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Nyzul Isle

Nyzul Isle Investigation is an instanced floor-climbing dungeon lifted from retail, accessible on the Relaunch server without completing any Assault or ToAU prerequisites. Entry, exits, and lamp floors are adapted for a solo server.


How to enter

  1. Travel to Mhaura (use a Home Point or standard travel).
  2. Find the Sorrowful Sage NPC — he stands near the Ambuscade NPCs at the docks.
  3. Talk to him and pick Begin assault — you (and nearby party members) are transported straight into the Nyzul staging room.

No Assault rank, no Imperial Standing, no prior quest chain — just talk and enter.

The Sage is the supported way in

The retail entry chain (Assault rank, Nyzul Isle Assault Orders, the Azouph Isle staging point) is not wired up on this server — the retail mission NPC never hands out assault orders. Use the Sorrowful Sage. Finishing or leaving a run returns the party to Mhaura.


What is Nyzul Isle?

A 100-floor dungeon you climb within a 30-minute timer. Each run starts from floor 1 (or a floor you've unlocked — see below), and every floor holds a Rune of Transfer — the crystal that carries you up to the next floor once the floor's objective is complete.

A visible countdown runs throughout the assault. System-channel reminders are also sent at 25, 20, 15, 10, 5, and 1 minute remaining, then again at 30 seconds, so chat filters cannot hide the only warning.

Floor objectives

Each floor presents one of these mission types before the Rune of Transfer will move you on. The objective is repeated in the system channel on floor entry and whenever you check the inactive Rune:

Objective What to do
Eliminate enemy leader Hunt down and kill the floor's leader — also the fixed objective on every boss floor
Eliminate specified enemies Several specific targets are called out — kill all of them
Activate all lamps Find and light five scattered lamps within two minutes
Eliminate specified enemy Find the target that checks as Impossible to Gauge and kill it
Eliminate all enemies Kill every mob on the floor
Free floor A rare lucky floor with no objective — proceed straight to the Rune of Transfer

Lamp floors are solo-friendly scavenger rounds: five lamps are placed around the layout and remain lit when clicked. Activate all five within two minutes. If time expires, the lamps reset and the assault timer loses one minute, then a fresh two-minute attempt begins.

Some floors also carry a bonus discipline on top of the main objective — Avoid agro (don't be detected), Do not destroy (spare the flagged mobs) — breaking it costs you time or tokens.

Boss floors

Every 20 floors (20, 40, 60, ...) is a boss floor: the objective is always Eliminate enemy leader in a dedicated arena layout. Bosses are harder than regular floor mobs and gate your progress to the next 20-floor block.

Saving your progress

Your first visit to the staging-room Rune of Transfer hands you the Runic Disc key item, which records your progress:

  • Progress is banked in 5-floor blocks — climbing unlocks starting floors 1, 6, 11, ... up to 96.
  • Starting above floor 1 costs tokens earned on previous runs (500–1900 per entry, rising with the floor).
  • Only the player whose Runic Disc selected the starting floor records floor progress. Helpers earn rewards but do not advance their own discs.
  • Use the Rune of Transfer to leave before the timer expires and the disc holder's progress (plus earned tokens) is banked for next time.

Rewards

  • Nyzul armor — the Askar, Denali, and Goliard lines from floor NMs and bosses.
  • Nyzul tokens — earned per cleared floor; spend them to resume from saved floors and buy supplies from the in-run Vending Box.
  • Runic Key / Mythic trial — a floor-100 clear is recorded only for the player whose Runic Disc selected the climb. Party helpers do not receive simultaneous floor-100 credit.

NM drop table

Each floor NM drops one Unappraised chest; take it to the in-instance appraiser to reveal the gear, drawn from the weighted pool below (percentages rounded).

NM Chest type Possible drops
Aiatar Box Leather Trousers (80%), Falconers Hose (10%), Sable Cuisses (10%)
Amikiri Sword Bronze Sword (75%), Kamewari (25%)
Aquarius Axe Bone Axe (90%), Fransisca (10%)
Argus Necklace Regen Collar (90%), Peacock Charm (10%)
Asphyxiated Amsel Ring Brass Ring (90%), Malgust Ring (10%)
Bat Eye Axe Bone Axe (95%), Storm Axe (5%)
Bloodpool Vorax Necklace Gorget +1 (90%), Bloodbead Amulet (10%)
Bloodsucker Ring Copper Ring (90%), Bloodbead Ring (10%)
Bloodtear Baldurf Shield Oak Shield (90%), Viking Shield (10%)
Bomb King Ring Copper Ring (60%), Brass Ring (30%), Bomb Ring (10%)
Bonnacon Footwear Ash Clogs (90%), Tredecim Scythe (10%)
Buburimboo Necklace Gorget +1 (90%), Buburimu Gorget (10%)
Burned Bergmann Ring Copper Ring (90%), Malflame Ring (10%)
Cactuar Cantautor Footwear Leather Highboots (90%), Kung Fu Shoes (10%)
Capricious Cassie Earring Bone Earring (90%), Cassie Earring (10%)
Cargo Crab Colin Sword Bronze Sword (85%), Nadrs (15%)
Carnero Sword Bronze Sword (75%), Katayama Ichimonji (25%)
Crushed Krause Ring Copper Ring (90%), Maldust Ring (10%)
Daggerclaw Dracos Dagger Bronze Knuckles (90%), Sonic Knuckles (10%)
Drooling Daisy Headpiece Bone Hairpin (90%), Dodge Headband (10%)
Dune Widow Necklace Regen Collar (90%), Spider Torque (10%)
Eastern Shadow Bow Longbow (90%), Valis Bow (10%)
Ellyllon Headpiece Leather Bandana (90%), Mushroom Helm (10%)
Emergent Elm Sword Bronze Sword (60%), Xiphos (35%), Gloom Claymore (5%)
Energetic Eruca Gloves Cotton Gloves (90%), Hanzo Tekko (10%)
Falcatus Aranei Polearm Maple Wand (70%), Bronze Zaghnal (20%), Webcutter (10%)
Fraelissa Cape / Bow Cotton Cape +1 (90%), Bellicose Mantle (10%)
Friar Rush Box Bomb Arm (90%), Bomb Core (10%)
Frostmane Sword Claymore (60%), Gust Claymore (35%), Lockheart (5%)
Fungus Beetle Shield Lauan Shield (90%), Clipeus (10%)
Gargantua Necklace Feather Collar (90%), Elemental Charm (10%)
Golden Bat Cape Cotton Cape +1 (90%), Night Cape (10%)
Gyre Carlin Bow Shortbow (90%), Rikonodo (10%)
Helldiver Bow Self Bow (90%), Wingedge (10%)
Hellion Polearm Maple Wand (70%), A Loutrance (30%)
Intulo Box Slacks (90%), Magic Slacks (10%)
Jaded Jody Box Slacks (90%), Jet Seraweels (10%)
Jaggedy Eared Jack Necklace Leather Gorget (90%), Rabbit Charm (10%)
Jolly Green Sash
Juggler Hecatomb Polearm Ash Club (90%), Heavy Halberd (10%)
Keeper of Halidom Sword Bronze Sword (65%), Uchigatana +1 (32%), Daihannya (3%)
Leaping Lizzy Footwear Leather Highboots (95%), Bounding Boots (5%)
Leech King Earring Shell Earring (90%), Bloodbead Earring (10%)
Maighdean Uaine Earring Beetle Earring (90%), Optical Earring (10%)
Mischievous Micholas Dagger Bronze Knife (95%), Kidney Dagger (5%)
Nightmare Vase Dagger Kunai (90%), Shinogi (10%)
Northern Shadow Axe Butterfly Axe (90%), Executioner (10%)
Nunyenunc Polearm Ash Club (90%), Pilgrims Wand (10%)
Odqan Box Leather Trousers (90%), Bravos Subligar (10%)
Old Two Wings Cape Lizard Mantle +1 (90%), Bat Cape (10%)
Orctrap Dagger Bronze Knife (95%), Nikkariaoe (5%)
Panzer Percival Axe Butterfly Axe (90%), Neckchopper (10%)
Peallaidh Gloves Leather Gloves (90%), Nightmare Gloves (10%)
Peg Powler Axe Butterfly Axe (90%), Schwarz Axt (10%)
Pelican Shield Aspis (90%), Astral Aspis (10%)
Pulverized Pfeffer Ring Copper Ring (90%), Malfrost Ring (10%)
Roc Polearm Maple Wand (90%), Dryad Staff (10%)
Sabotender Bailarin Box Dart (90%), Bailathorn (10%)
Sabotender Mariachi Dagger Bronze Knife (90%), Bano Del Sol (10%)
Serket Ring Brass Ring (90%), Serket Ring (10%)
Serpopard Ishtar Necklace Feather Collar (90%), Cerulean Pendant (10%)
Sewer Syrup Ring Brass Ring (90%), Jelly Ring (10%)
Shadow Eye Necklace Regen Collar (95%), Moon Amulet (5%)
Sharp Eared Ropipi Headpiece Copper Hairpin (90%), Entrancing Ribbon (10%)
Simurgh Footwear Leather Highboots (90%), Trotter Boots (10%)
Smothering Schmidt Ring Copper Ring (60%), Brass Ring (30%), Malflood Ring (10%)
Southern Shadow Shield Elm Shield (90%), Master Shield (10%)
Spiny Spipi Cape Rabbit Mantle (90%), Mist Silk Cape (10%)
Steelfleece Baldarich Shield Oak Shield (90%), Viking Shield (10%)
Stinging Sophie Dagger Bronze Knife (95%), Beestinger (5%)
Stray Mary Box Cornette (90%), Marys Horn (10%)
Swamfisk Polearm Maple Wand (90%), Gelong Staff (10%)
Taisaijin Headpiece Leather Bandana (90%), Spelunkers Hat (10%)
Tom Tit Tat Dagger Bronze Knife (70%), Kunai (25%), Fruit Punches (5%)
Tottering Toby Footwear Ash Clogs (90%), Stumbling Sandals (10%)
Trickster Kinetix Axe Bone Axe (90%), Tabar (10%)
Tumbling Truffle Headpiece Leather Bandana (90%), Fungus Hat (10%)
Tyrannic Tunnok Axe Bone Axe (90%), Lohar (10%)
Ungur Bow Crossbow (90%), Ungur Boomerang (10%)
Unut Box Linen Slops (90%), Luna Subligar (10%)
Valkurm Emperor Headpiece Copper Hairpin (90%), Empress Hairpin (10%)
Vouivre Polearm Ash Club (90%), Gae Bolg (10%)
Western Shadow Dagger Kunai (95%), Retaliators (5%)
Wounded Wurfel Ring Copper Ring (90%), Malflash Ring (10%)
Zizzy Zillah Sword Bronze Sword (60%), Uchigatana +1 (35%), Namikirimaru (5%)
The Sage's own briefing (in-game text)
  • 100 floors, 30-min limit. Clear each floor objective, ride the Rune of Transfer upward.
  • Bosses every 20 floors drop Askar/Denali/Goliard gear. Floor 100 grants the Runic Key to the Runic Disc holder and records the Mythic forge gate.
  • Only the player who selects the climb records floor progress. Exit before timeout to bank that progress and earned tokens.

Last updated: 2026-08-28 08:15 PDT