HNM Kings¶
The only remaining timed Land King pair is Fafnir / Nidhogg in Dragon's Aery. Behemoth, Adamantoise, Roc, and Simurgh camps are Affinity NM copies now (~30 second respawn), not retail kings.
The Land Kings¶
| Zone | NQ King | HQ King | HQ pop item | Respawn window |
|---|---|---|---|---|
| Dragon's Aery | Fafnir | Nidhogg | Cup of Sweet Tea | 21–24 h |
Nidhogg in the Hunting League
Nidhogg also appears as a Rank IV Hunting League target. Killing the Dragon's Aery Nidhogg counts for both the Hunting League and HNM loot.
Affinity-owned camps
Behemoth, King Behemoth, Adamantoise, Aspidochelone, Roc, and Simurgh no longer have a retail spawn. The name in those zones is the Affinity NM copy (~30 second respawn). King Arthro, the Sky gods, Fafnir, Nidhogg, and several others still have both a timed retail HNM and an Affinity copy in (or next to) the same zone.
Lower-Tier HNMs¶
| NM | Zone | Respawn window |
|---|---|---|
| Spiny Spipi | East Sarutabaruta | 4–6 h |
| Serket | Garlaige Citadel | 6–8 h |
| King Arthro | Jugner Forest | 8–10 h |
How the Pop System Works¶
the Relaunch server uses a hybrid timed/QM system rather than pure lottery windows or pure placeholder camping:
- NQ kings (the timed column above) rotate on a persistent window. The respawn clock is saved to disk via ServerVar — a crash or restart doesn't reset it.
- HQ kings are popped on demand: trade the listed item to the zone's
???while neither the NQ nor the HQ is currently up. - Lower-tier HNMs are timed-only, on shorter windows.
Exact respawn windows live in the tables above — they're generated straight from the server's HNM module, so they're always current.
In practice: check the zone. If the NM is up, fight it. If it's not, it'll be back within its window.
Checking What's Up¶
To see which HNMs are currently spawned, check the Player Commands reference for any live-status command (such as !reforged or a dedicated HNM status command). The command list is the authoritative source — HNM tracking commands may be updated as the system evolves.
You can also just ask in Discord — someone usually knows.
World-First Kill Tracking¶
The first time any HNM is killed on the server, a broadcast goes out to everyone online. Kill achievements are stored permanently, so the world-first attribution survives restarts.
If you're in the running for a world-first king kill, move fast — once it's gone, it's gone.
Loot¶
HNM loot is standard retail drop tables at the server's global 3× drop rate multiplier. You're not getting anything that didn't exist on retail, but you're significantly more likely to see it.
Notable drops by target:
| NM | Notable loot |
|---|---|
| Fafnir / Nidhogg | Ridill, Defending Ring, Wyvern Scales |
Tips¶
Don't solo these
The Kings are genuinely difficult. Bring at least one other player — a party is strongly recommended. Even with this server's boosted player power (2× WS damage, 2× cure, 6 Blink shadows), a King can wipe a solo player who isn't geared for it.
- Check the zone first. Walk in, look around. If it's up, engage. If not, set a timer and come back.
- Nidhogg counts for Hunting League Rank IV credit — you're efficiently grinding two systems at once.
- HQ kings are harder than NQ kings and have better loot. Plan accordingly.
- World-first kills get announced. If you want credit, make sure you're in the zone when it dies.
Last updated: 2026-08-28 08:15 PDT