamy vendor
- Dynamis D — Repurpose Divergence into the reforged +3->+4 Forge
- Reforge — Close the spawner menu after a successful NM pop
- VPS — Auto-commit on-disk edits pre-rebuild 2026-07-06 02:34
- VPS — Commit on-disk relaunch tooling + discord catalog edits
- VPS relaunch supervisor + rebuild + management tooling
- BLU — Implement 20 net-new retail Blue Magic spells (715-753)
- BLU — Enable 15 finished-but-disabled Blue Magic spells
- NPC — Survival Guide warp book in Leafallia (owner request)
- Relaunch — Raise player movement speed to 150 (BASE_SPEED + SPEED_LIMIT)
- Commands — !petstats permission 4 -> 0 (all players)
Week of June 29 – July 5, 2026
Sunday, July 5
- Gear — Implement Gleti's Breeches (23777) and add to gold-tier vendor
- Augments — Cascade tier/removal changes to all downstream systems
- Augments — Remove ~50 redundant augments from catalog
- Augments — All augments available at all tiers, power scales via roll band
- Relaunch Deploy Sun 07/05/2026 17:24:07.26
- Drop Finder — Add HTBF/Su5/catalyst/Voidwatch/seal drops to item database
- Jobpoints — Implement high-impact DD job point categories (MNK/DRG)
- Drop Finder — Add Augmentation Dungeon catalyst drops to item database
- Jobpoints — Enable 5 granted-but-dead JP gift spells + extend BLU gift
- Jobpoints — Implement 8 unimplemented job point gifts
- Relaunch — Port subjob fix + implement Domain Invasion
- Vendor — Exclude ALL Prime weapon forms, not just the base id (Mpu Gandring leak)
- Enable magic burst for water IV skill
- Enable magic burst for stone_iv skill
- Enable magic burst for thunderstrike skill
- Enable magic burst for aero_iv skill
- Enable magic burst for Blizzard IV skill
- Enable magic burst for Fire IV skill
- Vendor — Fill 4 silver gap categories with exclusive weapons
- Vendor — Curate 17 exclusive weapons into gear_progression silver
- Scorer — Exclude melee Relic/Empyrean from Weapons Vendor candidacy
- Vendor — Strip 19 Forge/Infamy weapons from gear_progression B/S/G (exclusivity)
- Modules — Resolve source-audit collisions (sages, visitant, HNM, HL SQL)
- Vendor — Remove the 12 obtainable-elsewhere owner-pins (rebased onto Kirin's format changes)
- Fix for crooked cards to stop it giving huge values. Should now act as intended by FFXI.
- Updated Weapon NPC in !hunt. Streamlined for each tier. Altered NPC to allow single page vendoring.
- Trust Audit - ACC added Corvus changed to COR/RNG to allowed > 1 rolls.
- Increase maxRolls for non-COR jobs from 1 to 3
- Vendor — Medal vendor sells only gear EXCLUSIVE to it (bronze/silver/gold)
- Scoring — Retune DPS + WS weights (owner)
- Dungeons — Trash catalysts -> treasure pool; boss payout x5 per member
- Augments — Hide roll result until player confirms trade
- Augments — !reroll — gamble-reroll augment magnitudes on equipped gear
- Gauntlet — Sync Gauntlet to Legendary live — full hardcore version
- Dungeons — Augment catalysts drop in the 7 Augmentation Dungeons
- Shop — Trim weapons/armor, add all sushi +1, add all ninja toolbags
- FARM — Port Capacity Point farm (Bibiki + Ranperres) from Legendary
- Augment Affinity — Trophy to whole party/alliance (drop killing-blow gate) + docgen the page
- Shop — Add Miner's Pendant to !shop armor
- Relaunch — Remove overpowered cross-job abilities and traits
Saturday, July 4
- HL — Actually roll the advertised Acc/MACC +8~12 augment on Sortie +1 earrings
- HL — Scope NM cc/doom pulses to the hate target's party (hub bystander lock)
- Gamemaster — Flatten wave-arena payouts
- Commands — Mirror Physical Damage Limit (PDL) readout to relaunch
- Unity — Restore UC trust after pledge regardless of accolade count
- DRK — Drain III percent Max HP bubble + port the drain display-cap fix
- PUP — Automaton dies on master level-up -- int16 HP mod stacking
- Augments — Catalyst drop message names the ITEM, not just the stat
- Moghouse — Port the mog-house exit flag reconcile from Legendary
- Migrated unity accord NM's over to a instanced situation to test clarity - untested on local, but works off of the previous dungeon instance system.
- Fixed unity mobs not spawning at all Fixed the T2 spawn point and player spawn point
Friday, July 3
- Forge — Implement difficulty ladder — Prime pinnacle + Aeonic gate
- Forge — Prime gate read phantom HL_Rank -> real HL_Tier (forge was unpassable)
Thursday, July 2
- Shutdown — Port never-destroy Lua-ref holders to relaunch (stop-crash fix)
- Aeonic — Implement Aeonic weapon path -- Temprix NPC, Malformed items, Attestation drops
- BLU — Grant BLU spells to /blu subjob players on login & level-up
- Relaunch — Expand linkshell contacts + add login-help line to MOTD
- Relaunch — Slim the login MOTD Quick Tips to !leaf / !lib / site link
- Docs+ingame(relaunch): unify Discord invite to the Legendary community link
- OPS — Disable 5 stale deploy bats that targeted the LIVE server
- Ascension — Port sign-aware overflow clamps from Legendary
- PUP — Dia/Diaga deals 0 initial damage for non-PC casters (automaton)
- Trusts — 3rd-slot gate = conquer all Unity Wanted NMs (was accolades)
- Trusts — "3th" -> proper ordinal + throttle the at-cap message spam
- Trust edits, including new SQL for their spells etc.
- Trusts — 5th trust slot requires a CAPPED Fellow (Lv 120, was 60)
- Trusts — Summon count climbs the progression ladder (relaunch)
- Augments — Retune the tier ladder (T1 10 NMs, T2 HL5, T3 +GM waves)
- Augments — Gate Tier 1 behind content too -- fresh characters start Tier 0
- Augments — TIER REVAMP -- content-gated tiers + rolled bands (relaunch)
- Voidwatch — Per-NM drop tables (retail-authentic) + docs
- feat(unity): add retail item drops to all 56 Unity Wanted NMs
- Augments — Lock Tier 5 catalysts behind a Maat's Challenge win
Wednesday, July 1
- Added !hub comman
Tuesday, June 30
- Relaunch — Remove the custom Boom job -- job 15 is plain Summoner again
- SMN — Port missing Summoner pieces from Legendary (relaunch)
- Affinity Nm — Relocate the 5 Sky gods to their retail Sky spots (relaunch)
- Crash — Guard hasStatusEffect + hasStatusEffectByFlag against UAF
- Affinity Nm — Batch spawn/warp fix for the other 23 NMs (relaunch)
- Affinity Nm — King Behemoth spawn/warp + difficulty stat block (relaunch)
- Augments — Exclude NMs from catalyst drops; prioritize Abyssea in docs
- Relaunch — Resolve mob_groups groupId collision breaking zone-289 NMs
- Relaunch — Port SMN avatar boost + BP uncap; add !apex + !paragon commands
- Augments — Pull 'All elemental resists -1' downside augment (relaunch)
- Geas Fete — Add Escha Geas Fete with Warding Circle NPCs for relaunch
- Auginfo — Parameters='false' -> '' so onTrigger actually fires
- Auginfo — Convert to commandObj format so cmdhandler finds cmdprops
Monday, June 29
- Augments — AugmentTrade addon v2 + !augment server command
- Augments — Full 1-80 slot scan for inventory (was 0..count, missing items)
- TH — Uncap Treasure Hunter (supersedes the 12/14 cap)
- Augments — Larger font, cleaner layout, less visual noise
- Augments — Windower 4 API corrections
- Augments — Replace goto with Lua 5.1-compatible filter logic
- TH — Raise Treasure Hunter gear caps (4/8 -> 12/14)
- CMD — !thcheck — Treasure Hunter diagnostic
- Augments — Windower 4 AugmentBrowser addon + !auginfo command
- Augwarp — Prioritize Abyssea zones for catalyst warp destinations
- Augwarp — Warp Attack catalyst to Abyssea-La Theine (-681/0/242)
- Unity — Pledge picker + accolade reward shop on the Unity hub
- Nyzul — Relaunch-accessible Nyzul Isle Investigation entry
- Augments — Move specific augments to tier 5 (Archon-only)
- Augments — All catalysts drop from normal Vana'diel mobs (no NMs)
- Augments — Promote all tier-4 augments to tier 5 (Archon-only)
- Augments — Add rebirth/gauntlet gates + update crit chance curve
- TH — Extend TH proc to any job with Mod::TREASURE_HUNTER > 0
- Dungeons — Null-init m_PInstance + guard in CInstanceLoader::LoadInstance
- Augments — TH catalyst = Adamantoise Shell (908), not egg
Week of June 22–28, 2026
Sunday, June 28
- Augments — Change TH catalyst from King of Coins Card to Adamantoise Egg
- Augments — Add Treasure Hunter (Tier 0) augment catalyst
- Augments — Full drop-source sync — warp table, website, DB all in sync
- Augwarp,Docs — Exclude Despoil(4) and Steal(2) drop types from catalyst sources
- Augwarp — Sort warp target by highest drop rate; show % in messages
- Magus — Swap Thunder IV for Thunderstrike (fTP 9 vs 8)
- Connect — Relaunch server ports + first-steps hub fix
- Adventuring Fellow — Purge all avatar and BST jug pet moves from TP picker
- Adventuring Fellow — Exclusive per-role TP move sets, zero overlap
- Adventuring Fellow — Per-role curated TP move lists replace global pool
- Bulwark — Massively boost taunt values + add enmity drain
- Adventuring Fellow — Bulwark tank role gets real enmity tools
- Unity — Fix NM spawn failure for LSB-baseline groupids 24-35
- Augments — Move Cap. Point +33% from T1 to T2
- Augments — Tier rebalance + prune low-value resist/delay entries
- Augments — Reorder columns to Augment/Catalyst/Item ID/Cap/Affinity Category
- Augments — Reorganize catalog by tier (T0-T4), drop scaling columns
- feat(docs): auto-updating dungeons page (dungeon_instances generator)
- feat(dungeons): hybrid-instanced dungeon system (10 classic zones)
- Invasion — Wave-clear used groupZoneId (210), breaking reraise + flooding waves
- Relaunch — Augment regen-guard SKIPs instead of aborting (can't break docs refresh)
- Relaunch — Audit HIGH fixes -- int16 boss overflow, reforge faucet, trust leak, augment drift
- Relaunch — RNG onGameIn boost defer + Divergence body-reforge gate
- Adventuring Fellow — Raise cap to 120 + buy stat points with gil past max
- Augment Affinity — Fix NM display names (NPC -> proper name)
- Augments — Docs + shop to the farm-only, tier-gated model
- Augment Affinity — Grant registration trophy in Lua (droplist exceeded MAX_DROPID)
- Relaunch Ops — Close docs-drift gaps -- deploy auto-push + site drift alarm
- Augment Affinity — Mob targids must be < 0x400, not < 0x700 (real spawn fix)
- Augwarp — !augwarp
warps to a catalyst's drop zone - Augment Affinity — Affinity NMs drop their register-trophy at 100%
- Relaunch Ah — Exclude marketed gear from universal_buyback (dupe guard)
- Adventuring Fellow — Per-role TP moves; decouple TP move from appearance
- Relaunch Ah — 90% gear discount for players (price_multiplier 0.10)
- Augment Affinity — Use current (post-689a0a72d7) mobids in autopop
- Augment Affinity — Keep the 24 affinity NMs always up
- Crash — Disable Mog Sack/Locker open-on-login on relaunch (LoadChar SEGV)
- Relaunch — Open Mog Sack + Mog Locker for all players
- Relaunch — Add relaunch-rebuild.bat with website-publish step
Saturday, June 27
- Augment Affinity — Rebase NM spawn mobids to valid entity ids
- Affinitynm — Relocate Simurgh spawn to open Rolanberry spot
- Relaunch — Finish hub relocation + correct Prime forge docs
- CMD — Open !pos to all players (permission 0)
- CMD — !affinitynm -- perm-0 warp to any of the 24 affinity NMs (testing)
- Augments — Gate NM affinities behind HL Rank 3 + 1000 marks + per-NM trophy
- Adventuring Fellow — Remove silent per-tick takeDamage (Magus/Hunter) that invisibly one-shot mobs before the player could act; roles now fight via visible melee + TP moves
- HTBF — Retail item loot for all 21 fights (bg-wiki-sourced, every item id verified, economy-conscious whiff-heavy gear groups)
- Divergence — Add Wave-3 Disjoined NMs to all 4 zones
- HTBF — Tier-scaled armoury-crate loot on every fight - modest crafting spoils (economy-safe default; per-fight retail tables can override)
- Divergence — Replicate to Bastok/Windurst/Jeuno + wave-3 engine support (Phase 2)
- HTBF — Paginate gem vendor by expansion category - 16 gems exceeded the client 8-option/150-byte customMenu caps (Avatar gem was unreachable)
- HTBF — Grant Hunt Marks (HL_Points) + gil + clear notice on every HTBF win - feeds the relaunch progression economy
- HTBF — All 5 Ark Angel battles (3 tiers each) - completes every base-scripted HTBF
- Divergence — Dynamis - Divergence San d'Oria [D] slice (Phase 1)
- HTBF — RoZ set - Shadow Lord, Return to Delkfutts Tower, Celestial Nexus, Divine Might (3 tiers each)
- HTBF — Head Wind, One to be Feared, Puppet in Peril, Legacy of the Lost (3 tiers each); broader reuse-base hooks + arena fix
- HTBF — Reuse-base registrar for complex fights + The Savage & Warriors Path (3 tiers each)
- Voidwatch — Phase 3d -- physical Riftworn Pyxis reward chest
- Ambuscade — Complete retail feature parity
- Voidwatch — Phase 3c -- per-NM weaknesses, Periapts, Synchronic Blitz
- HTBF — All 6 Avatar Prime trials, 3 tiers each (+ fix Fire index collision)
- Voidwatch — Phase 3a/3b -- 7 abyssite stratums + per-stratum NM rosters
- HTBF — High-Tier Battlefield framework + Trial by Fire proof + gem vendor
- Ambuscade — Complete Ambuscade implementation
- Voidwatch — Phase 2b -- clickable Planar Rifts + Atmacite Refiner
- Adventuring Fellow — Add !fellowstats command alias for live mod dump
- Adventuring Fellow — Add Outfit menu with 10 humanoid job-class appearances
- Voidwatch — Phase 2 -- lights/weakness system, light-weighted rewards, loot, mechanics
- Voidwatch — Voidwatch-flavored rift battles (Phase 1)
Friday, June 26
- Adventuring Fellow — Each form gets a signature TP move (WS based on the form)
- Adventuring Fellow — !fellow debug -- dump the live pet's actual mods
- Adventuring Fellow — 8 more point-allocation categories + paginated allocate menu
- Adventuring Fellow — 4 more roles (Berserker/Oracle/Magus/Hunter) with behaviors
- Augment Affinity — Place all 24 affinity NMs as 15-min timed spawns
- Adventuring Fellow — Replace avatar/automaton models with actual NPC types
- HUNT — Close the spawn menu after popping an NM (was re-opening)
- Adventuring Fellow — Switch appearance from BST pets to NPC models via setModelId
- Augments — Correct 6 wrong zone names in augment_affinity_grants
- Adventuring Fellow — Dismiss now actually releases the Fellow
- Boom Job — Tuning + signature abilities + instant job-swap hook
- Augments — Expand affinity system from 13 grouped cats to 24 split cats
- Adventuring Fellow — Fellow now auto-assists the master's target
- Relaunch — Custom job "Boom" Phase 1 — repurpose the SMN slot
- Adventuring Fellow — Name + appearance pickers
- Augments — Shorten affinity labels to fix truncated menu display
- Relaunch — Make !zone a permission-0 command (free zone warp for all players)
- Adventuring Fellow — Adventuring Fellow RPG companion - Phase 1 MVP
- Unity — Implement Unity Concord Wanted system
Thursday, June 25
- Upgrader — Grant all key items on new char (not just maps)
- Upgrader — Clean multi-line setup summary, remove stray survival guide print
- Linkshell — Equip=false on charCreate to prevent LoadEquip crash
- Upgrader — Complete all mission lines (ACP/AMK/ASA/TVR + Zilart id31)
- Upgrader — Silence spell-learn chat spam (silentLog=true)
- Leafallia — Hide all Meandering Leafkin NPCs (status=2)
- Upgrader — Single summary message listing all grants
- Upgrader — Suppress per-step chat spam; show only final welcome message
- Linkshell — Bring over new_player_linkshell.lua from Legendary branch
- Upgrader — Grant Legendary linkpearl on new char (equip=false, safe)
- Upgrader — Auto-grant+complete all missions on character load
- CMD — Add !lib warp to Celennia Memorial Library
- Relaunch — !leafallia -> !leaf (shorter warp command)
- Relaunch — Add !leafallia warp command to hub zone
- SQL — Make rakaznar_inner_court_5x.sql idempotent
- Augments — 1:1 catalyst-to-mob drop system
- Augments — Gate Cap. Point augment at tier 1; Exp. Point stays base
- Drop dead custom-spell HL shop + repopulate as-built doc
- Owner change batch -- economy/progression gating + Escha-RuAun NPC spread
- Relaunch — Flat 30-min respawn for non-force-spawned custom-content NMs
- Mastery — Distinct rotation NMs (no overlap with other systems)
- Relaunch — Wire Tournament champion rewards (winner-take-all)
- Mastery — Real-NM rotation, party-wide credit, retire Rupture Sage
- Mastery — NM rotation as sigil source + per-player WS Effects
- RNG — Stop ranged-attack int16 overflow (the "permanently 1 R-atk" bug)
- Offhand — Scan Wardrobes, not just Inventory (cross-job DW off-hand)
- PUP — Reduce Activate to 5 min, fix automaton JP stat loss on zone
- RNG — Halve ranged damage stats to match SMN reduction
- Gear — Malignance "Damage taken -X%" -> universal DT (was phys/range only)
- EARP — Set subskill=1 on all Earp/prime-gun stages (ammo equip bug)
- RDM — Saboteur persists its full duration instead of one cast
- Relaunch — Resolve wardrobe charCreate conflict -- single deterministic owner
- Disable the player-trusts (Companion Master) system
- Relaunch — Spell & Skill Mastery — empower WS/spells at the Mastery Sage
- Relaunch — Wire !aoews, fix Tower lv-wrap, weekly_recap signature, stale comments
- Add Dynamis-currency Relic Forge (sole relic source)
- Close the 3 relic-weapon leaks (Dynamis-gate prep)
- Move GM Home service NPCs -> Library (beginner) + Leafallia (endgame)
- Unlocker NPC -> auto-grant at character creation
- Replace ExpCamp Moogle NPC with !expcamp command
Wednesday, June 24
- Remove NPC declutter (restore the hidden NPCs)
- Remove Capacity Point farm; restore Bibiki Bay to normal
- Tie augment-catalyst farming difficulty to the augment tier
- Catalysts farmed from NMs (remove !shop augments) + drop Treasure Hunter augment
- Phase 2 Abyssea marks-NM retune (att/def/HP + secondary)
- Phase 2 Prestige Nightmare Court retune (ATT/DEF/REGEN)
- Phase 2 HL NM stat retune (ATT/DEF/DA/TA/REGEN)
- Voidspire depth milestones once per week per character
- Gate Weekly Hunt objectives by HL rank
- Nerf BST jug pets + SMN avatars to relaunch power curve
- Gauntlet — Singleton NPCs eliminate per-level accumulation
- HL tier unlock costs match relaunch mark economy (0/75/225/500/1000)
- Shop — Add elemental wheel toolbags to !shop Ninja
- Augment rank gates replaced with content milestones
- Phase 1 economy nerfs (all systems)
- Phase 1 base config
- Augments — Add tier 0-4 rank gates to augment catalog
- Review — Match pandoc tables with style attrs; append missing trailing admin cells
- Review — Section commentary blocks + table overflow + narrower admin columns
- Review — Add live admin review page with Firestore real-time voting
- Crash — BreakLinkshell UAF + eschan portal nil messageSpecial
- Fixing AoE hitting non party members in !reforged.
- Update Tavnazian Safehold coordinates in catalog
- Update Discord link in player login announcement
Tuesday, June 23
- Crash — Guard gambits notoriety loop + Lua nil-safety fixes
- COR — Repair broken Phantom Rolls (Gallant's Defense + Courser's Snapshot)
- Gauntlet — Double all stat scaling -- L10 ATT 36k, DEF 27k, ACC 9k, EVA 7.2k
- Gauntlet — 8x stat scaling -- L10 now ATT/DEF comparable to high Apex tiers
- Gauntlet — Scale all combat stats per level (ATT/DEF/ACC/EVA/STR/DEX/VIT/AGI)
- Gauntlet — NM kills now advance the level and HP scales correctly
- Prestige — Silence the server-wide Ascension ascend broadcast
- Leaderboards — Add Endless Tower most-full-clears board
- Prestige — Silence Ascension trial-summon announcements (chat clutter)
- Notorious Monsters — Silence all boss mechanic telegraph shouts (chat clutter)
- Deploy Everything Tue 06/23/2026 3:43:07.75
- Notorious Monsters — Remove all servitor (adds) spawns from every NM system
- Deploy Everything Tue 06/23/2026 3:27:35.48
- Leaderboards — Gil query uses char_inventory itemid=65535, not chars.gold
- Leaderboards — Prune stale boards + add 6 new endgame/economy boards
- SMN — Retarget all Blood Pacts to 500k-750k damage range
- Augments — Kill the Dual Wield augment (overflow-prone + redundant)
- Combat — Floor Dual Wield delay multiplier at 0 (DW>=100 was halving attack speed)
- Deploy Everything Tue 06/23/2026 1:54:50.36
- Augments — Restore Immunobreak Chance+ / Beast Affinity (+ Parrying) -- pin in generator
- Weapon Skills — Make Scourge a real crit WS + buff Ragnarok's crit aftermath
- Augments — Add Beast Affinity augment (Gargantuan Black Tiger Fang / Lynx Hide catalysts)
- Gauntlet — The Gauntlet — 10-level solo NM challenge system
- SMN — Clamp avatar-boost mods so Blood Pacts can't int16-overflow
- SMN — Blood Pacts dealt ZERO damage -- bp_delay_uncap aborted the BP before super()
- APEX — Boss AoE/CC/shout bleeds onto other players in same zone
- Gmhome — Re-space the z=-35 endgame NPC row (overlapping nameplates)
- RNG — 10x ranged damage boost (shots + WSes)
- Deploy Everything Tue 06/23/2026 0:01:26.76
- SMN — Blood pact 0-damage + augment/gear BP_DAMAGE ignored
Monday, June 22
- Tower — Self-heal a stale 'being ascended by X' lock
- RNG — +50% overall damage via the ranged pDIF CAP (DAMAGE_LIMITP)
- RNG — Barrage + Double Shot -> minimal recast, 12h duration
- Prime Weapons — Move all 16 Stage-5 Relic weapons to Prime Armory only
- Prestige — Remove broken invisible servitor adds from Provenance trials
- Aoews — AoE Weapon Skill system — Rupture Sage + !aoews command
- Gear — Add missing retail PDL+ (mod 1081) to 69 items
- Pets — Raise Pet Boost cap to +2000 (perLevel 5->40, cap 50)
- Pets — Add Pet Boost category to Ascension + Rebirth
- Gear — Add retail PDL+ (DAMAGE_LIMITP) to Malignance armor set
- Deploy Everything Mon 06/22/2026 22:17:54.16
- Crossjob — Defer trait re-apply 3s in onGameIn (same as Prestige fix)
- SCH — Helix uncap + element stacking + Helix Damage augment
- PUP — Uncap automaton MAB/MDB ratio (Magical Automaton)
- Augments — Add Immunobreak Chance+ augment (Ameretat Vine catalyst)
- GEO — Uncap Indi + Geo-luopan duration
- BST — Add Beast Affinity augment -- gold_beastcoin (748) -> augId 2100
- Items — Make Maat's Cap (15194) unequippable -- crit token only
- MAAT — Custom Maat now CHASES when you hit him (drop NO_MOVE root)
- COR — Uncap Phantom Roll augment -- sum across all gear slots
- RNG — Barrage/Double Shot → 1hr stances, +25% overall damage
- Npc Declutter — Re-enable the 3 city Linkshell Merchants + exclude the class
- Augments — Hide [boost 0/0] for fixed-power augments in moogle label
- Trusts — Eliminate the 120s post-party-join trust-cast lockout
- Aftermath — Ranged Empyrean aftermath (Gandiva/Armageddon) now procs on shots
- Nm Mechanics — Wave 3 - Colosseum + Tournament arenas
- MNK — Revert Asuran Fists WSC from MND back to VIT
- Nm Mechanics — Wave 2 - Reforge, Job Mastery, Maat, Invasion
- MNK — Add Light-elemental hybrid magic to Asuran Fists
- Nm Mechanics — Roll hardcore mechanics out to 5 more NM systems
- Nm Mechanics — Wire hardcore mechanics into Prestige/Ascension Courts + harden library
- SMN — Tighten blood pact physical damage variance
- Notorious Monsters — Reusable hardcore mob-mechanics library (foundation)
- Shop — Add Maat's Cap back to every augments group (10M gil)
- SMN — Extend avatar boost to auto-attacks + survivability (all actions)
- Crash — Hang-catcher to gcore frozen process (no-rebuild stopgap)
- Prestige — Add !resettrial to clear a stuck Ascension Trial spawn flag
- Rebirth — Correlate EXP penalty curve with RP awards
- Rebirth — Switch RP awards to accelerating curve with milestones
- Commands — Relabel 'Spell Interrupt' as 'Spell Intp Down' (SIRD) for clarity
- Commands — Disable !provenance via hot-reloadable module override
- Augments — Correct the sign on the 1% spell-interruption-down augment (augId 53)
- Shop — Restore Maat's Cap (15194) as augments crit-guarantee token
- Augments — Block Death Penalty (un-augmentable Mythic) from the Augment Moogle
- Shop — Switch augments crit-guarantee token to maats_blessing (29000)
- Trusts — Remove Trust Aldo from all players and block re-acquisition
- Crash — Unattended crash-core capture + fix the handler hang
- Prime Weapons — Re-base the Prime Voucher onto the Maze Monger Crown (Rare/Ex)
- Items — Make the 4 Bullet Pouches dual-purpose (equip + use)
- RNG — +50% overall damage -- RATTP/RANGED_DMG_RATING bump + fTP x1.5
- Shop — Add Achiyalabopa Arrow/Bolt/Bullet to !shop ammo
- Infamy — Give Crepuscular Pebble its Physical damage limit +5%
- Infamy — Add Crepuscular Pebble (22300) to the Infamy Vendor @ 10k
- RNG — Extend Barrage duration 1m -> 15m
- Prestige — Make the Ascension EXP penalty MULTIPLICATIVE too
- Rebirth — Make the EXP penalty MULTIPLICATIVE (augment-proof)
- Prime Weapons — Stop Prime Weapons leaking outside the trial-gated forge
- Trueflight — Correct fTP values and Gastraphetes 22139 item mods
- Prime Weapons — Add 750M gil cost to Prime Weapon forge
- Shop — Add Maat's Cap to every augments category at 10M gil
- Rebirth — Triple the per-rebirth EXP penalty rate (10 -> 30)
- APEX — Move Apex Trials arena to Walk_of_Echoes_[P2] (zone 279)
- Shop — Add Quelling Bolt to !shop ammo (bolts)
- Ls Bridge — Send a User-Agent so Cloudflare stops 403'ing Discord posts
- Abyssea — Add Abyssea-Uleguerand to the custom marks-NM content
- Weapon Skills — Add Mythic aftermath call to Resolution (Lionheart fix)
- Deploy Everything Mon 06/22/2026 13:59:16.38
- Deploy Everything Mon 06/22/2026 13:44:15.88
- Items — Stack all three Deeds to 99 (Placidity/Moderation/Sensibility)
- Items — Make Deed of Moderation (1854) stack to 99
- Commands — Add Elemental Affinities section + SMN perp affinities
- Shop — Add She-Slime Earring (28509) and Slime Earring (28511) to armor for 300k
- RNG — Lionheart aftermath -- wrong WS + missing mod 256
- Pets — Dismiss active pet before job change in Mog Moogle
- RNG — Make Barrage a persistent 5-min buff (drop per-shot consume)
- RNG — Barrage recast 5min->6min + duration 1min->5min
- DRG — Lower Call Wyvern recast 1200s -> 30s
- SMN — Avatar stat boosts + gear mods for Beckoner's Earring and Opashoro
- Pets — Persist summoned pets through zoning into any zone
- Shop — Add Shaper's Shawl (11009) to !shop armor for 300k gil
- DRG — Allow Call Wyvern in all non-city zones
- APEX — Allow DRG Call Wyvern in Walk of Echoes arena
- NPC — Eliminate shared-menu table race in all custom NPCs
- Infamy — Add Yoichinoyumi (22129) to vendor for 10,000 Infamy
- BST — Bst_delay_uncap — redirect Call Beast delay augment to reduce Sic recast
- Hl Vendor — Add gold-tier axes to the Gear Progression vendor
- BST — Beast Affinity mod + magical pet damage on par with casters
- BST — Pet permanence, buff sharing, magical scaling
- Rebirth — Cap EXP penalty at -95% (raise from -50% per owner)
- Rebirth — Cap EXP penalty at -50% (was uncapped, floored EXP at R4)
- Crash — Zlib buffer overflow SIGSEGV + enfeebling nil + pet_hp overflow
- Mastery — Despawn Guardian after 45s if never attacked
- Tower — One-climber-at-a-time lock
- CMD — !warpty falsely says "not in a party" to the party LEADER
- Gm Home — Move TestDummy off Apex Arbiter collision (4.5,-35 → 0,-40)
- Prime Weapons — Fold AFTERMATH re-insert into prime_weapons_gear (stop ledger desync)
Week of June 15–21, 2026
Sunday, June 21
- Rebirth — Defer onGameIn mod re-apply (boosts silently lost after zone)
- Deploy Everything Sun 06/21/2026 23:26:44.28
- DIAG — !enspell GM command - dump live enspell mods vs expected
- Deploy Everything Sun 06/21/2026 23:18:54.21
- SQL — Bst_callbeast_recast_0 -- abilities PK is abilityId not id
- Deploy Everything Sun 06/21/2026 22:55:02.87
- CMD — !warpty -- derive from !bring pattern
- CMD — !warpty -- use getLeaderID() for party membership check
- Leaderboard — Route pet WEAPONSKILL_USE into master's damage records
- Paragon — Surface on !reallevel + add leaderboards (Phase 3)
- Tracker — GetParam returns int32 so magic/range damage records > 65k are accurate
- Paragon — Paragon board - spend Apex points on prestige + capped perks (Phase 2)
- EXP — Floor EXP gain at 5% so stacked penalties can't soft-lock leveling
- CMD — !warpty - use getPartyLeader() instead of getLeaderID()
- Combat — Uncap player-pet damage past 131,071 + true-damage readout
- PUP — Add Automaton Lv.+3 to Varga Purnikawa i119 III (item 21535)
- CMD — !warpty permission 0 (all players)
- CMD — !warpty -- warp all party members to the party leader
- APEX — Apex Trials - infinite top-tier chase (Phase 1)
- Voidspire — Make depth milestones re-awardable per run
- EXP — Fill level-99 EXP bar before merit-mode limit routing
- Reallevel — Add Rebirth count as a 5th Real Level axis (+1 each)
- MAAT — Track kill count + fastest time on leaderboard
- Pets — Script 7 dead non-BST pet TP moves (PUP automaton + DRG wyvern)
- BST — Give every jug-pet family a working damaging Ready move
- Items — Restore missing mods on Sancus Sachet + Sancus Sachet +1
- SMN — Physical-BP avatar scaling + uncap Blood Pact delay
- Weapon Skills — Enable Tachi: Mumei (159) + wire Kusanagi ADDS_WEAPONSKILL
- BST — Remove recast timers on Call Beast + Bestial Loyalty
- BST — Wire pet augments into jug pets + double overall scaling
- SMN — Apply avatar BP boost via xi.pet.spawnPet override (onMobSpawn not reliable for player pets)
- RNG — Massive ranged-DD boost for main-job Ranger (passive login buff)
- Rebirth — Subjob exp-share no longer auto-levels a reborn subjob
- Deploy Everything Sun 06/21/2026 17:11:44.96
- Merits — Hard-cap held merits at 127 (client int8 ceiling); stop !automerits buying Max Merit
- Crash — Null-guard linkshell break when discarding an orphaned pearl
- Gm Home — Add subjob change to Mog Moogle
- Tower — Allied Notes drop from Endless Tower mobs
- GEO — Enable pets in Walk of Echoes (Endless Tower) so GEO/SMN/BST work
- Prime Weapons — Give Origin a distinct animation (70 Catastrophe), was sharing Entropy's 74
- Prime Weapons — Re-apply AFTERMATH mod wiped by prime_weapons_gear (Foenaria + all Prime WS)
- SMN — Big flat MATT/MACC/INT on avatars so magical Blood Pacts land
- Gear Finder — Tag Su5 Divergence weapons as 'Abyssea (Su5)' source
- SMN — Apply the BP_DAMAGE x260 boost to AVATARS (it was spirit-gated)
- Deploy Everything Sun 06/21/2026 14:57:48.68
- Gear Scorer — Tolerate spaces in item_mods rows; add Gleti armor to hunt vendor
- Augments — Add flat 'Spikes Dmg' augment (Mod::SPIKES_DMG / 344)
- BST — Pet over-cap readout says 'Ready move' for jug pets
- Gear — Add Ea Attire +1 head/body/legs to the Gold Armor vendor
- Prestige — Piecewise EXP penalty — floor at P.Lv 5, +10%/level after
- CMD — Add !maat warp to the Maat's Echo challenge NPC
- Abyssea — Su5 weapon drop chance 1%% -> 5%% per kill
- BST — FlatACC 2600 -> 4500
- Abyssea — 1% Su5 Divergence weapon drop on Abyssea mob kills
- BST — Double flat ATT/ACC/STR again (5600/2600/360)
- BST — DA/TA to 50%, double flat ATT/ACC/STR/HP floors
- BST — Endgame DD jug-pet overhaul (stat scaling + auto-Ready)
- Prestige — Sqrt EXP penalty curve (hits hard early, tapers, never stops)
- Prestige — EXP penalty scaling with prestige level (1% per P.Lv)
- Rebirth — Triangular EXP penalty scaling, no cap
- Rebirth — Raise expPenaltyCap 90->133 to neutralize EXP augment offset
- Prestige — One-time retroactive AP grant for tiers 51+ backfill
- Dual Wield — !offhand command + auto-restore for Cross-Job buyers
- Prestige — Tiered AP grants + Tier 5 Celestial Wardens (P.Lv 60+)
- Prestige — Clear FLAG_HIDE_MODEL from Provenance Watcher pool (4654)
- Abyssea Menus — Replace nil customMenu callbacks that threw 'attempt to call a nil value'
- SQL — Stop one-time zz_*.sql migrations from re-running every deploy
- Maat Fight — Switch crit-augment token to Maat's Cap (15194), a retail Rare/EX item
- Infamy Vendor — Add 12 Adoulin coalition rings (+1) at 10k Infamy
- Eminence Broker — Add Hunting Marks -> gil to the GM Home currency NPC
- Deploy Everything Sun 06/21/2026 10:40:50.56
- Abyssea Marks — Award marks-NM rewards per alliance member, drop buggy party walk
- Prestige — Open !prov1/2/3 warps to all players (permission 0)
- Prestige — Add !prov1/!prov2/!prov3 GM warps to the 3 Provenance altars
- Aftermath — Apply all Mythic mods regardless of TP tier
- Gear — Count the back slot (cape) in getMaxGearMod
- Prestige — Add Altar III at Provenance (-279, 0, -790) + refactor to AltIdx
- Prestige — Add secondary Altar II at Provenance (-161, -0, -685)
- Crash — Guard all notoriety-container loops against dangling-pointer UAF
- Maat Fight — Root Maat with NO_MOVE so he never charges the challenger
- Crossjob — Grant real Dual Wield trait so the client unlocks the off-hand on any job
- Commands — Add enspell damage readout (base/bonus/mult)
- Deploy Everything Sun 06/21/2026 0:51:06.32
- Docs Deploy — Hard-reset DOCS_REPO to remote instead of fragile ff-pull
- Gear — Complete 8 near-finished armor sets on the Infamy + Medal vendors
- Gear Finder — Ignore commented-out !shop entries in obtainability scan
- Infamy — Add Handbell to Weapons SUB_ORDER menu list
- Gear Finder — Flag !shop stock as obtainable
- Add armor-set gap scanner (vendor sets missing pieces)
- AH — Bump furniture stock to 5 per item
- AH — Stock all 270 auctionable furniture items at 250k each
- Gm Home — Augment Moogle -> Alexander model (1834)
- Gemma alteration - changed remove sleep to CURAGA from CURE Changed Aquaveil logic so that she only casts IF the party has no tank AND she doens't have aquaveil up.
Saturday, June 20
- Linkshell — Implement Linkshell Concierge in the 3 nation capitals
- Gm Home — Move Augment Moogle to its own section + golem model
- Crossjob — Sub weapon no longer dropped on subjob change for CJTrait_dwield buyers
- Augments — TP Bonus augment x2 -> x4 (max +128/slot; Vistrix bug report)
- Abyssea — Lift ??? marks NMs into lower Ascension band + add elemental resist
- Trusts — Gemma/Skoll crashed on spawn -- '.' should be ',' in Dispel gambit
- Abyssea — Every ??? pop grants Infamy (drop KI gate on the marks-pop)
- Trusts — Gemma's Aquaveil gambit errored on every spawn (ai.l.AND is not a function)
- Shop — Add GEO handbells - Dunna/Filiae/Eminent to Infamy, Nepote to !shop
- MAAT — Real spawn point + leftover-Maat safety + Lv200 rebalance
- MAAT — Spawn Maat far + passive; engage only within 15 yalms (no spawn-death)
- Deploy Everything Sat 06/20/2026 20:39:42.68
- Infamy — Add the top-5 BiS shields to the Infamy vendor
- Weapon Skills — Asuran Fists self-skillchains to Light (Chant du Cygne properties)
- Gear — Add shields to the Bronze/Silver/Gold Armor NPC tiers
- MAAT — Maat HP 100M -> 15M (owner call)
- MAAT — Concurrent + isolated Maat fight (per-player claim-locked spawns)
- Commands — Add !hunt1-5 tier warp commands
- Armor — Add missing item_mods for all 5 Trust armor pieces
- Infamy — Add Trust/Prestige/Sworn armor sets at 15k Infamy each
- Infamy — Add all 22 Mythic/Relic weapons at 5k Infamy each
- MAAT — Tune Lv250 Maat into a real fight + idle-despawn + 150 Infamy
- Gm Home — Reorganize NPCs by player progression
- Menus — Strip player-facing non-ASCII from custom NPC modules (showed as CJK)
- Gm Home — Uniform 5-unit z-spacing for all NPC rows
- Prime Weapons — ASCII hyphens in Prime Armory menu -- em-dashes showed as CJK
- Infamy — Remove Curated Sets; move Nyame+Hjarrandi into slot browser
- Prime Weapons — Disable the outdated Prime Vendor NPC + purge its docs
- Infamy — Remove Other category from vendor browser
- Prime Weapons — Maat fight drops the Prime Voucher at 0.5% (2nd Trial 3 source)
- Prime Weapons — Trial 3 turns in the Prime Voucher (29699), not the Riftborn Boulder
- Gear — Pin Malignance Chapeau + Tights in FORCED_INCLUDE so re-score keeps them
- Prime Weapons — Add Trial 5 -- turn in 99 each of three Aht Urhgan currencies
- Testdummy — Scatter GM Home dummies to random points so testers don't stack
- MAAT — Maat's Echo uses Maat's real model (look=126), not invalid 2428
- MAAT — Maat's Echo NPC was invisible (invalid look 2428) -> 2401
- Shop — !shop ninja stocks toolbags (99 tools each) instead of single tools
- Deploy Everything Sat 06/20/2026 17:27:39.81
- SQL — Zz_maat_crit_token positional INSERT (item_basic has no 'jname' column)
- Deploy Everything Sat 06/20/2026 17:09:12.13
- Infamy — Sell the 22 JSE job capes at 4,000 Infamy each with baked stats
- Gear — Add Malignance Chapeau + Tights to the Armor NPC (complete the set)
- Augments — Offer 22 previously-dropped augments at the Moogle
- Commands — Extend !additem to support 5 augment slots
- LUA — Repair !resetjobmerits load + dancer Finishing Move null-deref
- Crossjob — Scope Dual Wield off-hand unlock to the purchased trait only
- Combat — Remove ranged distance penalty for players
- Crossjob — Dual Wield trait now unlocks the off-hand slot (equip check honors the mod)
- Crash — Null-guard CMobController::MobSkill + clear dangling mob-skill refs
- Prime Weapons — Stat package for the 16 Prime Vendor weapons
- Prime Weapons — Add Prime Vendor NPC (gated on all 4 trials)
- Boutique — Native shop window for the cosmetic boutique + named-currency shop hook
- Prime Weapons — Rework Prime Weapon trials 1/3/4
- Augments — Label augId 343 'Drain/Aspir Potency' (was generic 'Augment')
- MAAT — Custom level-250 Maat challenge fight + Maat's Blessing crit token
- BLU — Disable Fantod (spell 674) from being cast
- Infamy — Price all 16 Aeonic weapons at 5000 Infamy
- Infamy — Add all 16 final-stage Aeonic weapons to vendor
- BLU — Disable Pyric Bulwark (spell 741) from being cast
Friday, June 19
- Boutique — Show item name + price on the menu buttons
- Deploy Everything Fri 06/19/2026 23:26:20.02
- Equip — Re-enable /equipset macros (revert the server-wide disable)
- ROE — Open !gainexp to all players (permission 0 not 1)
- Corsair — Add Phantom Roll potency augment, capped at +3/piece
- Augments — Deploy cleaner imports EXCLUDED_AUGS so it can never drift
- Augments — Cut All songs another 75% + remove the 35 specific-WS DMG augments
- Dynamis — Restore standard mobs to the 4 city Dynamis zones (185-188)
- Trusts — Give Gemma the Snow Bunny Hat (head model)
- Trusts — Re-dress Gemma (skoll) in Hume Top + Hume Shorts
- Abyssea — Killer gets 2x reward, party leader gets 0x
- Economy — Allied Notes drop from every mob in (S) zones
- Cosmetic Shop — Switch currency from gil to Allied Notes ((S) zones)
- Augments — Single source of truth for the website catalog (no more drift)
- Shop — Daily-rotating Seasonal Boutique NPC in GM Home
- Augments — Restore flat weapon DMG+ (top tier 743 melee / 749 ranged)
- Deploy Everything Fri 06/19/2026 20:55:12.31
- Deploy Everything Fri 06/19/2026 20:17:51.94
- Merits — Reset job-specific merits set by old !automerits + lowerMerit binding
- Crossjob — Cap borrowed-ability injection at the 30-entry recast packet limit
- Reforge — Enable pets + GEO at the Reforge arena (zone 278 missing MISC_PET)
- Augments — Generator emits maxBoost so the 4h cron stops wiping caps
- Rebirth — Make !rebirth a player command (permission 1->0)
- EXP — Set EXP_PARTY_GAP_NO_EXP=10 (no EXP if >10 levels below highest party member)
- Augments — Resolve INT/Conserve MP catalyst collision on Ahriman Tears (921)
- Crash — Guard CNotorietyContainer::hasEnmity against dangling-entity UAF
- Damage — Remove 99,999 hidden cap from handlePhalanx / handleOneForAll
- WARP — Update Bastok Markets warp destination coordinates
- Test Dummy — Replace generic tiers with Ascension Courts + Abyssea NMs
- Deploy Everything Fri 06/19/2026 9:09:37.88
- Crash — Guard CanAttack against dangling target ptr (mob enmity SIGQUIT)
- Augments — Cap All songs augment at 75% of prior max
Thursday, June 18
- Crash — Make alive-entity registry thread-safe (real fix for NPC-load crash/hang)
- DB — Evict broken PreparedStatement on CR_OUT_OF_MEMORY to prevent heap corruption
- DMG — Break melee/ranged damage cap for PC attackers
- Rebirth — Make NPC player-accessible, remove GM gate
- Tournament — Add team support
- Rebirth — Move NPC to RuLude Gardens underground + !rebirth warp cmd
- Tournament — Add last-person-standing wave tournament system
- Rebirth — Move Rebirth NPC underground, GM-only gate
- Rebirth — Scale Rebirth Points per rebirth level (10→20 cap)
- SMN — Whisper the true number when a Blood Pact exceeds the 131,071 display cap
- SMN — Boost avatar Blood Pact damage x10 -> ~260x (BP_DAMAGE 2500->25900, owner request)
- Augments — Activate INT+ augment via Ahriman Tears (item 921)
- Naegling — Restore retail stats and correct WS to Savage Blade
- Job Rebirth — Rebirth a maxed job for power, reusing Ascension categories
- Hunting League — Rank IV unlock button was unclickable for long-named players (menu click round-trip exceeded Mes[128])
- Augments — Remove DEX/AGI + MND/CHR pairs and the 6 flat weapon-Dmg augments (owner request)
- Augments — Remove the six 2-stat STR augments + ban their catalysts (owner request)
- Augments — Show EXP/Cap Point at base=33 to match the live engine value
- Hunting League — NMs spawn aggroed onto the player who popped them
- Equip — Disable /equipset macros server-wide
- Deploy Everything Thu 06/18/2026 14:39:22.71
- Deploy Everything Thu 06/18/2026 13:56:56.38
- PUP — Automaton survives master death (retail behavior)
- Augments — Apply the 5th augment slot on inventory load
- Items — Grant Geomancy/Handbell skill on all-magic-skills gear
- Augments — Reduce individual WS DMG+ cap 800%→200%
- Augments — Cap Gilfinder augment at +4/slot (20 total max)
Wednesday, June 17
- Combat — Uncap skillchain damage for PC attackers
- Trusts — Replace Hunter's Prelude with double madrigal on Gemma
- Trusts — Replace Gemma's Sentinel's Scherzo with Hunter's Prelude
- Combat — Exclude the 8 Abyssea marks-pop zones from level correction
- Ascension — Despawn trial NM on player KO
- Items — Add missing mods for Spaekonas Gloves +4 (23988)
- Combat — Use MESSAGE_SYSTEM_1 for over-cap damage notification
- SMN — Boost avatar BP damage and fix gear-swap stat refresh
- Casino — Close 30ms double-bet exploit at Lady Luck
- Commands — Show pet level + stats for all 4 pet jobs (was PUP-only)
- Shop — Add Eminent Sachet (21383) to !shop ammo
- Deploy Everything Wed 06/17/2026 17:38:36.90
- Abyssea — Make ??? marks-pop + kill-reward clobber-proof (hook pattern)
- Blue Magic — Disable Mortal Ray (spell 686) - cannot be cast
- Subjobs — Level-0 sub jobs permanently stuck (EXP_TO_NEXT[0] was nil)
- Augments — Refund staked items when the player cancels the augment menu
- Skillchain — Record SC damage as int32 (int16 capped hits at 32,767)
- Sparks Exchange — Shorten Eminence Broker main title (128-byte click cap)
- Abyssea — Add Cruor reward on marks-popped NM kill
- Corsair — Double-up always showed 0 because corsairActiveRoll was clobbered
- Commands — Add !delnegdmg - purge items whose applied DMG augment netted negative
- Magic — Uncap PC magic damage (remove base + MAB/MDB ratio ceilings)
- Infamy — Add Daurdabla (string relic) to Infamy Vendor at 800 Inf
- Automerits — Skip job-specific, Others, and Weaponskill merits
- Vendors — Add BRD instruments to hunting league + infamy gear vendors
- Infamy Vendor — Ryunohige -> i119 III final form (21858)
- Deploy Everything Wed 06/17/2026 10:57:15.56
- Augments — Force re-apply of EXP-bonus augment fix (augId 73 -> mod 382)
- Crash — Comprehensive IsEntityAlive guard pass on CLuaBaseEntity
- Crash — Extend IsEntityAlive guard to setHP (boss-command UAF)
Tuesday, June 16
- Deploy Everything Tue 06/16/2026 23:03:02.01
- Augments — Remove 6 Dmg (melee/ranged) augments from pool
- Infamy — Restore Infamy Vendor as standalone module
- Augments — Add Thunder Affinity augment (augId 2040)
- Abyssea — Grant permanent visitant on onZoneIn so !abyssea warps work
- Magic — Uncap magic damage for PC casters (mirrors WS uncap)
- Abyssea — !visitant no longer ejects the player from Abyssea
- Abyssea — Add !visitant command to grant permanent visitant status
- Crash — Extend IsEntityAlive guard to setLocalVar/getLocalVar(s)
- Hunting League — Make full Augment Sage rank chain obtainable in Escha
- Crash — Alive-entity registry + trust null-spell guard
- Abyssea — Wire ??? markers to AbysseaMarks gil/infamy pop menu
- Vendors — Consolidate Accessory NPC to Escha-ZiTah gear row
- Crash — Gate treasure re-show on trading player still in zone
- Crash — Guard invalid spell IDs in CastMagic packet + drop dungeon recap
- Deploy Everything Tue 06/16/2026 15:54:16.59
- Marks — Add Infamy balance to !marks output
- Gemma — Increase MACC 600→6000 to land enfeebles on Abyssea NMs
- Abyssea — Correct onGameIn override path in AbysseaKICleanup
- Abyssea — Reduce NM atkDef/accEva by 1/3 across all tiers
- Abyssea — Suppress trade-to-pop ??? interaction silently
- Dungeons — Remove custom dungeon system entirely
- Abyssea — Reward all party members on marks-pop NM kill
- Abyssea — One-shot cleanup of retail pop key items
- Abyssea — Raise infamy rewards to match vendor costs
- Abyssea — Remove Empyreal Paradox from marks-pop system
- Abyssea — Reduce marks-pop NM HP by 1/3
- Abyssea — Raise Visions base infamy to 2 so multipliers show
- Abyssea — Increase marks-pop NM gil reward 5x
- Abyssea — Release player from ??? lock before customMenu
- Subjobs — Restore true 50%-of-main sub leveling (curve was 2-4x too steep)
- Abyssea — Boost marks-pop NM difficulty x30
- Abyssea — Zone-tiered difficulty — full-party NM stats
- Abyssea — Remove Abyssea from always_popped_nms
- Abyssea — Guard nil getCharVar + pcall-protect marks pop path
- CMD — Split !abyssea into two-tier menu (client 8-option cap)
- CMD — Add !abyssea warp command for all 10 Abyssea zones
- Abyssea — Add Gil reward + party/trust multipliers to marks pop
- Abyssea — Add Hunt Marks pop system + Infamy kill reward
- Dungeon double-warp fix, Outer Bastion WP fix, Sortie rings, item fixes
- Capacity Farm — Refresh campZone from deadMob to survive FileWatcher reloads
- Shop — Add Angon and Throwing Tomahawk to !shop ammo
- Dungeons — Fix !dungeon abort reaching live session table
- CMD — Add !dungeon abort command
- Dungeons — Clamp mob scatter positions to navmesh
- Dungeons — Guard getZone() nil deref in mob-count PAI loop
- Prestige — Guard idle-watcher against freed mob entity after zone exit
- BRD — Add missing scroll script for Aria of Passion
- Ranger — Replace broken hover_shot JA with !hovershot command
- Prestige — Idle-despawn trial boss after 20s of no damage
- World Boss — Move spawn zone from Hall of the Gods to West Ronfaure
- Endless Tower — Disallow Trusts in Walk of Echoes (zone 182)
- Job Mastery — Use owner-verified Mastery warp coords (-519,36,236)
- Job Mastery — Correct Weapon Mastery warp-in (was off-map)
- Leaderboard — Record pre-cap WS damage for peak hit tracker
- Endless Tower — Hard-cap trusts at 1 (was honor-system)
- Endless Tower — Allow trusts in Walk of Echoes (zone 182)
- Hunting League — Idempotent mob_groups in escha migration (zone 288)
Monday, June 15
- Deploy (No Rebuild) Mon 06/15/2026 23:59:36.23
- Capacity Farm — Use DE_ prefix in queryEntitiesByName so mobs respawn
- Vendor — Add Gold-tier axes to Hunting League gear vendor
- Dungeons — Scaled gil reward on clear (1M easiest -> 10M hardest)
- Dungeons — Theme all 8 dungeons to distinct mob families
- Trusts — Meat now forces mob target-switch on every hate-pin tick
- Crash — Guard treasure.lua timers against freed NPC entity
- Dungeons — Paginate the Dungeon Master menu (8 dungeons overflowed)
- CMD — Show (X,Y,Z) world coords in !mobs listing
- NPC — Add Unity Accolades exchange to Eminence Broker
- HL — Increase affinity trophy drop quantity from 1 to 5
- HL — Nidhogg also drops Fafnir's Scale (Augment Sage rank 4 trophy)
- Shop — Split augments ws into ws/ws2 to stay under client 80-item cap
- Shop — Sort !shop augments by sortname to match client display
- Shop — Sort !shop augments by actual item name from item_basic
- Augments — Rename HQ Scorpion Shell label to sort first in !shop augments ws
- Shop — Make !shop augments live-reload via module command override
- Dungeons — Switch Maxixi +4 drops to first (Hume F/Taru F) race variant
- Shop — Sort augment catalysts alphabetically by label
- Shop — Force-reload augment_catalog on shop hot-reload
- Reallevel — Auto-populate the leaderboard via a login hook
- Augments — Add 10 missing magic/instrument skill catalysts
- Weapon Skills — Boost Asuran Fists fTP to 1.5/1.75/2.0 per hit
- Weapon Skills — Add per-hit crit chance to Asuran Fists
- Reallevel — Store Real Level in a CharVar for the website leaderboard
- HL — Add Augment Sage affinity trophy drops to all 13 HL NMs
- HL — Guaranteed Khimaira Horn drop from Pandemonium Warden
- Tracker — WSMaxDmg charVar - record peak weapon skill damage per player
- Augments — Full weapon skill coverage in augment catalog
- CMD — GM Ascension Trial tools - spawntrialboss / killtrial / cleartrial
- Prime Weapons — Enable Great Sword (Fimbulvetr) + Axe (Blitz) Prime WS + aftermath
- CMD — !fixboss - GM teleport any mob to player position
- Prime Weapons — Wire Prime aftermath onto the Prime Dagger too
- Prime Weapons — Implement faithful Prime Weapon Aftermath
- CMD — !spawntrialboss - GM force-spawn Ascension Trial boss in Provenance
- BRD — Add Aria of Passion + Honor March songs
- Dungeons — Self-heal boss spawn when zone is genuinely clear
- CMD — !mobs - list live mobs in your zone (GM debug)
- Augments — Restore HQ Scorpion Shell -> Weapon skill damage catalyst
- AH — Raise universal buyback cap 200 -> 1000 per pass
- Dungeons — Correct voidwalker_arena bossPos Y from 7.263 to 12.000
- BRD — Implement Honor March (spell 417) as tier-3 BRD march
- Hunting League — Scope Escha migration mob_spawn_points delete by zone
- RNG — Correct hover_shot to retail abilityId 289, recastId 55
- Deploy Everything Mon 06/15/2026 13:00:01.89
- Dungeons — Dismiss trusts before zone warp to prevent heap crash
- Bullet Pouches — Make the 4 Bullet Pouches equippable WAIST pieces
- RNG — Register Hover Shot ability (abilityId 971)
- SCH — Helix Detonation — all nuke tiers eligible, tiered flat bonus
- SCH — Helix Detonation combo — same-element Tier V/VI nuke within 10s
- Difficulty — Hunting League NMs +50% (everything, DEF gentler)
- Dungeons — Defer boss spawn until all trash/NMs are cleared
- Difficulty — Dungeon mobs +50% to all combat stats (not just HP)
- Ascension — Bake +50% into stat blocks, revert tier mult (it broadcast Empowered)
- Weaponskills — Land true (over-cap) WS damage on mob HP, clamp only the packet
- Difficulty — +50% Ascension trials and dungeon mobs
- Capacity Farm — Respawn phantoms synchronously + cap-safe density
- APEX — 30s respawn for all apex mobs server-wide
- Ascension — Disable the Ascension companion system (no more lynx familiars)
Week of June 8–14, 2026
Sunday, June 14
- Trustattack — Engage the trusts directly, not just the master
- Endgame — Prime Armory wired to all 4 trials (remove voucher system)
- Endgame — Job Mastery Challenges — 12 Weapon Guardians (Prime Weapon Trial 4)
- Trustattack — Auto-engage the caller on their cursor target
- Trustattack — Trusts fight the target without the master engaging
- Augments — Remove the High-Quality Scorpion Shell catalyst + its WSD augment
- Endgame — Endless Tower — 50-floor solo gauntlet (Prime Weapon Trial 2)
- Endgame — Nightmare tier for all 8 dungeons (Prime Weapon Trial 1)
- Invasion — Halve Al Zahbi rewards again (~12.5% of launch)
- Invasion — Cut Al Zahbi invasion rewards 75%
- Endgame — Weekly World Boss system (Hall of the Gods, 8-boss rotation)
- Gear — PET scoring role so SMN pet gear isn't mis-scored as a nuker, + SMN sachets
- Dungeons — Per-dungeon re-entry cooldown (anti-farm + anti-spam)
- Capacity Points — Schedule phantom respawn on the killer, not the dying mob
- Prestige — Repool Provenance tiers 1-4 to FRESH avatar models
- Dungeons — Compress infamy rewards for long-term endgame grind
- Prestige — Repool tiers 1-4 to Provenance-safe models (were invisible)
- Dungeons — Cut infamy rewards by 2/3 across all 8 dungeons
- Dungeons — Defer mob despawn on zone-exit abort to avoid destructor crash
- Dungeons — Cap mob engine level at 255 (uint8 overflow = insta-clear exploit)
- Capacity Points — Max density 357 phantoms + 2s respawn timer
- Capacity Points — Wipe Bibiki Bay native pop, keep 6 scripted NMs
- Expcamp — Extend the GM Home EXP-camp Moogle through Lv99
- Capacity Farm — Populate the whole Bibiki Bay zone with CP mobs
- Warpman — Add Bibiki Bay (Capacity Farm) to the gil-warp NPC
- Capacity Farm — +2000 bonus CP per kill at the Bibiki Bay JP camp
- Capacity Farm — 3x mobs, -25% HP in the Bibiki Bay JP camp
- Hl Vendor — Add one-handed katanas (NIN) to the gear progression vendor
- Deploy Everything Sun 06/14/2026 19:32:12.67
- PUP — Bump automaton damage multiplier 12x -> 20x
- Shop — Real infinite-ammo bullet pouches in !shop ammo
- PUP — ~12x automaton outgoing physical-damage multiplier vs custom NMs
- Shop — Add endgame arrows + Devastating Bullet to !shop ammo
- Capacity Points — Shared CP farm camp in Bibiki Bay (!capacity)
- Shop — Add Chrono/Living/Eradicating Bullets to !shop ammo
- Hunt+Reforge — Silent +20% on all Hunting League & Reforge NMs
- Augments — Wire up Fafnir's Scale + Kirin's Mane trophy drops
- Augments — King Arthro drops its affinity trophy (Emperor Arthro's Shell)
- Ascension — Bake the +20% into boss stat blocks (silent)
- Ascension — +20% difficulty on all Ascension trial NMs
- Infamy — Infamy Vendor uses the native shop window (icons + stat tooltips)
- Shop — Let the native shop charge a CharVar currency (setShopCurrencyVar)
- Dungeons — Defer abort teardown out of onZoneIn (re-entrant setPos crash)
- Invasion — !iwarp drops players on the spawn plaza (synced to catalog)
- Invasion — Point players to !iwarp in the warning + start broadcasts
- Invasion — Announcements said GM Home, battleground is Al Zahbi
- Jobpoints — Enable Capacity Points on single-target NMs (Reforge/HL/Prestige)
- AH — Raise buyback cap 50->200, run cron every 2h
- Progression — Auto-grant LIMIT_BREAKER + JOB_BREAKER so merit/JP menus aren't greyed
- Infamy — Finish Aeonic Anguta weapon + add to Infamy Vendor
- Ascension — Opt Jbae out of the shadow-companion familiar
- Infamy — Finish Aeonic Trishula weapon + add to Infamy Vendor
- Reforge — Keep !reforged spawn menu under 150-byte wire cap (Hadhayosh unspawnable)
- DEV — Add local test server workflow
- Alzahbi — Loot fountain - every kill drops a random DB item
- Deploy Everything Sun 06/14/2026 13:54:01.03
- Invasion — Enable trusts + mounts in Al Zahbi (zone misc 5784->7838)
- Zone Entities — Clear entity enmity before freeing in releaseIdOnDisappear path
- Reforge — Move Reforge Exchange NPC from !hunt to !reforged
- Crash — Guard cure-enmity against dangling notoriety pointers (SIGQUIT)
- Hunt Vendor — Re-add Malignance Boots to Gold feet (pin in scorer)
- Shop — Remove the Gobbie Dial Keys !shop that shadowed the main shop
- Iwarp — Move warp point 70y north of spawn anchor (Gajaad coords)
- Invasion — Set warp + spawn anchor to confirmed coords (42.4,0,46.4)
- Invasion — Use real Al Zahbi ground coords (-35,-1,-31)
- Iwarp — Use setPos instead of teleport for cross-zone warp
- Deploy Everything Sun 06/14/2026 12:40:56.08
- Invasion — Update error message from 'GM Home' to 'Al Zahbi (zone 48)'
- Invasion — Expand to 5 waves, add all unused mob groups
- Invasion — Fixed spawn anchor at Al Zahbi center (0, 0, 36)
- Invasion — Add !iwarp command - warps player to Al Zahbi invasion zone
- Invasion — Move battleground from GM Home to Al Zahbi (zone 48)
- Invasion — Full-DB item drops per kill + auto-reraise at full HP
- Trustattack — Make it a toggle that auto-attacks your target until turned off
- Ah Bot — Universal buy-back (all AH items, 200%-NPC floor) + move to box cron
- Invasion — Move !invasion to modules/custom/commands/ (hot-reload path)
- Invasion — Add !invasion GM command (start/end/status)
- Gear Vendor — Add Malignance Boots to Gold feet (completes the set)
- Invasion — NonExclusive claim so the whole raid can fight every invader
- RNG — Implement Hover Shot (RNG L95 JA, stacking RACC+RATT)
- Trusts — Meat 50M->25M, Corvus 15M->75M (Gemma stays 50M default)
- Shop — Add Trizek Ring (27557) to general shop at 100k gil
- Server — Hide the disabled RoE/Sparks NPCs in the 3 capitals (DISAPPEAR)
- Server — Disable RoE + Sparks NPCs in the 3 starting capitals
- Dungeons — Add 4 parallel-track dungeons (D5-D8) to double concurrent capacity
- PUP — Automaton survivability buff (HP/DEF/regen) for lv150 NMs
- Ascension — Swap companion to LynxFamiliar (small non-avatar jug pet)
- Ascension — Swap shadow companion to Carbuncle (small pet); clear opt-out
- Ascension — Per-char opt-out for the shadow companion (Jbae off by request)
- Deploy Everything Sun 06/14/2026 8:18:46.77
- AEP — Resolve duplicate CLuaBaseEntity::hasTrait blocking the C++ build
- LUA — Guard GetSystemTime() nil returns in setLocalVar calls
- Deploy Everything Sun 06/14/2026 7:24:23.00
- Prime Armory — Reduce PAGE_SIZE 7->4 to fix pagination
- Trusts — Guard nil return from getPartyLastMemberJoinedTime
- Deploy Everything Sun 06/14/2026 6:34:35.96
- Deploy Everything Sun 06/14/2026 6:28:34.40
- Trusts — Guard nil skill/target in Valaineral WEAPONSKILL_USE listener (crash 2026-06-14)
- Deploy Everything Sun 06/14/2026 6:17:20.71
- Shop — Add Antacid to consumables; ship PUP Animators + free reforge-set claim
- Voidspire — Bump depth-milestone bonus marks (200/500/1500/3000/6000 -> 2500/10000/25000/40000/70000)
- Ascension — Shadow companion for ascended; revert rejected stars+title
- AEP — Alter Ego Points system (March 2026 retail)
- PUP — Boost automaton weapon damage and ACC/ATT vs custom high-level NMs
- PUP — Keep loadout menu under the ~8-option cap
- PUP — Add 'Unlock all attachments' to !pup menu + !pup attachments (runs addallattachments)
- Prime Weapons — Open !primevoucher to all players (permission 0)
Saturday, June 13
- Deploy Everything Sat 06/13/2026 23:55:14.03
- Retire Laptop Publish — Deploy-everything now publishes the site FROM THE BOX
- Deploy Everything Sat 06/13/2026 23:48:12.54
- Deploy Everything Sat 06/13/2026 23:36:54.68
- Docs Deploy — Add git pull to Azure cron so docs auto-update
- Login Streak — Boost milestone bonuses 30x
- Docs Deploy — Venv + token-file + cron-safe PATH in refresh_site_azure
- Wavemaster — Award completionBonus to all party members
- Branding — Replace repo logo with the Legendary dragon emblem
- Trusts — Repair Void Keeper menu (quote-in-label) + add !givetrust
- Prime Weapons — 1% Prime Voucher drop from any Hunting League NM
- Weapon Skills — Enable the other 5 Prime weapon types (GA/Scythe/Polearm/Bow/Gun)
- Trusts — Give Corvus a hard hitter -- Apex Arrow at 1000 TP
- Gmhome — Paginate Cross-Job Ability Trainer menu (un-hide Ninja + How-it-works)
- Prime Weapons — Reusable Prime Voucher reward helper (source-agnostic)
- Ascension — Show master stars + menacing title for ascended players
- Trusts — Make Corvus actually hit hard (give his empty bow real DMG)
- Prime Weapons — Add !primevoucher GM command to grant the bound voucher
- Weapon Skills — Enable 6 more Prime weapon skills + voucher-gated Prime Armory
- Trusts — Corvus look -> Elvaan Male ranger (LotR elf) with a longbow
- Gmhome — Add Cross-Job Trait Trainer (6 borrowed job traits)
- Trusts — Add Corvus, a ranged-DPS custom trust on the Curilla (902) slot
- Onboarding — Linkpearl ask in login Quick Tips bar
- AURA — Add !aura sweep
to audition effect ranges - Gmhome — Sparks Exchange rate 50->10 gil/spark
- Weapon Skills — Implement Maru Kala (231) as a player weapon skill
- Gmhome — Add Sparks Exchange (sparks->gil) + fix Casino position collision
- Deploy Everything Sat 06/13/2026 18:45:17.77
- QOL — !trustattack -- send your trusts at your target before you engage
- Shop — Add Chocobo Shirt + Destrier Beret to !shop armor
- Gmhome — Add the Lady Luck casino (slots, high-low, roulette, dice)
- Seal Drops — Cumulative quantity roll (X% = drop N-or-more)
- Seal Drops — Guaranteed escalating quantity per mob
- Launch — RaidBoss + Reforge NPC + Impetus bugs; add mob seal drops
- Invasion — Increase + enrich GM Home defense rewards
- Gmhome — Unlocker NPC can unlock all automaton parts (PUP)
- Magic — Expose custom spells as !aegis/!convergence/!silencega
- Hunting League — Price the Armor NPC [TEST] preview shop at 100M gil (was ~12)
- Prestige — Make Raja (Voidfang) silenceable
- Hunting League — Bump Simurgh difficulty a notch (T3)
- Weapons Vendor — Cap Prime/Su5/Ambuscade ranged, spread across tiers, drop ammo
- Weapons Vendor — Add capped ranged weapons (archery + marksmanship)
- Trusts — Block the retail San d'Oria Excenmille NPC from granting Meat (899)
- Trusts — Exclude Meat (899) from the grant-all NPC + !addalltrusts
- Augments — Restore 37 dropped augments (magic/skill/utility) via FORCED_CATALYST
- Commands — Drop the per-line "SystemMessage" banner across all custom commands
- PUP — !pup unlock -- grant all automaton frames & heads instantly
- Commands — Drop the per-line "SystemMessage" banner spam
- Hunting League — Un-engaged NM despawn 180s -> 30s
- Deploy Everything Sat 06/13/2026 12:12:19.58
- Reforge — Idle-despawn un-engaged NMs after a few minutes
- Gear Vendor — Complete the Taliah +2 set in the Armor NPC (silver)
- PUP — !pup automaton quick-loadout manager (save/swap frames + attachments)
- Crossjob — Add Tier 1+2 abilities to the Cross-Job Trainer (39 -> 63)
- Hunting League — Idle-despawn un-engaged NMs after a few minutes
- Shop — Add subjob ninja tools to !shop ninja (1 gil)
- Shop — Add !shop ninja -- universal ninja tools at 1 gil
- QOL — Make Auction House usable in every zone (!ah anywhere)
- Augments — Remove Physical Damage Limit augment (redundant after cap raise)
- Trusts — Meat + Gemma 500M -> 50M gil (Void Keeper)
- Shop — Add Matre bell to !shop weapons
- Links — Correct Discord invite across docs, server message, announcer
- Mysterymog — Add Pupil set pieces to the gil-gamble prize pool
- Gear Mods — Refresh item-mods pipeline output
- QOL — Open !release to all players (permission 1 -> 0)
- RAID — Re-enable Star-Devourer stances (correct nil xi.mod names)
- Shop — Custom-currency shops deduct across all stacks/containers (no more free buys)
- Hunting League — Consume seals across all stacks/containers, not just the first inventory stack
- Shop — Add !shop ammo - leveling ladder of arrows/bolts/bullets/shuriken
Last updated: 2026-09-11 06:15 PDT