Spell & Skill Mastery¶
The Mastery Sage on Purgonorgo Isle lets you permanently empower your weapon skills and magic with Mastery Sigils — a currency earned by hunting a rotating set of NMs. Pick the enhancements that matter most to your job and build them up over time.
Summary
Earn Mastery Sigils from the daily NM rotation and use !empower to check your balance and owned upgrades. Spend Sigils at the Mastery Sage on Purgonorgo Isle for permanent WS potency, spell potency, passive traits, or WS proc effects.
Mastery Sigils¶
Sigils are the currency of the system, earned by hunting NMs:
NM Rotation (primary): A daily rotation keeps 3 target NMs live at once, drawn from a pool of 18. Defeating a live target awards 50 Mastery Sigils — once per target per rotation. Everyone in your party in the same zone shares the credit. Use !empower to see which targets are currently live.
NM Trickle (secondary): Any NM kill grants a small bonus of 2 Mastery Sigils (scaling slightly with the mob's level, up to 10 Mastery Sigils per kill), so you are never fully dry between rotation windows.
Current rotation pool:
| NM | Zone |
|---|---|
| Jaggedy-Eared Jack | West Ronfaure |
| Bigmouth Billy | East Ronfaure |
| King Arthro | Jugner Forest |
| Lumber Jack | Batallia Downs |
| Stray Mary | Konschtat Highlands |
| Carnero | South Gustaberg |
| Serpopard Ishtar | Tahrongi Canyon |
| Old Sabertooth | Sauromugue Champaign |
| Bastet | The Sanctuary of ZiTah |
| Voluptuous Vilma | Yuhtunga Jungle |
| Powderer Penny | Yhoator Jungle |
| Kraken | Qufim Island |
| Nue | Beaucedine Glacier |
| Gargantua | Beaucedine Glacier |
| Koenigstiger | Xarcabard |
| Stolas | Cape Teriggan |
| Kreutzet | Cape Teriggan |
| Guivre | Kuftal Tunnel |
Upgrades¶
The Mastery Sage offers three kinds of permanent enhancement.
WS and Spell Potency¶
Two tiered tracks, each up to Tier 5. Buying a tier adds its bonus on top of the previous tiers, and the gains re-apply automatically every time you log in.
| Track | Per tier | Affects |
|---|---|---|
| Weapon Skill Potency | +8% weapon skill damage | Damage on all of your weapon skills |
| Spell Potency | +6 Magic Attack, +8 magic damage, +5% cure | Magic Attack, base magic damage, and Cure potency |
Tier costs (Mastery Sigils): 15 / 30 / 55 / 90 / 140 — each tier costs more than the last.
WS Proc Effects¶
Per-player procs that fire automatically on every weapon skill once purchased. Each effect is tiered (buy higher tiers for a stronger proc), and they take effect immediately — no re-apply needed.
| Effect | What it does |
|---|---|
| Empowered Strike | Per tier: +8% chance your weapon skill lands a critical burst (+60% damage). |
Each effect tiers up to Tier 5. Tier costs (Mastery Sigils): 20 / 40 / 70 / 110 / 160.
Trait Riders¶
One-time passive riders that attach to your character permanently. Each costs 40 Mastery Sigils.
Weapon Skill traits:
| Trait | Effect |
|---|---|
| Store TP | Gain TP faster (+10 Store TP). |
| WS Accuracy | Weapon skills land more often (+20 WS Acc). |
| Crit Rate | Higher critical hit rate (+6%). |
| Crit Damage | Critical hits deal more (+10%). |
| TP Saver | 20% chance a weapon skill costs no TP. |
| Double Atk | Chance to attack twice (+5%). |
Spell traits:
| Trait | Effect |
|---|---|
| Fast Cast | Cast spells faster (+10% Fast Cast). |
| Conserve MP | Chance to spend less MP (+20). |
| Magic Acc | Spells land more often (+20 Magic Acc). |
| Regain | Auto-regain TP (+2%/tick). |
| Enh Duration | Enhancing magic lasts longer (+20%). |
| Focus | Resist spell interruption (+20% SIRD). |
Checking your status¶
Shows your current Mastery Sigil balance, every potency tier you own, and all trait riders and proc effects active on your character.
Last updated: 2026-09-03 03:15 PDT