Quality of Life Features¶
the Relaunch server ships with a set of quality-of-life improvements that aren't always obvious when you first log in. This page documents all of them so you don't spend hours discovering what's already there.
Always-Popped NMs¶
Every NM in Reisenjima Sanctorium auto-spawns at server start and respawns 30 seconds after death. Walk in and fight — if it's down, it'll be back in half a minute.
Abyssea NMs are popped on demand at their ??? with Hunt Marks — see Abyssea NMs. Reisenjima field NMs use Geas Fete. Escha - Zi'Tah and Reisenjima Henge are Hunting League spawners (!hunt).
The always-up overworld bosses used for augment affinities are a separate roster — see Affinity NMs.
Open World Mob Scaling¶
Every ordinary mob of level 91+ in 26 open-world progression zones (Apex/Locus camps, Adoulin field zones, Escha and Reisenjima trash) is raised to relaunch-curve minimum floors the moment it spawns. Floors, not multipliers — a mob that already beats the floor keeps its stronger stats, while under-tuned database mobs get lifted into the intended band. NMs and dynamic pops are filtered out at runtime.
| Mob level | Band | HP floor | Atk | Def | Acc | Eva |
|---|---|---|---|---|---|---|
| 91–99 | Entry post-75 | 60,000 | 600 | 500 | 450 | 400 |
| 100–109 | Item level entry | 100,000 | 800 | 650 | 550 | 500 |
| 110–119 | Mid-tier progression | 180,000 | 1,100 | 850 | 700 | 650 |
| 120–129 | Strong open world | 320,000 | 1,500 | 1,100 | 850 | 800 |
| 130–134 | Capacity Point farming | 450,000 | 1,800 | 1,300 | 950 | 900 |
| 135+ | Elite open world | 600,000 | 2,100 | 1,500 | 1,050 | 1,000 |
Mob magic accuracy is deliberately left to the engine's own above-99 scaling. Zone, species, pool, and single-mob overrides can patch any floor individually.
Universal Damage Cap¶
No single action — melee hit, weapon skill, magic burst, pet ability, anything — can remove more than 999,999 HP from one target. The ceiling applies to every entity in combat, players and monsters alike.
This is the tuning anchor for the endgame damage systems built on top of it: REMA / Prime weapon-skill enhancement tiers are budgeted against the cap, and Gauntlet / Hunt NM health pools and self-healing are sized assuming capped per-hit damage.
Character Upgrader (Automatic)¶
There is no setup NPC to visit. Every new character is fully provisioned automatically on first login — no interaction required.
What is granted automatically:
- All weapon skills unlocked
- All spells learned (job-appropriate)
- All skills capped to your level
- All Trusts activated
- All quests marked completed
- All maps acquired
- All Outpost Warps and conquest points
- All Homepoints and Survival Guides registered
- Maximum Wardrobe slots unlocked
Homepoint Healing¶
Touching any Homepoint crystal instantly restores your HP and MP to full. No items needed, no resting, no wait.
This applies to every homepoint in every zone. Use them freely as rest stops while farming.
Mystery Mog (Gil Gacha)¶
Located in the Purgonorgo Isle (!hub).
The Mystery Mog is a weighted gacha that converts excess gil into random rewards — standard and premium pull tiers, with prizes ranging from cure items up to Hunt Mark jackpots and Ascension Points. For live pull costs, the full prize pool, and exact drop odds, see Mystery Mog.
This is a gil sink, not a farming path
The Mystery Mog is not designed to replace NM farming. It exists as a fun outlet for gil you're sitting on. Expect to lose value most pulls — that's the point.
Gil to Marks Exchange¶
The Gil Exchange NPC in the Purgonorgo Isle (!hub) converts raw gil into Hunt Marks in bulk bundles:
| Gil | Hunt Marks |
|---|---|
| 2,000,000 | 5 |
| 40,000,000 | 100 |
| 200,000,000 | 500 |
Bundle rates give modest discounts for larger purchases. This system is intentionally slow — a last resort for players sitting on large gil stacks, not a primary farming path. NM kills will always be faster.
Title Broker¶
The Title Broker NPC in the Purgonorgo Isle (!hub) sells cosmetic titles for gil across several price tiers, from cheap flavor titles up to rare endgame trophies. For the full tier pricing and the complete title list, see GM Home → Title Broker.
These are display titles — any player can buy any title regardless of whether they've earned it through gameplay.
Always Stocked Auction House¶
See the full Auction House page for everything the market maker does. In short: the Auction House is permanently stocked with every piece of non-iLevel equipment in the game — weapons, armor, and accessories. You will never find an empty category while leveling a job.
Type !ah from anywhere to open the Auction House menu. You don't need to travel to Jeuno, Bastok, or any other AH counter.
Prices scale by the item's equip level:
| Equip Level | Price |
|---|---|
| 1–10 | 14,000 gil |
| 11–20 | 17,000 gil |
| 21–30 | 21,000 gil |
| 31–40 | 26,000 gil |
| 41–50 | 33,000 gil |
| 51–60 | 41,000 gil |
| 61–70 | 51,000 gil |
| 71–75 | 64,000 gil |
| 76–90 | 80,000 gil |
Guaranteed Buy-Back¶
The same system also buys this gear back from you at 50% of its table price above — a market-maker spread, so buying a piece and selling it straight back always loses the difference. List a piece of non-iLevel gear at or below that buy-back price and the server purchases it, paying you through your delivery box.
This gives every leveling piece a guaranteed gil floor, so there's low risk in buying gear to try out a new job. Buy-backs are processed on the market maker's hourly pass, so payment may not be instant.
Endgame iLevel gear is not included
Item-level 119 endgame gear is handled separately by the Gear Vendors, not the Auction House. This system covers the classic level 1–99 equipment you use while leveling.
Auto-Unstick Watchdog¶
If you get stuck in an NPC dialogue, event sequence, or cutscene lock:
This command self-rescues you from any frozen state. The server also runs an automatic watchdog that detects and resolves stuck states without player input — so even if you log out mid-event, the server cleans up on your behalf.
Subjob EXP Share¶
Your subjob gains 0.25× (25%) EXP automatically as you gain EXP on your main job. You never need to grind a subjob separately.
Banked EXP is per-subjob: if you switch subjobs, the new sub's bank starts fresh — accumulated EXP does not carry over.
For full details, see Subjob EXP Share.
The !buff Command¶
Type !buff anywhere to instantly receive:
- The appropriate regional buff for your current zone (Signet, Sanction, Sigil, or Ionis)
- Refresh — restores 10% of your max MP per tick
- Regen — restores 10% of your max HP per tick
- Regain — TP regeneration that scales with your level
- Composure — boosts your accuracy and makes your self-cast enhancing magic last longer
No NPC visit required. Use it whenever the buffs drop.
Tip
!buff is especially useful right after zoning or logging in, when your regional buff hasn't been applied yet.
World First & Login Announcements¶
The server broadcasts a server-wide message when:
- Any NM is killed for the first time on the server (World First)
- Any job reaches a significant level milestone
- A player logs in — so you always know who's online
First Blood moments are real on the Relaunch server. If you're the first person to kill Absolute Virtue or land a server-first NM kill, the whole server sees it.
Last updated: 2026-08-28 05:00 PDT